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Rudra

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Everything posted by Rudra

  1. Probably the best way to deal with an enemy knocked through a closed door that the player can't open is if the character has Teleport Target and already had the enemy targeted or the character has Fold Space. Then the target can be brought back to where they can be fought. All this is a tangent to the OP anyway, but yeah, there are work arounds if the character has the correct powers.
  2. If ground AoEs can't, and I don't know if they can or not, then the teleport attacks can't either. At least as far as Lightning Rod goes. Because it is targeted at a spot on the ground, not a selected target.
  3. Just include 3 variants for it. A skeleton bird, cyborg bird, and robot bird. Though I guess we can forego the cyborg one and just stick to the robot. After all, skeletal birds for undead pirates and robot birds for cartoon sci-fi pirates are fairly common tropes.
  4. In my case, the sudden buff surprises me and gives me the impression that the player buffing me thinks I can't manage on my own. I know that is not his/her/their intent, but oftentimes it feels that way. (That's also why if I see a PC struggling fighting on a zone map and heal them, the first thing I do after is send the player an apology to inform him/her/them that I was not trying to imply anything with the heal and hope (s)he/they has a good day.) However, if I am buffed randomly by a passing player, after the moment of shock passes, I just click the buff and then cancel it. Edit: I should add that I don't think all drive-by buffs are bad. If I'm fighting on a zone map and the fight goes sideways because the game decides I shouldn't be allowed to hit except on Streakbreaker despite a 95% chance to hit and I shouldn't be allowed to avoid anything despite a 45% defense, and suddenly I find myself ablaze, iced over, bubbled, or buffed any other way; when the fight is over, I thank the person that gave the drive-by buff. Either by PM if I saw the character name or in broadcast as a to whom it may concern if I have no clue who helped me. Drive-by buffing me while I'm standing nowhere near anything though hits me up the head with a "what the hell" reaction. (Which is why if for some reason the devs decide to implement the OP, I won't be using it. Drive-by buffs are definitely appreciated when needed. Only when needed though.)
  5. I would expect that to be a bug report waiting to happen.
  6. I appreciate the idea, but this is still a feedback thread. Not meant for suggestions. I hope you understand that with my having said that already for the 'give me more means of getting patrol xp' suggestion(s) earlier, I can't not say the same thing to you even though your suggestion would benefit me. So thank you for the idea, but not the thread for it.
  7. That was my intent. Thanks. I don't remember it? Sorry? Anyway, water under the bridge. We're good.
  8. So would there now be two f those cars? The one actually part of the map and the one you are throwing that will disappear as it shatters into little rock shards after?
  9. There is an inherent assumption when gift giving that the person wants it. If that person has to accept it, then it isn't a gift, it is a demand/imposition. Like my boss can "gift" me more work hours despite not being paid by the hour. That isn't a gift. That is an imposition/requirement. When looking at the definition of a gift, it is exactly what the definition says. Something given to another freely. Because it is assumed the gift will be accepted. It only looks at one side. Edit yet again: Here's a better example. Someone decides to gift me with a puppy. There is no way someone can be upset about that, right? I'm not being told I have to give anything in exchange, and the puppy is being gifted with the sole purpose of making me happy. However, if I can't refuse the puppy, then now I have to pay the $250 pet deposit with my landlord, find additional funds to feed the puppy every day instead of just myself, procure bedding and bowls for the puppy, invest time cleaning up after the puppy every day, house train the puppy, cordon off part of my small apartment to keep the puppy from ruining anything, and overall change my schedule to look after the puppy. But hey, despite my lack of funds to even feed myself on occasion, and all the requirements of raising a puppy, I should gratefully accept the puppy because it is a gift, right? Wrong. And if I can't refuse said puppy for not having the means to look after him/her, then I haven't been given a gift regardless of the gifter's intent, now I have a burden that I have to find a suitable home for. (And all that is ignoring that I have apparently developed an allergy to dog fur.) (Funny part about this example? It happened. And I refused the puppy. And my friends, after asking me why, accepted my refusal. Fortunately, they had not yet bought the puppy because they had wanted me to pick out the one I wanted. And amazing thing about that refusal given this discussion? No one thought it was rude.) And why did they give you a gift receipt? So if the person doesn't want it, they can take that gift receipt, refuse the gift, and exchange it for something they do want. (Edit: You even say as much in your post with "in case the person didn't like it". So you blew your own argument apart.) (Edit again: And now we are on a different derailment, arguing what constitutes a gift.)
  10. Instead of assuming people are just instinctively negatively reacting, please read through the reasons they gave.
  11. Yeah, that was changed quite some time ago. Because the command was apparently never meant to be available to players, but we were using it, so it got reduced to just portal proximity use. Or you can use the base teleporter power from START and use it there.
