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DoctorDitko last won the day on January 26 2023
DoctorDitko had the most liked content!
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1475 ExcellentAbout DoctorDitko
- Birthday 01/01/1970
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There should be a way to take away levels....
DoctorDitko replied to SirBronco's topic in General Discussion
I guess you can make a new build, but stop before you level up that last time. -
There should be a way to take away levels....
DoctorDitko replied to SirBronco's topic in General Discussion
I hear ya! I felt the same way when I turned 60. Can't I just go back to being 59? -
Well, it's a material that theoretically exists in our SCRL universe. (It's what neutron stars are supposed to have at their core, atoms crushed so hard that the protons and electrons combine and all that's left is a big ball of nearly-touching neutrons. Maybe with an "atmosphere" of quark soup.) So I don't see why it wouldn't exist in-game.
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Agreed on the other two, but Hess has a GIANT FREAKIN' ROBOT!
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That's what I'm talking about! Bring the FREEM!, baby!
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"Mommy, why do I have to touch the policeman on his pants?" "Just do it, we don't want any trouble. You'll understand when you're older."
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The only reason modern games are trivially easy to port to consoles is that modern design and build tools (Unreal, Unity, &tc.) are set up to do that. And it still takes extra work. A game built without the benefits of those tools will be very difficult to port. On the other hand, it runs well on Linux, so should work fine on a Steam Deck. Captain Fabulous even helped me get it running on my phone.
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I guess you weren't here for the "take your kid to work day" April Fool's debacle of 2020?
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I hope so! But I want stuff like FREEM! and fewer piles of dead babies.
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The contagious entry thing used to have a bigger range.. On live I could jump across the narrow alley between warehouses, enter the door on the next-door warehouse, and be in the mission. Few teammates noticed, but if they did, I'd say "Shhh. VIP entrance." Anybody else remember Doctor Door? For a long while the Devs couldn't find an elusive bug that would cause a small random amount of damage to characters going through doors. It was enough to kill you if you were down to your last few HP. So, they added a healing effect to the doors, enough to compensate, plus a little extra. The net result: you could heal up by bouncing in and out of the mission door a few times. Several issues later, they found the bug, and eliminated the heal. Made me sad.
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Spirit Tree could really use the Lifegiving Spores treatment. Spores give a bit of +Regen, but my teammates tend to love it for the +END.
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It's one million, offered to one new player, and it's a mere 1% of the generosity shown to me by other players. I'm offering to help them get their feet wet, not bankrolling their build. But you are right; I owe a profuse thanks to all the players who have been kind enough to help out an old ex-sorceror in-game!
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New player : Things I have learned levels 1-25
DoctorDitko replied to JMacClear's topic in General Discussion
I don't like Mid's personally, though it is really useful, it feels too much like work to me. You should certainly try it, though. I also suggest: https://forums.homecomingservers.com/topic/49175-city-mod-installer-released/ And the first things to install should be the Vidiotmaps mod, and the double-loud glowie mod. Vidiotmaps not only shows you where the zone badges are (collect 'em all for 5 merits per zone) but, importantly, tells you where various enemies like to hang out. Essential for the "Hunt N of X enemies in zone Y" missions some contacts are fond of. And, if no one has said it before, Welcome Home!