No, you've been very clear. You're upset because AVs, the class of enemy designed to be capable of defeating tankers and brutes, can't be face-tanked by a defender, and feel that the game would be more "fun" (for you) if they were significantly less powerful.
I believe I've been equally clear that the fault was with your reliance on +Defense and -ToHit instead of -Damage, +Resistance and a heal that you could benefit from, your decision to stand within 5' of the AV (Hopkins' TF has a range of 5') instead of keeping him at the edge of Hurricane's radius (25') where you would've been very safe since he only has two ranged attacks and they're both comparatively low damage, your failure to react in the 1.865s between Total Focus' damage and Foot Stomp's damage (and no, you weren't "still in the teleport animation". you stated that you teleported next to the AV and used "an attack"), your lack of coordination with your teammates (they should've been spamming O2 Boost on you before you even activated Teleport), and your lack of knowledge of the relevant mechanics and numbers.
Well, there are two pages of it here, so...
Something has to be capable of defeating tankers, brutes, Dwarf form Kheldians, Banes, Crabs, Scrappers, bodyguard mode Masterminds and Sentinels who built to tank. If you don't want to be defeated quickly by that something, don't bring a broom to a gun fight.