  12. Because suggestions are not part of this feedback thread. It's not the same thing. This feedback thread was a statement of personal opinion about a change that had already been applied by the devs, not a request for something to be added or changed. And asking for more ways to get patrol xp is a suggestion/request for something the game does not already have, the super inspirations that grant patrol xp, as opposed to this thread which was all about feedback about something already in the game. Because making a suggestion for something new in a feedback thread about something that already exists/was implemented is a derailment of the thread. Especially when done on a thread that has been dead for 15 months before a spambot necro'ed the thread trying to just run off the thread title rather than what the OP said. So if you want to give feedback on the change of explores from xp to patrol xp at an inflated rate as compared to the original regular xp or if you want to give feedback on the OP itself and its negative view of said change, then that post belongs on this feedback thread. Asking for something new does not however.
  13. This is a necro'ed feedback thread. If you want to pitch suggestions, go make your own thread.
  14. Just stop. Give your feedback. Say how much you like the change, tell me how much you disagree with my opinion and feedback, and stop trying to convince me to change my views on something you know full well I hate given the plethora of evidence that is scattered across these forums. This is a necro'ed thread. Nothing said in this thread is going to change the game. And nothing added to this thread is going to change my mind. Just let the corpse go back in its grave and slumber peacefully instead of trying to argue something that's been dead for over 15 months.
  15. Then you aren't bugged. You're running into the flee mechanic.
  16. Yeah, no. I can not want something and be upset that I have to have, no matter what banal idiom you choose to cite.
  17. A gift must be freely accepted to be a gift. If you were to offer someone a fully functional prosthetic as a gift, but they still have all their limbs and they are fully functional, then how is it rude to refuse the "gift"? Now you're getting into philosophy. Edit: A good example? I think in China, temples were being gifted horses as a ritual thing for the gods. (They weren't ritual sacrifices, they were ritual message carriers or some such.) And now the poor priests have to take care of a growing number of horses, but lack the resources and space to do so. Now the "gift" is a burden. Now offering the gift is the rude thing to do. Edit again: Back on patrol xp for example. I don't need or want help leveling. I don't need or want patrol xp. So "gifts" or crap I don't want are rude to get. Except I don't have the ability to refuse in this game. Again though. I'm not asking for it to be reverted. For starters I already know full well it won't be. However, I can give my feedback on the change. And this thread does so. Edit yet again: The saying it is rude to refuse a gift is as much a bullshit statement as the saying the customer is always right. Anyone that works with customers knows how garbage that claim is. It only accepts one side in any situation.
  18. Next time, watch your combat log (or just watch the mobs themselves) and see if you are defeating any with Axe Cyclone. If you damage them enough or defeat enough of them fast enough, the mobs will flee.
  19. Are you using Fiery Embrace? If you aren't, then that part of the power isn't currently doing anything. And repel isn't the same thing as running away. Edit: When you say every mob is running away from you, are they just up and running away when you approach? Or are they running away after one or more of them were defeated?
  20. If you have any attack powers that are autofiring, if you were recently in combat or were attacked, if you recently changed incarnate powers, if you are on a team and any of them were recently in combat or were attacked, then you can't change incarnate powers. So there are multiple triggers to be checked for, and not all of them are based on your character. Edit: And before anyone pops in to say there is no reason to argue with the OP? I'm not. A timer would be helpful. So if the devs can add one that shows us how much longer we have to wait, I'm definitely not opposed. All I am saying is that there are a lot of triggers that prevent us from changing incarnate powers. (Which is why if I go to change any of mine, I never unslot it, I just equip the new power and let it auto-replace the previous one.) (Edit again: So if implemented, be prepared to watch the timer jump back up repeatedly depending on what is going on around your character. Like it saying 10 seconds left to then saying 5 minutes left without you doing anything because any of the triggers got triggered.)
  21. I'll be sure to remember that next time you're screaming about people derailing threads.
  22. As you can see, there is no request in the OP. It was strictly my personal feedback. If you want to post a request like being able to buy super inspirations that grant a full level's worth of patrol xp, then it should be in a suggestion thread. You disagree with my feedback? What a surprise. I'm not making a request in this thread though. Edit: If you had posted something like "I disagree with the OP. I think the change to explores was a great idea. I love it. Thank you, devs.", then that would have fit on this feedback thread. Posting "I want more more ways to get patrol xp like a super inspiration that grants it" is a suggestion. And as this is a feedback thread, you should take that to your suggestion thread. (Of course, you would still be responding to a thread that had been dead for 15 months for an update that was done that long ago. But hey, you want to give your feedback on the change? Go for it. Just don't use my feedback thread as your suggestion thread.)
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