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Everything posted by The_Warpact
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As a person who isn't too tech savvy I'd support this.
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Tactics, my friend tactics. While the group is dealing with a horde and the ole tank is a tankin. I like to wormhole the next mob on the tanks location to keep the fun going.
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Gravity is good as is Storm.
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No you're not.😘
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Strange you were thinking of this today. I considered it also but, rolled a /Electric instead. Have fun!
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Real Life leveling, enhancing, and badging
The_Warpact replied to Techwright's topic in General Discussion
Ok I've been patient, I have layers to my Easter eggs, you caught one. But, you didn't go far enough, its the melting point of salt. -
There are also plenty of guides in the appropriate section to guide new players on how to make inf. Even then UA all the drops you get from door sitting can be considerable. Unfortunately if they are hitting dblxp and running normal content, then they are shooting themselves in the foot as a newbie.
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Trying blue but I want to kill Longbow..part 1
The_Warpact replied to The_Warpact's topic in General Discussion
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Worthwhile arcs/missions on Blueside
The_Warpact replied to The_Warpact's topic in General Discussion
@Jiro Ito That is fantastic exactly what I needed. Thank you. -
Ok ole @Snarky brought up something I had not considered in my other thread. What are the best arcs/missions in your opinion and why? I heard Frostfire in the Hollows was one. I figure if I play blue side once I might as well take the best tour and your insight will provide it. Now if multiple people say the same missions over and over then that will be the ones I shoot for. So let this ole villain see whats blueside best.
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Trying blue but I want to kill Longbow..part 1
The_Warpact replied to The_Warpact's topic in General Discussion
Yeah I'm afraid of that...maybe I'll start another thread...hhhmmm. -
Trying blue but I want to kill Longbow..part 1
The_Warpact replied to The_Warpact's topic in General Discussion
As far as I'm concerned you won 🏆 until someone else makes me laugh this hard. -
Trying blue but I want to kill Longbow..part 1
The_Warpact replied to The_Warpact's topic in General Discussion
Now now I know calling out politicians who waste tax payer dollars on stupid stuff instead of doing actual good isn't a popular thing but really you have AP looking all nice and then BOOM Kings Row...its a dump. Mercy wouldn't be a dump if Longbow left with their illegal invasion, the upper section of Mercy is nice. Port Oakes is a weird one port/fishing/skyscrapers but we can blame that on organized crime. Shark is just a factory/mining/refinery overload it should be named New Jersey.... Cap is nice, as is Nerva, and St. Mart. Gville on the other hand is a giant military base which isn't beautiful or ugly just functional. I'll get back to you on the other blueside neighborhoods when I get to them. -
Trying blue but I want to kill Longbow..part 1
The_Warpact replied to The_Warpact's topic in General Discussion
With half the junk that gets posted in General that should be in other areas I'm going to go ahead and ignore your comment. 🙂 -
Trying blue but I want to kill Longbow..part 1
The_Warpact replied to The_Warpact's topic in General Discussion
No effing shizz...some of these names are more hard-core than stuff I see on redside. -
Trying blue but I want to kill Longbow..part 1
The_Warpact replied to The_Warpact's topic in General Discussion
YES!!! DIE TERRORISTS DIE!!! -
