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DoctorDitko last won the day on January 26 2023
DoctorDitko had the most liked content!
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1529 ExcellentAbout DoctorDitko
- Birthday 01/01/1970
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Good! Never try to buff PA, they're indestructible and AFAIK unbuffable. Phantasm, now, needs all the help he can get. Loving the new controls on him! That said, I recently played an alt that has both Mystic Flight and Hover. It feels weird, but it definitely stops on a dime. Would I choose Hover again on respec? No, it just means I need to let up on the movement key a beat earlier. But I try never to respec, it feels like sitting through an exam. ("Do you remember ALL your mistakes from last time? We'll see.")
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The glass may be present on the regular office maps, but you can still Translocate straight through it. I consider Mystic Flight to be the fastest travel power in the game. Try this: activate Mystic Flight, press R to auto-run, now moving at ~60 mph. Turn on Steam Jump or Jump Jet from the P2W vendor (No need to actually activate it), you're now at ~90mph. CTRL-click (/bind ctrl+mouse1 powexec name Translocation, or use srmalloy's universal bind) ahead on your route and TP another 300 yards, give or take. Repeat as needed. Hey, presto: you're there now! tldr: Please don't mess with Mystic Flight; it's glorious!
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How inf much is “just enough” to give?
DoctorDitko replied to BlackSpectre's topic in General Discussion
Well, tell 'em where to stick it! And clue them in that this game doesn't start being fun when you hit 50. (I know some players think that's where the fun stops!) Also, tell them to email any wakies that drop to themselves. At low levels, they can better use that insp slot for something that might avoid them needing wakies! "And stop tracking mud all over my nice clean floor!" -Lt. Bradshaw -
How inf much is “just enough” to give?
DoctorDitko replied to BlackSpectre's topic in General Discussion
I think a Panacea proc is a great gift for new folks. Enough inf to buy the Team Transporter is admirably generous. Advising them to park at an SG portal is good, too, to get the Monitor Duty and Rapid Response day job powers. And tell them to join a Supergroup, or invite them to yours. One thing I seldom see is Salvage gifts. A handful of Unslotters is very nice for folks who are just starting out. Also, generous players are a chief reason this game has such a good community reputation. Thanks, folks! -
Auto Targeting - Provide a mean to set default
DoctorDitko replied to MsSmart's topic in Suggestions & Feedback
CTRL-TAB will select the enemy closest to you. -
Hiding or Removing the Floating Buff/Debuff Symbols FX?
DoctorDitko replied to ElectricKnight's topic in General Discussion
Are these made of particles? Many translucent sfx are. Of course, /noparticles 1 hides other things as well. Many ghosts become fully invisible. -
That's worthy of a Bughunter badge!
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Some questions from someone who never played CoH before
DoctorDitko replied to SmallBrainEnergy's topic in Help & Support
Everyone has already given you the best advice, but I have one thing, a mod, that I would strongly recommend ASAP: Vidiotmaps. It'll help you find your way around, hunt badges, and locate specific enemies. Easiest to install and update it with the City Mod Installer. (All mods are local to your game client, so you're the only one to see them.) A lot of players plan out their characters in Mid's, but not me. I'm here to have fun, not do my taxes. This game is made of many games: the Character/Costume Builder, Base Builder, Auction House/Market, Architect/Mission Builder, Badge Collecting, even PVP for both of the players who enjoy that. There is an unfinished Incarnate System for the 50+ crowd, DIY roleplaying on some servers, and mission arcs and Task Forces, if you still have time. Try everything, do what you enjoy, and Welcome Home! -
I believe they removed the Stealth effect from Super Speed in favor of Speed Phase, no? A shame, because SS + any other stealth effect (even just the IO) gave full invisibility, without the side effect of pets losing boss buffs because you're not with them.
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Travel Powers are surprisingly important
DoctorDitko replied to Scarlet Shocker's topic in General Discussion
Still fun, though! Just a bit more of a carpet taste-testing party than I usually hope for. -
About starting and/or joining TFs and Trials...
DoctorDitko replied to Xalon's topic in General Discussion
Asterphobia is real. Some folks just freak out at the idea of leading a team. I'm a mixed bag: sometimes I want to lead, but often I feel too drained from work. I can almost always be talked into leading an SBB, though. "Come on over to Pocket D to join the Summer Blockbuster now filming! The director promises no nude scenes (this time)!" -
Retconning: What and why? Your choices
DoctorDitko replied to Scarlet Shocker's topic in General Discussion
I would do a tight copyedit on all the newer mission arcs. OK, I get it: you're a game designer, and a famous author loves the game, and offers to contribute an arc for free! What kind of lunatic would edit her prose? (The kind that got a degree in journalism, rather than creative writing!) Print editors were ruthless in cutting excess verbiage words. There are arcs where every time you talk to the contact there are four pages of text! You can't tell me that's all essential. But, again, who is going to tell a Mysteriously Loquacious author "chop it in half?" Well, it's many years later, and the time has come. Edit, edit like the wind! -
Welcome home!
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A Return...and Kudos to the Developers
DoctorDitko replied to RealmsOfChaos's topic in General Discussion
And many, many of the Live clocksuckers removed!