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biostem

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Everything posted by biostem

  1. You can sort of kludge this by playing a "Crabbermind", but if we're talking "pie in the sky" kind of stuff, then I say let THEM! eat... everything!!!?
  2. Think of it like this: Anything less than 1 for a value of knockback IS knockdown. The catch is that it is possible, under some circumstances, to stack multiple effects quickly enough to exceed that 1 threshold, thereby turning it into knockback. Further, as @lemming pointed out, against lower level or particularly susceptible enemies, it may be increased as well, and therefore treated as knockback...
  3. It's not that these other servers dictate what HC can or cannot develop - it's that if HC were to develop something similar, and some other server started something, (whether legitimate or not), it could be more trouble than it's worth. Regardless, whether it "chaps your hide" is irrelevant. What I'd suggest would be to start a topic in the suggestions forum for specific items you'd like to see implemented, instead of a general "why don't you do these vague unsaid things that some other server has done"...
  4. It has to be left vague, because if they gave a hard & fast rule, people would go right up to that edge, yet it may still not assuage an IP holder or relevant legal authority. Best to not use the name and/or appearance of any existing character...
  5. I think it has more to do with accusations of "theft" of code or some such, rather than a general "they did X so we can't have our own version"...
  6. Yes - Every bit as legitimate as a sword, a gun, a staff, or a mace. The only limit of what can be a "superpower" is your imagination.
  7. And it is this sort of passivity that needs to be unlearned - why sit there in some queue hoping things will "pop" when a simple shout-out in /LFG will likely fill the team faster. It's an almost pathological fear of forming a team oneself...
  8. I've been meaning to try my hand at creating a sort of "cosmic entity" character. I think this one turned out pretty well: "The Crystalveil":
  9. Make the siphoning effect inherent to each attack - either as a guaranteed flat amount or a % chance. Have the buildup power simply push it to a 100% chance. Maybe trim the pause-like effect some of the powers seem to have between when the animation appears to have completed and the damage actually applies as well.
  10. A "wand" set, sure. A "magic wand" set - no thanks. Just as we don't have a "magic sword" or "tech gun" set - the ones we do have are broad and general enough to encompass anything form an archaic flintlock, to a high tech energy pistol, to some sort of enchanted pistol-shaped object, so should be the case with a "wand"...
  11. I usually request people with ranged attacks prioritize the surgeons, but there seems to be this overall attraction toward just hosing down the largest groups with AoEs, and ignoring those on the periphery - it's like some folks think they are being charged per power use, so can't "waste" any attacks on measly lone targets. That being said, I have also found that if you can get the team to chat during the TF, they will tend to respond better to anything said during it - if it's dead quiet and people are just sort of in autopilot, you'll get a similarly robotic response...
  12. I hated it when matchmaking systems would finally pop, only for half the team to drop because they didn't like the particular team composition. If a person is willing to put themselves out there, stating their level, AT, and sometimes even powersets, then they are probably going to be a better teammate as well...
  13. IMHO, people usually don't want to run content that often involves a fair bit of time commitment with "randos" that may or may not a) want to run said content in the same way, and b) may not have a more desirable AT or level composition. So, sure, if you don't care who you'll be teamed with, just queue up and see what happens, but don't be surprised if some want to speed ahead while others are underpowered relative to what may otherwise be desirable; Not wanting to waste one's time != "set in their ways"...
  14. It's a cool design, but I don't think they'd add a special function for 1 specific power or powerset. I could kind of see it as a non-targetable, non-combat prestige pet or something, but even then, not an entire horde of them...
  15. I'm not against your suggestion, but that would be better placed into the suggestions subsection. This is more for people asking for help designing a costume in-game, using what we already have...
  16. Not to mention the myriad of ways that have already ben suggested to personally help out other players - get involved!
  17. The problem is that your T1s are -2 to you, so they'd be -6 to +4 enemies, and AFAIK, that puts them firmly into "purple patch" territory...
  18. There's nothing stopping YOU from taking a little time out of your play session to hang out in the starting area and giving a couple mil to a low level character that looks like they've put some effort into their character, (costume, bio, general good/earnest behavior, etc)...
  19. Implement the OP's suggestion, but have it prevent the user or anyone recalled to them from being able to gain any badges or related accolade progress for 60 minutes.
  20. Apparently it was a bad financial decision to try and market a line of magically animated toys that love their owners a little bit too aggressively, so they instead sent them out to deliver their unique form of love to bad guys everywhere... "Walloping Winnie":
  21. For me, if I want damage and control, I'll play a control heavy blaster. I prefer controllers because I like having buffs/debuffs as a supplement to and a fallback for, my control abilities. I also feel like I'm more of a "team player" as a controller, (not saying dominators don't contribute, only that it's a perceptual difference to me)...
  22. TL:DR - They're not implementing what I want, so I'm gonna complain.
  23. His presence is a portent of great achievement or calamity; He is "The Maritime Beckoner" (Pyrotechnic/Marine Controller):
  24. I'll go with my DP/Nin sentinel - also quite fitting.
  25. Thanks for the correction. It was Nightstar whose mind was based upon or at least inspired by, someone else, (Dominatrix).
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