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Rudra
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Everything posted by Rudra
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Here's a thought I posted on the concurrent other KB-KD thread. What if Sudden Acceleration was modified to replace some of its KB with damage or endurance reduction? Would that help people? Would it make the set more appealing to those claiming it is a tax and have them use more than just the proc? Edit: What is the plural of "hiatus", anyway? Hiatuses or hiatus.
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You are still ignoring the set bonuses. Scirocco's Dervish gives a 10% regen bonus, then a 2.25% energy/negative resist bonus, then an accuracy bonus, then 2 defense bonuses. To Sudden Acceleration's movement bonus, max endurance bonus, universal DAMAGE bonus, hit points, and recharge. The reason I chose Decimation for the comparison is because they have similar set bonuses. Even using Scirocco's Dervish for a comparison? The sets are competitive. You're contrasting different bonuses, which is a non-equal comparison, but the overall benefits are comparable. Just looking at the damage, which is the biggest difference. Sudden Acceleration increases damage by 1.661 times. So the 83.4 damage Power Bolt then does 138.5 damage. If it could slot Scirocco's Dervish, it would be increased by 2.21 times for a total damage of 184.3. (Edit: And that factors in the procs' 71.75 damage.) That may shave off a hit. (When the proc procs.) It may not, but instead shave off half a hit. Chase numbers all you want. Max out your numbers. That's fine. The differences are not so great in the end. Could they be better? Yes. Does it make sense to bolster KB by 111.54% if you're just going to convert it to KD? Not especially. The set is not useless though. It could definitely stand to be tweaked, but it is not useless. And being unwilling to slot the set because not doing so may save you anywhere from half a hit to 1 hit? Well, I guess I just play differently than most. Edit: I could see asking to have Sudden Acceleration give less KB bonuses since the set's proc converts the KB to KD anyway. Sure, ask for that. Convert the KB/Recharge or the KB/Accuracy to a Damage/Recharge or a Damage/Accuracy.
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Nope. Not that way. I use all my costume slots on my characters. Not giving up slots for my pets. And the devs have already said they are not using that other server's method of pet customization, that they will find their own method.
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See my comments on the thread originating this thread for my response to the uselessness of Sudden Acceleration. I disagree with the author's opinion on Sudden Acceleration. I disagree with everyone that thinks Sudden Acceleration is an enhancement tax. A new set that gives a KB-KD proc may be helpful. And if it were a damage set like Overwhelming Force, then maybe the naysayers for KB will be satisfied. However, since Overwhelming Force is a unique set, the new damage set would have to give lower bonuses or Overwhelming Force will suddenly be ignored.
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That is for a different server. Thunderspy or some such I think. HC doesn't yet have pet customizations.
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As you said, it is a knockback set. So sure, all the non-proc enhancements have knockback. To call it useless however? 2 enhancements gives a universal 7.5% movement buff. 3 improves max endurance by 2.25%. 4 buffs all damage for the character by 2.5%. 5 improves your hit points. 6 gives a 7.5% recharge buff. People screaming the proc is the only thing in the set and that they want their set bonuses from the damage sets ignore that the set bonuses from Sudden Acceleration competes well against damage sets. Take a look at Decimation. 2 enhancements gives a 1.5% energy/negative energy resist buff. 2 gives a smaller hit point buff than Sudden Acceleration, but you get it earlier as compensation. 4 gives the 2.25% max endurance buff that Sudden Acceleration gives one slot earlier. 5 gives a 6.25% recharge bonus. 6 gives a 4.5% toxic and psionic resist buff. I chose Decimation because it gives most of the same set bonuses so they can be contrasted more fairly. Sudden Acceleration gives a damage buff, better recharge buff, and a better hit point buff. Decimation gives resists. Two different groupings of resists. Otherwise, it falls short of Sudden Acceleration. And on top of that? Sudden Acceleration has a damage component to 3 of its enhancements. So it is far from useless. Edit: And it says Suden Acceleration gives an equal damage buff from its single enhancements as Decimation gives with its damage buffs from its single enhancements. A triple effect enhancement with damage as one of the components gives a 19.3% buff for both sets.
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By everyone, I was saying everyone opposed to this idea that I am aware of. I should have been more precise in my comment. (Even though I have been told multiple times to stop being so precise in my comments.... Just can't please everyone. Oh well.) Edit: And by the way? I have been on PUGs with KB haters on an energy blast blaster. They typically don't complain because I pick an outlying target as my own and work my way in. Except for AVs where I would blast them into the nearest wall to (hopefully) bounce them in place to avoid stepping on KB hater toes. I never learned @Greycat's trick of KB'ing mobs into the tank (that we didn't have). Edit again: I've also noticed KB haters seem to complain a lot less when the KB comes from say AR. They still complain depending on the knocked target, but they don't scream or whine when the AR joins. It's only kheldians and energy blast/melee that they do any real whining about. So that tells me it is less the KB and more the perception of the sets.
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Another claim that using a set is a enhancement tax. You didn't use those words, but you are saying the same things. Here's a(n admittedly snarky) thought: Use the set and not just the single enhancement. It gives bonuses too. Saying using this one enhancement from a set prevents you from getting set bonuses is a very poor argument. You're saying the set that enhancement is in doesn't give set bonuses. As has been said in so many KB-KD threads I have read, the way KD changes KB powers is a huge advantage. Like the Tornado and Bonfire no longer throwing mobs away, but keeping them in its damage effect constantly falling in place. You do not get that for free.
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Masterminds have wanted changes for years now.
