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Rudra
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Everything posted by Rudra
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Then why are you claiming (complaining?) that selling common salvage takes hundreds of clicks when you obviously know it doesn't? (Edit: I'm sorry, you said you are deleting common salvage in seconds. Hey, that's your choice to do. Personally, I prefer getting the extra inf' from group selling..)
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Methinks you have your expectations for sales way too high.
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You do realize that you can right click sell groups of salvage? Like I said in my original post? Hundreds of clicks to sell salvage? Ho boy. I can clear a full window of common salvage in seconds. And it doesn't take me anywhere near hundreds of clicks.
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What will we lose? Generic IOs Set IOs SG empowerment buffs Additional inf' from selling to vendors (Group selling works for fast clearing of salvage)
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Judgement going grey when another player is using it
Rudra replied to DrRocket's topic in Suggestions & Feedback
Or... and this is a surprising one to not see in this post... you go to hit your Judgement, but it is greyed out because someone else hit theirs a fraction of a second sooner. (Which requires the game to track everyone's power usage and timing and then force another player to not be able to use their power while not being stunned or held, and manage to do so across different ISPs with different ping rates/lag spikes, especially on Excelsior with its often under heavy player load in sufficient time to lock out the other player.) Then you go to use it against the next mob, only you are too slow for that one too and your Judgement goes on lockdown again. And hey, you're on a full team of 8, and the other 7 players keep using their Judgements before you, locking you out. What fun that Judgement has become. And even if mobs survive one player's Judgement and you go to finish off the rest? Someone else beats you to it, so hey, your Judgement is locked out again. Make it something that has to be turned on at Null the Gull though? And I will care a lot less. You can choose to not be able to use your Judgement because others with less lag are able to get theirs off before you and I won't care. Here is a question though: What about when the players that get their Judgements off faster than you also wipe out the spawns just using regular heavily enhanced nukes? Are you going to want nuke usage to lock out your powers too? Edit: Here is another question. Considering that the timing differences between players using Judgements is often only a fraction of a second, how loudly will you scream "BUG!!!!" when the time it takes the game to process one player's use of his/her/their Judgement before you used yours takes longer than that time difference and so the game isn't able to lock out your Judgement from being used because someone else used theirs first? -
support More information after submitting a ticket
Rudra replied to Laucianna's topic in Suggestions & Feedback
Unfortunately, I don't think you are going to see this be implemented. The GMs have stated they have a policy of not telling others of their actions in responses to such reports. -
Costume Pieces that are oddly single gender (a thread)
Rudra replied to TransFemmeHero's topic in Suggestions & Feedback
Yep. It's why I don't use some of the shoulder options. Can't get over the self-inflicted injuries those pieces would entail. Please bear in mind that I have no qualms over other players using them and am not advocating for the removal or replacement of any costume pieces, but sometimes when I see another character running around using them, I cringe and hope their characters never do anything that would harm themselves. (In the case of the Sybil belt? I merely hope it is a soft leather or cloth colored to look like metal so it can bend with their bodies. Unless they wear them to force themselves to always be ramrod straight during the day?) -
Next time you see that happen, please do a /whereami, preferably at the point where the NPC ran through the walls, to help isolate where it is happening and possibly why. That room layout is on a lot of maps.
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There is a difference. Let's use First Ward as our example. When you get to First Ward, you are told that they don't care if you are Loyalist or Resistance, or if you are Primal Hero or Villain. Only that you are there and willing to help. And yet, there is a Loyalist only contact and there is a Resistance only contact. So the factions are both still there, just given more freedom in their activities because they are operating in what is considered lost/abandoned territory. In Night Ward, alignment doesn't matter regardless because all your operations and contacts are not in Praetoria. You are in the spirit world. Where First Ward and the spirit world have basically collapsed into each other, and the drive is to stop any further merging. So Primals running missions in Night Ward and Praetorians running missions in Night Ward are not even in Praetoria. Yes, you can cross over between First Ward and Night Ward at those paths, but you are still very much crossing over from one dimension to another. With the fall of Praetoria, Loyalists and Resistance cease to exist as factions. Forced into Primal Earth for survival, not to try and prevent the war since the war is over now, just for survival, former allegiances fall apart. Instead, you see former Loyalists and Resistance banding together along more Primal ideologies. The New Praetorians trying to show Primal Earth that Praetorians aren't evil and doing heroic acts. And the UPA. This is where the story stands. This the point pure gold side characters should be moving towards if they don't want to transition to Primal Earth as a Hero or Villain before the war. And this still takes away a gold side character's Loyalist/Resistance standing.
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What I mean is that the Blackwing contacts will only change/update their available mission list when you accept a mission from them. Other repeatable contacts like papers/radios, will load a new list of missions every time you zone. So if you don't like the available options? You go to another zone or do another mission, go back, and see what new missions are available. With the Blackwing contacts, their current list of available missions persists even if you zone or you log off for a while. The only way I have seen to get different missions from them is to accept a current mission to get a new list. Edit: Oh yeah, you can get the same mission twice on the available missions list from the Blackwing contacts just like from any other repeatable contact. On Friday, my friend was telling me her two choices from Chip were to either go after Brom or to go after Brom. (We did mine instead.)
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Costume Pieces that are oddly single gender (a thread)
Rudra replied to TransFemmeHero's topic in Suggestions & Feedback
YES!!!!! Oh so very much yes! Thank you! I was afraid I was the only one! 😆😆😆 -
I should also point out that at the time of characters doing the Last Bastion arc from Number Six, there are no Loyalists or Resistance. Both sides ceased to exist when Praetoria City itself fell to Hamidon. (Which was the first target Hamidon went after when he got tired of Tyrant failing to show that humanity could be redeemed.) So even with Number Six and Last Bastion, your pure gold side character would have to choose to side with a new faction and forevermore cease to be a Loyalist or Resistance. So you would still have to choose to become a Primal Earth faction. (Just either UPA or New Praetorian. And work alongside both former Loyalist and former Resistance members.) So there are additional snags in progressing pure gold side content. (Which is why I am guessing that current Praetoria is basically defined as experiencing Praetoria in the past. Which is still the gold side characters' present, so no, that doesn't count as time travel.)
