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DoctorDitko

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DoctorDitko last won the day on January 26 2023

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About DoctorDitko

  • Birthday 01/01/1970

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  1. And Welcome Home!
  2. True! Seriously, though, try an Aeropress. They're less than $30 and make the best coffee you've ever tasted.
  3. Starbuck's isn't worth it even for free. They burn their beans! I'd sooner have 7-11 coffee than Starbuck's! (But, seriously, my own aeropress makes the best coffee!)
  4. Spoiler much? There's also the accomplishment of defeating a stupid number of signature heroes in a really, really tough fight. (Yeah, I know. That and five dollars gets me a cup of coffee.)
  5. I can confidently say, the NEM version is very hard.
  6. I have high hopes for the April Fool's event. I'll kick in an extra ten bucks if we see the return of FREEM! (For the unitiated, FREEM! was an April Fool's event that did NOT include piles of dead babies.)
  7. I'll see your 100 and raise to 125%!
  8. They use the same cooldown timer, true, but you can choose which one to activate for a given rez. I can imagine a case for having the choice available.
  9. Kudos and bless you on the line editing, but the wiki is a wiki for a reason. Step up, hero!
  10. The upside of the Shard is the Day Job: when you log out there, your character gets a free jetpack, which gains charges the longer you stay*. So hang out in the Shard for a couple weeks before you hit Grandville. * The other upside is, it looks like something Steve Ditko would design. Or an album cover.
  11. If there was an option to play redside as a good guy in deep cover, I would like that. If I could flag my bad guys as potential opponents of my good guys*, I'd love that! My main beef with redside is the mission arcs. You want to be Lex Luthor and you're stuck licking boots to someone who got hold of one of Bruno Manheim's second-rate Apokalips weapons instead. And you never really get to graduate! * And vice versa.
  12. The time that cracked me up was an anecdote a friend told me: Friend is leading a Posi 1, character X dings, and asked if he can level up before the next mish. They are near the center of Steel, so the leader says, "Sure. Just hurry." The team are talking for several minutes, then someone notices, "What's up with character X?" Leader says, "X how you doing? Need help choosing?" X "Almost there!" Then the team sees him zone into Atlas. Yeah, he was running to Lady Liberty.
  13. Honestly, I expected to hear about folks recruiting for a "Kill Most ITF" which changes into a speed run. I hate those! Communication solves most of these problems: LFG, we need a 50 to lead, then assorted levels are welcome.
  14. I usually slot Stamina (in order of utility): (Corrected thanks to Maelwys!) Performance Shifter proc (gives END) Performance Shifter END Mod (increases Stamina) (Also, having both increases Movement speed by 7.5%, but that's irrelevant) And in Health (again, in order of utility): Panacea proc (gives END and HP) Numina's Convalescence +END +HP Miracle +Recovery (Is it weird that the best END mods come from HP enhancements? Yes, yes it is. This is CoH, where the temp power Tough Hide gives you +Defense, and there are bus stops but no buses.) Panacea can be pricey, but the two Perf Shifts aren't too bad. Run missions, explore zones, get Merits. At an ATM, trade Merits for Enhancement Converters, sell Converters on the Auction House, you'll afford the PS ones in no time. Once I have it slotted that way, along with the Health ones Moon recommends, I don't worry about Stamina unless I'm fighting Malta or Carnies. (Which I love to do; many players are scared of them; I find them a welcome challenge!)
  15. My main problem with the writing, especially in the most recent stuff, is the incredible verbosity. Seriously, three pages of dense text to set up a mission? Ideally, you should never need to touch your page down key in normal play. It's like Kevin Smith's later comics; good writing, but I pity the artist who has to cram all those words into a panel!
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