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biostem

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Everything posted by biostem

  1. Except it won't have that effect - it'll only serve to have people ROFL-stomp that low level content, if they don't just PL said character instead. The O.G. devs have already made fitness inherent and lowered the level and requirements to take a travel power, in an effort to further empower low-level characters, and that still didn't get people to consistently run low-level content...
  2. You can summon and control various elemental forces. Unlike other MM primaries, you cannot upgrade your summons beyond their initial abilities. You can, however, call upon more permanent entities than similar MM primary sets. What an elemental summoner can do, however, is to target their minions with their own attacks, to temporarily empower them, (granting a temporary tohit, damage, and damage resistance bonus). Note: The direct attacks would *not* grant the user the set-specific buffs, like tidal force or seismic force. The buffs also would *not* stack, only be refreshed, so there is no need to worry about taking all the blast powers if you didn't want to. 1. Aqua bolt: As per the water blast power when targeting enemies, or grants the aforementioned tohit, dmg, and res buff to your own pets. 2. Summon minor elementals: Calls a Clould of Ice, Fireball, or Lightning storm, as per the Animus Arcana entities. 3. Entomb: As per the seismic blast power, again with the buff to dmg, tohit, and res for your pets. 4. Summon minor whirlwinds: Calls forth a dust devil and water spout, (as per the Scirocco and Leviathan Mastery powers, respectively) 5. Jet Stream: As per the storm blast power, again, granting the buff when used on your own pets. 6. Summon elementals: Calls forth an animated stone and jack frost, (as per the earth control and ice control powers). 7. Rain of Fire: As per the fire blast power, (including the minion buff). 8. Summon greater elemental: You call forth a "lava elemental" - Uses the magmite lord as its basis. 9. Pool of elemental empowerment: Uses one of the location-based power FX, (perhaps tide pool's), which slows enemies caught in it, reduces their defense and damage resistance, and occasionally pulses, applying the empowerment buff to your minions.
  3. While not a perfect comparison, if you have access to Champion Online's "Freeform Slots", you can basically pick and choose whatever powers you want, from any power set/category, (with some pre-requisite restrictions), and let me tell you, it results in very boring "tank mages", which can endlessly spam the equivalent of high-tier blasts. It's no different, IMO, than enabling cheat codes - fun at first, but becomes boring quickly and you lose interest. Now, the time period between "oh wow this is so cool" to "now I'm bored" will vary from person to person, but without the sense of "earning" those higher-tier power, or having to make decisions with at least some ramifications, helps connect you to that character...
  4. How important do you folks find the T1 zombies to be for necro? I love the grave knights & lich, but have always found the zombies to be "meh"? I guess they'd serve as more fodder and distractions...
  5. Well, the OP did specify "No IOs", but my concern would more be about things like blaster maintains, controller T9 pets, MM T3 pets, or, heck, a MM gaining access to their 2nd upgrade early on is a huge buff to their pets...
  6. You really should specify which dollars you want, as you may get $2 in Zimbabwean Dollars... 1 ZWL = 0.003106 USD
  7. Like the original dev team or not, that "initial design philosophy" is the entire reason CoH still has a following. I'm not saying that things can't be changed or added to/replaced, but whenever you do so, it must be in the broader context of how the game functions across all level ranges. The OP may not "break the game", but what it will do is dramatically alter the rate of progression and how lower level enemies, which are geared toward similarly less-powerful player characters, interact...
  8. No, but having no flaws is one tell-tale sign that you may be dealing with one, but that's fine, because the person you responded to very clearly pointed out that they were NOT saying Ms. Liberty or Longbow were Mary Sues. Further, having a "moral code" doesn't make one good, either - it's just a set of rules of conduct - but those could include things like "kill anyone who doesn't think as I do"...
  9. It also diminishes the point/advantage/weight of taking a particular power set as a primary vs a secondary...
  10. You're only just telling me this is bad, now???
  11. I think a lot depends upon the "rules" surrounding this proposal. For instance, being able to take transference or a blaster's maintain at like level 2, would probably make things progress a lot easier for those characters, at least in the levels before they'd normally be able to take them...
  12. It'd be funny if he just stood there, "no-selling" all the attacks made against him. EDIT: Thinking about it even further, if Vibranium absorbed all energy directed against it, wouldn't that also include the force of you stepping to move forward - basically, you couldn't even walk, because the Vibranium suit absorbs the energy you are tying to impart to the ground, in order to walk. Heck, Vibranium should also always appear like Vanta-black, since it should be absorbing even light. Anything made of Vibranium should also be painfully cold and probably dull all sound around it...
  13. So when you say "proc at most once", do you mean only 1 person within the AoE will benefit, or that once it procs, everyone will get the benefit, then it'll go into some sort of cooldown period, before which it can proc again?
  14. Well, I'm not saying it's good writing, and the MCU has been very inconsistent about this, but isn't Vibranium supposed to, essentially, absorb all energy applied to it, and one of the biggest breakthroughs the Wakandas made since discovering Vibranium, is being able to tap that energy to power vehicles and weapons? Also, Stark withstood a collision with a jet and even withstood a tank round that knocked him out of the air, so there's got to be some sort of impact/g-force absorbing technology in relatively common use...
  15. I'm asking about the powers, though. Would they still be locked behind attaining a certain level, or would you be able to pick whatever you want, at any level?
  16. Agreed. This is particularly notable with things like your T1 & T2 powers, as one tends to become redundant once you get some levels under your belt. There are also many powers that are taken merely to serve as mules for IOs, which aren't nearly as useful to that character prior to them being able to slot said IOs...
  17. The game very intentionally limits what you can do via automation, so you'll either have to already be in the costume with the desired body type, or have to switch to one of said desired body type via one macro, then click it again to activate the prestige costume power/item...
  18. Noted, but I still would like to know if all powers from your chosen primary, secondary, pools, and APP/PPP would be available from the get-go...
  19. It's because jaunt is meant as a way to enter/exit combat more easily, or to cross gaps you couldn't with just speed of sound or by jumping. It isn't meant to be a full-on replacement for the actual teleport power, (Mystic Flight is a different story, because you already have the flight power to compensate). Don't get me wrong - the power could use some love, like maybe the stealth that SS grants...
  20. Given the kinds of things Black Widow or Hawkeye have been able to pull off, I think the capabilities of *everyone* in the MCU is quite a bit elevated...
  21. I'm confused by this, because you then go on to mention a power that you cannot get until like level 28-30, so would this "Saga Mode" basically ignore level-gating of powers? In the short term, sure this would be immensely helpful, but in the long term, being unable to use IOs would greatly hamper that character...
  22. Sure. But we were talking about dark regeneration.
  23. Here's the thing - it's a blurry distinction; If you could combine the best sprinter, power lifter, high jumper, etc, all into 1 person, that'd be "peak human" - and perhaps with that combination of strength, speed, energy, etc, then such a person might just be able to perform the kind of feats demonstrated in the MCU movies...
  24. I would just tweak the requirements to maybe only requiring like 90% of enemies be defeated, due to the odd one getting stuck outside of the navigable map or other such technical issues...
  25. IIRC, it didn't just make you "peak human" in physicality; It also made your perception, reflexes, and pretty much everything else, "peak", and, IMHO, being able to throw the shield AND get it to connect with a fast moving target, while also doing so at just the right angle to bounce and return, require such a suite of enhancements. It's also why it's supposed to be such a big deal when Bucky was able to "yoink" Cap's shield mid-throw...
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