I did my build for survivability and dmg output. I slotted all the usual def/res procs in Hell on Earth since they work for the pets better that way by not wasting precious slots. I went with the Teleport pool to bring the enemies into a Faraday Cage death match. I have had great success with this build and I am quite pleased. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Duke Farad Sanguinus: Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Electrical Affinity Power Pool: Teleportation Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Summon Demonlings (A) Superior Mark of Supremacy - Damage (3) Superior Mark of Supremacy - Damage/Endurance (3) Superior Mark of Supremacy - Accuracy/Endurance (5) Soulbound Allegiance - Damage (5) Soulbound Allegiance - Accuracy/Damage/Recharge (7) Soulbound Allegiance - Damage/Endurance Level 1: Shock (A) Preemptive Optimization - EndMod/Accuracy/Recharge (7) Preemptive Optimization - EndMod/Endurance (9) Preemptive Optimization - EndMod/Accuracy/Endurance (29) Preemptive Optimization - EndMod/Endurance/Recharge Level 2: Rejuvenating Circuit (A) Preventive Medicine - Heal (9) Preventive Medicine - Heal/Endurance (11) Preventive Medicine - Heal/RechargeTime (11) Preventive Medicine - Heal/RechargeTime/Endurance Level 4: Teleport (A) Jaunt - Endurance/Range (50) Jaunt - Range Level 6: Enchant Demon (A) Endurance Reduction IO Level 8: Discharge (A) Preemptive Optimization - EndMod/Endurance (15) Preemptive Optimization - EndMod/Accuracy/Endurance (17) Preemptive Optimization - EndMod/Accuracy/Recharge (17) Preemptive Optimization - EndMod/Endurance/Recharge (29) Preemptive Optimization - Accuracy/Recharge (50) Preemptive Optimization - EndMod/Recharge Level 10: Energizing Circuit (A) Preemptive Optimization - EndMod/Endurance (19) Preemptive Optimization - EndMod/Accuracy/Endurance (19) Preemptive Optimization - EndMod/Accuracy/Recharge (21) Preemptive Optimization - EndMod/Endurance/Recharge Level 12: Summon Demons (A) Superior Command of the Mastermind - Damage/Endurance/Recharge (21) Superior Command of the Mastermind - Accuracy/Damage/Recharge (23) Superior Command of the Mastermind - Accuracy/Damage (23) Superior Command of the Mastermind - Damage/Endurance (25) HamiO:Golgi Exposure (25) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 14: Teleport Target (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (27) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Faraday Cage (A) Unbreakable Guard - Resistance (31) Unbreakable Guard - Resistance/Endurance (31) Unbreakable Guard - Resistance/Endurance/RechargeTime (31) Unbreakable Guard - RechargeTime/Resistance Level 18: Hell on Earth (A) Expedient Reinforcement - Resist Bonus Aura for Pets (33) Edict of the Master - Defense Bonus (33) Call to Arms - Defense Bonus Aura for Pets (33) Soulbound Allegiance - Accuracy/Recharge (34) Sovereign Right - Resistance Bonus (34) Soulbound Allegiance - Chance for Build Up Level 20: Empowering Circuit (A) Rectified Reticle - To Hit Buff/Recharge (34) Rectified Reticle - To Hit Buff Level 22: Boxing (A) Empty Level 24: Tough (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - +Max HP (37) Gladiator's Armor - TP Protection +3% Def (All) (37) Steadfast Protection - Resistance/+Def 3% Level 26: Summon Demon Prince (A) Superior Entomb - Accuracy/Hold (37) Superior Entomb - Accuracy/Hold/Endurance (39) Superior Entomb - Accuracy/Hold/Endurance/Recharge (39) Superior Mark of Supremacy - Accuracy/Damage/Endurance (39) Superior Mark of Supremacy - Accuracy/Damage (40) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen Level 28: Weave (A) Reactive Defenses - Defense (40) Reactive Defenses - Defense/Endurance/RechargeTime (40) Reactive Defenses - Defense/Endurance (42) Reactive Defenses - Defense/RechargeTime (42) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 30: Maneuvers (A) Reactive Defenses - Defense (42) Reactive Defenses - Defense/Endurance/RechargeTime (43) Reactive Defenses - Defense/Endurance (43) Reactive Defenses - Defense/RechargeTime (43) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Abyssal Empowerment (A) Endurance Reduction IO Level 35: Insulating Circuit (A) Preventive Medicine - Heal (45) Preventive Medicine - Heal/RechargeTime/Endurance (45) Preventive Medicine - Heal/Endurance (45) Preventive Medicine - Heal/RechargeTime Level 38: Scorpion Shield (A) Reactive Defenses - Defense (46) Reactive Defenses - Defense/Endurance (46) Reactive Defenses - Defense/Endurance/RechargeTime (46) Reactive Defenses - Scaling Resist Damage (48) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 41: Amp Up (A) Recharge Reduction IO (48) Recharge Reduction IO Level 44: Fold Space (A) Endurance Reduction IO (48) Accuracy IO Level 47: Team Teleport (A) Time & Space Manipulation - Endurance (50) Time & Space Manipulation - Range Level 49: Assault (A) Endurance Reduction IO Level 1: Supremacy Level 1: Brawl
