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Rudra

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Everything posted by Rudra

  1. @ZeeHero, do you just bother to read the responses that let you keep going? It has already been said that the addition of more pool power sets that include more gap closers is fine. Your complaint has been noted and actually supported. The part not accepted by the bulk of the posters in this thread is mutating Confront, which is used by multiple players in this thread as it currently works, into something that does not provide the core function of Confront. Summary: Your request for more gap closers is fine with everyone. (Edit: Just not turning Confront or AS into one.)
  2. The kama was not thrown in a kusarigama. It was typically held in hand and used to finish off the target you caught with the attached chain. That said, this is a video game and I have no clue how it would be implemented. So if the devs decide to give us kusarigama? That would be welcome.
  3. Yeah, adding in a kusarigama would be great, but it would run up against the same problems as whip. There is a reason why the promised whip set morphed into the demon summoning set and the whip is a projectile firing weapon.
  4. @Glacier Peak was likely referring to my follow up comment for buff pets to be able to zone too. On the characters that have the buff pets, I use them as vanity pets. Extra props for my characters' appearance. And after a zone change or two, I just stop summoning them. Like with the vanity pet.
  5. If your thought process is not folding combat teleport into confront, the by all means. Actually tell us what you are thinking. I can't speak for anyone else, but I am not psychic. I can only use the information available to me. So please. What is your idea for Confront?
  6. The change can be aimed at potential builds all you like. It would still affect current builds if implemented.
  7. Having a gap closer, you target a mob and use the now taunting combat teleport, will not give you any travel benefits. It will send you to the target. So, yes, I ignored it as being a contrived defense. Edit: It is an attack set power. Using Confront as the basis. That is a ST mob ability. Not like Shield Charge, Savage Leap, or the other 2 that are AoE attacks you target a location with. Edit again: As a reminder, in your post, you were the one that said you wanted a power pool slot freed up.
  8. Showing the context of a thread does not make a person a liar. Forum posts are not thoughts in a void. If you do not want your defense to be associated with the OP, then you need to say as much. Else there is no reason for anyone to think your commentary is not to support the OP you are being read as defending. As far as the original post you say I am ignoring? That is the basis of the perception you want Confront turned into Combat Teleport so you and the OP can keep access to the Fab 4 power pools. Your words. Want to try again?
  9. I only flagged 1 power as passive. I declined to flag the rest as toggle or click so those with a better understanding can flesh it out if they want.
  10. Yes. The wall of quotes that included two quotes from the author to highlight what you were defending so emphatically. The idea you were arguing needed to be implemented that you are now saying you were not arguing to have implemented. That wall of quotes.
  11. Maybe something like: Tier 1: <name?>: Slows close in attacks, provides some damage resistance. (Resist smash/lethal damage. Some melee defense.) Tier 2: <name?>: Passive slow aura. (Passive resist damage, resist slow effects.) Tier 3: <name?>: Ages incoming projectiles to past their dissolution. (Resist fire, cold, energy, negative energy. Some ranged defense.) Tier 4: <name?>: Reverts physical form to prior state, undoing some harm. (Self heal.) Edit: Tier 5: <name?>: Armor status protection ability. Tier 6: <name?>: Slows all attacks. (Resist damage <not sure what types>, some AoE defense.) Tier 7: <name?>: Expanded slow aura. (Slows all enemies within set radius of character.) Tier 8: <name?>: Briefly accelerates time for the character. (Gain some very short duration boost. Maybe the character gains +?% recharge, regen, and recovery boost?) Tier 9: <name?>: Temporal regression restores character to life after defeat. (Self-rez.) I don't know if that is anything like you were imagining, but how is that? And everyone else? I know this post is nothing like I've asked others to provide, but I really can't come up with anything right now. Sorry. Edit again: The tier 8 would be a time expansion version of the author's time stop attack ability. The tier 9 could be a nuke attack instead of a self-rez with a really long recharge to mimic stopping time and attacking frantically before restoring temporal flow.
  12. You don't need to be an expert. Just throw out some themes/ideas you think would be interesting. Letting everyone know in advance you're just spitballing ideas helps. You giving your impression helps open and guide the discussion though. So just throw out a list of 9 concepts you think would be interesting. Take the 5 already provided as a base. For instance, on another thread, someone mentioned a time armor mechanic. It would reduce the damage by slowing the impact or aging projectiles into uselessness. So what themes are most interesting to you on this?
  13. Yes please. And the buff pets too.
  14. Sure. Sounds good. Do you have ideas on how to populate the set? Preferences for way to go with it?
  15. Ancillary Power Pool. The epic power pools.
  16. Yeah. There's this. The OP is about folding an existing pool power into an existing AT primary power so that the pool power can be accessed without taking the pool and enabling the OP to keep the Fab 4 pool sets. Your entire argument from the beginning has been supporting that position. If you do not support that position and instead hold the position that Confront needs to be improved, then we can all throw ideas at improving Confront. No one responding negatively to this thread is against improving Confront. If Confront is turned into a gap closer, as you have supported in this thread, that is not an improvement except in the eyes of some players. It is a massive downgrade in the eyes of others. You want to improve Confront? Let's talk ways to improve it. This thread and your own posts do not attempt to improve Confront. And even if Confront as a gap closer retains a taunt component? It is still not Confront. It is a taunting combat teleport. Confront is used to pull enemies to the character by the players that have the power and are arguing against this thread. I even gave an opinion on how Confront could be improved. So have multiple other individuals. In this thread. And yet you seemingly have nothing to say to those comments and you keep entrenching yourself to defend this thread. So of course you are going to be held to be in support of turning Confront into Combat Teleport.
