I would do a tight copyedit on all the newer mission arcs.
OK, I get it: you're a game designer, and a famous author loves the game, and offers to contribute an arc for free!
What kind of lunatic would edit her prose?
(The kind that got a degree in journalism, rather than creative writing!)
Print editors were ruthless in cutting excess verbiage words.
There are arcs where every time you talk to the contact there are four pages of text!
You can't tell me that's all essential. But, again, who is going to tell a Mysteriously Loquacious author "chop it in half?"
Well, it's many years later, and the time has come.
Edit, edit like the wind!