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Luminara

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Everything posted by Luminara

  1. The AE version of TA>Flash Arrow is missing the Cancel on Damage flag. The other -Perception debuffs (Smoke Canister, Smoke, Tac Arrow>Flash Arrow) are properly flagged. But it's also limited to 60s, so you were definitely being hit with it repeatedly, or you had multiple TAs on your team. If it were flagged correctly, it would've ended when you were hit. File a bug report. Maybe they can squeeze the fix in with the current stuff in beta.
  2. The price is irrelevant. Whether the item is seeded is irrelevant. The extra 1 at the end is "I'm paying attention to what I'm typing in this field, so I'm not going to fuck up and accidentally spend a billion inf* on ten super packs by adding an extra 0."
  3. -Res, -Def and -ToHit that increases over time. Small stacking percentage per tick that lasts long enough to be dangerous if they're not handled within a certain time span.
  4. Stop staring at @Snarky's nipples.
  5. I would've gone with Assling if I were trying to insult her. See how nice the Countess is?
  6. The extra 1 probably an over-spending prevention measure. 100,000,010 would catch one's eye if the last digit was supposed to be 1.
  7. "Two thirds of these bonuses ignore the effects of enhancement diminishing returns."
  8. To make your voice heard. And regardless of what you assert, or anyone else who's complained that the HC team ignores feedback, the fact that Windbag21, who is the worst tester in history, who doesn't even know how to test, who can't make a feedback post without demanding that everything in beta be scrapped and his 742 item wishlist be implemented yesterday, gets developer responses... that's undeniable proof that they're listening. Test. Assess. Speak. They're listening. That does not mean they'll change everything, or anything, but the fewer people who participate, the fewer voices there are to listen to and the more control those voices have. Communication is power. Use yours.
  9. Rhetorical or not, that question is so loaded, it's a miracle it didn't blow your own face off before you finished typing it. You don't really grasp the concept of objectivity, do you?
  10. That door in Nerva Archipelago. You know the one I'm talking about. That's too far for me. I'm cool with just about everything else.
  11. "Critter" is original Co* developer-speak for "Mob".
  12. Adept isn't in use, and conforms with "Uncommitted" and "Multifaceted".
  13. Duplicitous isn't a good badge name for completing 10 tips. The word means deceitful, backstabbing, two-faced. It's contextually inappropriate.
  14. That happens if you defeat them before robbing the bank.
  15. Just tested it, still working. In the launcher, click the ... on the Homecoming button and select Verify. If it's a corrupted file, that should fix it.
  16. On our owwwwwwwwwwwwwwwwwwwwwwwwn. Going down the only road we've ever knowwwwwwwwwwwwwwwwwwwwwwn!
  17. Apply "Grant Power" (all affected targets) Temporary_Powers.Temporary_Powers.Knocked Knocked 100% chance (α * Melee/Ranged_Knockback) points of Smashing damage (self) after β seconds if target>enttype eq 'critter' α = KB magnitude * 0.1 (or 0.01, or 1.0, or 867.5309, whatever variable gives an appropriate result) β = time between successful attack roll and post-KB impact (the engine already calculates how far something travels and how long it takes to get there when affected by KB, so this doesn't even need any extra CPU time, just pass the temporal value to β) Not only possible, easy.
  18. They're mad if you knock 'em back, they're mad if you don't knock 'em back...
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