  17. If Confront overrode the run away mechanic, that would be a great modification to it.
  18. Oooh! Water Armor?! You mean something like Noelle from Black Clover?! Fricking AWESOME!!! Yes please! I want my water plate mail please!
  19. That could be fun to watch. Maybe double the animation speed since the throw would be part of the move rather than needing to pull a trigger and have it repeat the animation once?
  20. If you just want Confront to be more interesting, then how is this: add a move speed buff to the target of Confront that lasts 2 seconds and give the target the ability to ignore other mobs to close with the scrapper for that duration. Maybe even give the target a damage buff with a to hit debuff to reflect the target's anger at the scrapper. The damage buff and tohit debuff can last for the entire duration of Confront.
  21. And from April 28 to May 4, I did stay out of the thread. If my giving my opinion is me holding court over the suggestions thread, then I'm curious as to how you view anyone else. Scratch that, it doesn't matter. You keep arguing for things to change. And things will change. And the devs will always try to make things better. Your request for change however, steps on the people playing the game using powers you think are useless. Powers get nerfed and buffed routinely. They do not get overhauled into something that does not resemble their prior application. Not after launch at least. That is a problem of games like CO. They are always changing how their powers work. That requires the player to completely re-visit how their characters are built. Which is what you are asking for. (Edit: And is one of many reasons I stopped playing that game.) This thread does that as well. The game already gives the ability to do what this thread requests. Changing the game to do something it already does makes no sense. Especially when the sole purpose of the change is so the OP can keep using the Fab 4 pool sets and not have to decide how to incorporate a function he wants without giving up something else he wants. Edit again: Do you have anything to say about Provoke not being a suitable substitute or replacement for Confront?
  22. The point was that if a power is being taken and used by players, then you cannot simply ignore them for the sake of implementing change. And what is "people are already negatively impacted by the status quo, regardless of what the status quo is. There are things that are possible and impossible under the current state of affairs." even supposed to mean in this conversation? Because the status quo is viewed negatively by some it should be changed without regard for those who view it positively, thereby simply changing who is negatively impacted? THAT is your reasoning?! Seriously?! Sure. It doesn't affect anyone's current build. Except for those using Confront already and with no desire to suddenly find themselves there with the enemies. Of course, we can just get taunt from the power pool. Which is fine. Except your "doesn't affect anybody's current build" ignores the builds that already incorporate it and then would need to be re-planned and respeced to recover their already available functionality. Pulling from pool sets to get what I want is fine with me. That does not mean I am fine with you or the OP requiring me to do so so you can change how the game works to suit your preferences. Let's assume for the moment it is not worthless. The idea then is to make it into something worthless for those already using it. Do you have any arguments that are not so fallible or at least so inclined to ignore the fact it is currently being used by players even if you consider it an outdated holdover? Which by the way is your opinion and not a given. Edit: Just for clarification? I would not actually be adversely affected by the change as swapping Confront for Provoke is simple for my characters. The only problem is Provoke has less range, less than half the duration, no draw target to you ability, can miss, and more than three times the recharge. In exchange for a radius effect. So not really a fair trade, thank you. You and the OP are still mandating anyone other than yourselves be required to pick and choose a pool set they already have incorporated into their builds to be removed to maintain functionality. And that functionality isn't even maintained with the proposed replacement. Your hypocrisy is difficult to answer.
  23. Yeah... I'm only changing it to boomerang for the mechanic. I don't honestly care what thrown weapon uses the mechanic. I can throw a blunted shuriken. It can be video game magic and chains from foe to foe. Don't care. Was just giving a logical example. Edit: I can also just head canon it to boomerang if need be. Again, just want the mechanic used.
  24. Okay, let's try a different approach, @battlewraith. I don't take or use aim. I have been told on occasion by other players it is a less than useful power and they would rather it was replaced by Build Up or another power. Are you okay with Aim being replaced? We have Tactics in the Leadership pool we can take. I don't take the T9 power for most armors. I have also been told in the occasional chat that the T9s are useless. Would you be okay with replacing those? I have been told while playing my MM that the T1 pets are useless and all MMs should take a more useful power in their place. Are you okay with replacing the T1 pets of MMs? Pick any power common to an AT. Now ask if you are okay with replacing it. If your answer to any of those is "No", then why are you so cavalier about replacing Confront? It does not matter how many or few players take and use a power. Players are taking and using those powers. And this thread is asking to force those players to have to re-build their characters, maybe even completely re-plan their characters if they already have 4 pool sets on those characters, and you are fine with it because it does not negatively impact you. As opposed to having players take the available powers to do what they want as is already incorporated into the game. (Before anyone goes to crucify me for those examples, while the chats did happen, I am not saying to replace any of them. Sorry if that is the impression I am giving.)
  25. Silly thought: Replace the shuriken with boomerangs and then change the cone attack to a chain attack. 😄
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