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Judgement going grey when another player is using it
Rudra replied to DrRocket's topic in Suggestions & Feedback
Whether you are using a Judgement power, a nuke, or a regular power and you are on a team, there is a chance that your attack is not going to find its target before the target is defeated by someone else. Welcome to being on a team. (Edit: Hells, your own pets can render your attack void while you are playing solo.) -
I'm guessing it formed in Pocket D? Look, I'm not going to keep arguing in circles. I'm for the story. The story does not have Praetorian characters see the fall of Praetoria until after they leave Praetoria. Players have workarounds to get to level 50 as pure gold siders, and more power to those that choose to use them. The Praetorian story line, from the perspective of Praetorians, does not reach the fall of Praetoria. Praetorian characters, in the Praetorian character story line, are only just becoming aware of Primal Earth characters and the impending invasion. There is no gold side Incarnate content. There isn't even any gold side start of the Praetorian-Primal Earth conflict content. There is no gold side fall of Praetoria story at this time. I would much rather any expanded Praetoria content get caught up before we start looking at what happens after. (And any added content for gold siders not contradict existing lore in the iTrials and late game arcs.)
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Agreed on the fight Hamidon part. And new gold side content to do that would be welcome. Last Bastion however is after all the iTrials. After the bulk of the surviving Praetorians flee to Primal Earth with no care as to whether they are winding up in Longbow or Arachnos hands. Just jumping past all that straight to trying to take back the fallen Praetoria on a character that has not even gone through the fall of Praetoria makes no sense.
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It exists. Scrapper>Ninijitsu>Blinding Powder
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Last Bastion from Number Six is after the Magisterium iTrial and the fall of Praetoria. It is (hopefully) the first steps to retaking Praetoria. So from a timeline perspective, gold siders shouldn't have access to Number Six and the Last Bastion arc because everything they are doing is pre-iTrials.
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No. There are no story arcs in Praetoria where they interact with time travellers or are themselves thrown through time.
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Incarnates can exist in the game without Ouroboros and the Coming Storm. Ouroboros can technically exist without there being Incarnates. However, Ouroboros exists to prevent the Coming Storm or at least give Primal Earth a fighting chance against it, and the Coming Storm is coming to Primal Earth because of the Well of the Furies, so there is a tie-in. What isn't stated though, is if there is a Praetorian dimension version of Battalion running around devouring worlds or not. With the differences we've seen between Praetoria and Primal Earth, their Battalion may be benign, trapped, dead, or who knows what else. (The exploration of which could be great new content if done right.) Tyrant's kingdom isn't destroyed. (Until he destroys it as part of his war against Primal Earth and his subsequent downfall.) In Praetoria, Tyrant literally watched entire cities be destroyed by Hamidon and the Devouring Earth before finally stepping in to save some people. He doesn't care about his own world at large. He cares about his image and status. And not making the Praetorian Hamidon angry. (Otherwise he would have attempted to find a way to time travel and prevent his world from nuking their Hamidon and making it more powerful.)
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It doesn't fit the lore. Ouroboros is/was founded to save Primal Earth from Battalion, I mean, The Coming Storm. Yes, you can do all Praetoria content via Ouroboros, but that is mission and badge access. (And as far as I know, Praetorians can make use of the Crystals of Fire and Ice to do the same thing.) The Rikti War Zone does not affect Praetoria. Praetorians don't even know it exists except for maybe the Praetors. And until Praetorian characters go Hero or Villain as part of going to Primal Earth to either try to prevent the impending war between Primal and Praetorian Earths or to seize what power they can before said war, Praetorian characters possess limited awareness of Primal Earth and no reason to go to Primal Earth and help fight against the Rikti. Especially since their own world is still on the brink of annihilation at the ends of Hamidon and the Devouring Earth. Same thing with Dark Astoria and Mot. Same thing with Kallisti Wharf. Especially since Kallisti Wharf lacks any major threat to draw even the Praetors' attention. So while I understand your desire, your request does not fit the game's established lore.
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Since you use the mod manager, check its options for verifying. Then see if it lets you remove the mod using its interface. And after, try for a re-download/install of vidiotmaps through it. (Edit: And still have HC verify its files.)
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Best guess? If manually installed? Delete the file, verify the game's files afterward, and then go download the newest vidiotmaps file making sure it is the current version. Then re-install as directed. If using the mod manager? Uhm... see if the mod manager can verify it? I don't know, I don't use the mod manager.
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In KW, the repeatable contacts don't cycle their available missions when you zone (such as entering a mission and then clearing that mission) or even after logging off for the day and then logging back on the next day. It's like being in a story arc except without the story. They aren't giving a story arc, so could they be changed to reset their available missions the way other repeatable mission contacts do? Like papers/radios?
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You are still either missing or ignoring the point. It does not matter if you think someone's argument, regardless of what it may be, is stupid. Think that all you want. The issue is that you came in asking a dev to support your opinion for the @Forager stated purpose of curtailing or ending those comments. And even with a dev specifically avoiding making such comments, either in favor of the arguments you think are stupid or against the arguments you think are stupid, you are still trying to get a dev, any dev, to publicly state how they feel about such arguments knowing full well how a dev's stated stance about a given argument will affect general suggestion discourse.