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Ok, ok yeah, yeah simmer the fvck down. I'm trying blueside...sigh. The thing I noticed off the bat is that I can't kill Longbow, I actually tried going after the flying ones in Atlas then realized I'm a "hero". At least on red I can kill LB and Arachnos. Currently in KR, what a dump, you think with all the taxes people pay they would clean up some of these areas and hire more cops or bring in the military. I see the effectiveness of having a villain masquerading as a hero, TW/Elec Broot, yeah those Hellions "went to the hospital " sure sure...more like to the factory and turned into Solylent Green crackers or Nutra paste. Who knew going and having Italian food really meant eating an Italian person. Savages. At least let me check that guys wallet before he gets ported off to be a snack cracker. Sure there are benefits everything is sorta convenient (we only have like 20 travel powers now to get to other zones 🙄), a bunch of people teaming, rping under Atlas, and the erp crowds in the alleys and dark corners of pocket D. The AE babies begging for farms, people spamming their powers or preening their costumes off like peacocks. DFBs, itrials, TFs, and PI council kill fests galore! I did the Atlas and KR bank mishes and was letdown it was over in like 2 seconds. Seriously a handful of thugs and a RI "villain " and poof! done. Lame...would be nice to turn around and rob the bank anyways. I find street sweeping more challenging then the missions so far, going to go into the Hollows since I heard that has good missions. Its too easy to jump on the TF bandwagon and level fast but being the signature heroes bitch doesn't sound too appeasing either. Save it with the Recluse thing, at least you can kill him in the future breaking that cycle. Don't see that on blueside using Posi helmet as a piss pot or Valk's head on a pike at least not that I know as of yet. So thats where I'm at, for now going to make it a Fri or Sat night kind of thing. Too much of the niceness and pardon me sir makes me want to start stacking bodies. Final note, what is up with these heroes with the evil names? Slaughter Flaming Skull, Mind Destroyer, etc not very heroic and not in line with the Yuki Pink Bunny Cookie or Captain Super Cool that I see frolicking around. Reminds me of the DC Kingdom Come series in away.
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Screaming doom in an empty room or I need a hero
The_Warpact replied to The_Warpact's topic in General Discussion
My my my here comes that raging libido in like a wrecking ball!- 24 replies
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How much of Paragon City can you get around?
The_Warpact replied to Intermipants's topic in General Discussion
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Screaming doom in an empty room or I need a hero
The_Warpact replied to The_Warpact's topic in General Discussion
You're a funny guy Sully, I like you. That is why I'm going to kill you last. But, yeah on the other stuff, I agree. *goes to fvck up your lawn*- 24 replies
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Screaming doom in an empty room or I need a hero
The_Warpact replied to The_Warpact's topic in General Discussion
I think with some of the posters that are on here now he's either got kin or its him.- 24 replies
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Real Life leveling, enhancing, and badging
The_Warpact replied to Techwright's topic in General Discussion
There's at least one that restores my faith in humanity however briefly that might be. -
Real Life leveling, enhancing, and badging
The_Warpact replied to Techwright's topic in General Discussion
My mastermind is currently going through the AE arc 801F "Work is trying to kill you". Its currently on +4×8, no incarnate powers. Its facing the evil corporation and the GMs State and Federal, who have a mag 6 confuse aura and taunt. The xp is apparently borked and inf/rewards do not meet the challenge level. I slotted primarily for acc and endurance, as damage against huge bags of HP like that are useless. There are cut scenes that show the corporation explaining nonsense and coming out of it you are auto hit with disorient. Which makes the ambushes a real pain to deal with. I think overall these corporation missions are part of a previous arc called "What fresh hell will they unleash today" its 801C btw. It seems they come out with a new arc every year just to have players quit the arcs and goto better rewards and easier missions. Its a weird arc, and I probably should just slap a bug report on it and move on. Especially considering lower level players are getting better inf/rewards.