Rudra replied to eldriyth's topic in Suggestions & Feedback
7 years shut down plus a couple years of volunteers trying to address the plethora of bugs the game still has. Yep, been years alright. Been higher priorities too. And this from a MM player. They have said they were looking at that. Odds are, it is not a priority and they have already stated they won't use that other server's version of it. You must not have read the notes. There are fixes for the mercenary set. Including the powers the pets in the set use. Not just changing damage types. -
KB to KD already exists. Use the enhancements. A toggle that gives you the advantage of the enhancement is what everyone is opposed to. That was stated in this thread.
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Didn't even think of the scaled radios/papers using the zone appropriate mobs. Good point. I was honestly just assuming the papers/radios would use PI/Grandville missions, just in the other zones. That doesn't really make any sense though, now that I think about it. Yeah, I'm starting to have a less favorable view of the OP if the papers/radios still use the zone's actual radios/papers with correct mobs. Unless it also forced you to exemplar/malefactor down. Which might be a better option.
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The only higher level one on the list is Cimerora. Anyway, was just saying there are other options. I like to check out other zones too. I do flashback missions/arcs for those, but I do understand. Flashbacks don't allow people to join mid-arc and some may need to bail in the middle of the run. So I do get it. Was just tossing out some ideas. Like I said, I'm undecided on the post. Currently more in favor of, but still undecided.
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Improvements to Dark Astoria "Radio" Missions
Rudra replied to KaizenSoze's topic in Suggestions & Feedback
Unfortunately, vigilantes are coded as heroes and rogues are coded as villains. It's why some blue side contacts won't even talk to a rogue except to say stop being a rogue. So the alignment system would need to be changed. Aside from that problem? I like this idea. Edit: Or as an alternate option, just copy their respective missions to each other. Just rework them to be more villainous or heroic as necessary for the respective contact to have. -
I thought that was the goal of most suggestions on the forum? To make the game as easy as possible so they can say they want it made harder so they can not sleep while playing it. I'm probably just reading most of the threads though. (This comment is not aimed at this thread specifically. I don't use Empathy, so I have no say in what happens to it.)
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There's Borea in the RWZ for repeatables. Though they are timed. There's Grandville's paper missions for repeatables. (Just talk to Null the Gull if you need a quick alignment change.) There's Ephram Sha for blue siders and Maharaj for red siders in Dark Astoria for repeatables. There's Marcus Valerius in Cimerora for repeatables. And that is just for simple repeatables. Ouroboros has several short arcs teams can run. They even have single-shot missions. There are more options than just running around PI. I'm not saying I'm against this suggestion. I honestly haven't decided if I care either way. Just saying there are more options than running PI radios.
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Cats and dogs living together. Mass hysteria. (*shrug*) Edit: Why does everyone say morale beatings are bad?! They're great for the morale enforcers' morale! And you should see all the smiling faces when the morale enforcers come by! Not a frown in sight! Of course, morale enforcers have a tendency to disappear under mysterious circumstances for some reason, but the method works! Not sure why the peasants need scythes, torches, and pitchforks for office work, but the method works! 😄
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Proposal for Regular Content Rewards Buff
Rudra replied to Andreah's topic in Suggestions & Feedback
What?! So no Soulless faction/story arc or sword summoning set?! 😭😭😭😭😭 🤣Sorry, couldn't resist. -
*shrug* Don't know. Personally, I think Vanguard works, but they are open to both sides. Introducing the FBSA in a more concrete way could open up access to hero patron pools. Since they seem to be the overarching organization blue side. Just using Freedom Corps for patrons would also work. They give the early training for heroes, just not the training the Freedom Phalanx/Vindicators give. So there are definitely options. I'm just saying it needs to be worked in.
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They do. Non-patron epic power pools are available to everyone regardless of side.
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If you take Scirocco as patron and play through his arcs, it shows he is not a villain. Even when he says that is the only fate left to him as he demonstrates at the end of his arcs. Then in the Dark Astoria incarnate arcs, Scirocco further progresses away from Arachnos' bonds. Even Ice Mistral shows a heroic, or at least selfless, side to herself in the incarnate arcs with Scirocco. I can't say for certain, but it does look like Scirocco and possibly Ice Mistral were going to go hero following their own NPC version of the alignment system. Though equally possible was Ice Mistral simply taking his place as an Arachnos patron. As for hero side patrons? Yeah, sorry, not gonna speak for the devs. Though to be frank? It makes less for heroes than villains. Red side, the entire story revolves around the character being tested by Arachnos as they make their way up to rivaling Lord Recluse. Destroying the world in the process, but hey, even the heroes destroy the world in one of the blue side arcs. Blue side however, until they introduced the early arcs where you fight alongside the Freedom Phalanx, you are an independent hero not under any group's oversight in any real capacity. Sure, Freedom Corps and by extension Longbow keep tabs on you, but not in a manner like Arachnos. Vanguard tests you, and I suppose you could view them as a patron organization. The Freedom Phalanx, Vindicators, and Longbow are all just out there leaving you to your own devices though. That's just my take on blue side patrons though. And it is very much possible to adjust the story to enable blue side patrons. So take my response with a grain of salt please.
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Proposal for Regular Content Rewards Buff
Rudra replied to Andreah's topic in Suggestions & Feedback
AE does not give Empyrean merits. It gives xp, including incarnate xp if you're level 50, and the vet levels you get from the xp give the Empyreans. If AE does give Empyreans, please tell me how. I could really use some more. (Edit: Point being, it is not AE giving them. You would get those merits even if you leveled elsewhere.) -
Proposal for Regular Content Rewards Buff
Rudra replied to Andreah's topic in Suggestions & Feedback
I'm scared to ask how they want the game to be more like AE.... ... ... Yeah... not gonna ask... don't want to know....