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DougGraves

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Everything posted by DougGraves

  1. I have a crab. I am allowing him to level up to 50, but I mostly play lvl 10-30 content. I know when you exemplar down your enhancements get less effective. Is that based on my level or the enhancement level? Do I want max level enhancements, or should I slot level 25 enhancements?
  2. I am thankful for my health and my family's health. For having a good job and place to live. And for dark/ and /dark.
  3. Defender dark/sonic is the best. Dark/ is just ridiculous. It gives you debuff, healing, and control. You get a cone fear, a single target hold, and an aoe stun. Plus stealth for those missions you don't want to grind through. /sonic gives you damage and -res. It also gives you a cone sleep. You do not get great aoe damage, but it gives you everything else.
  4. I only panic at the disco
  5. Welcome back. I was where you are 2 months ago. It is still amazing
  6. I just realized it last week. Paragon City is set in Rhode Island and CoV is set in the Rogue Isles. "Rhode Island" and "Rogue Isles" sound a lot alike. I assume Nemesis was involved in the naming.
  7. Good for you for raising money for charity.
  8. Same question about Beheader. I don't want you to change the name ...
  9. I agree. I think controllers and dominators are already OP. It is not their lack of power at high levels that makes them irrelevant, it is that control is irrelevant. By level 32, my controllers can lock down one or two spawns. On a team of 8 with 1 controller, the team takes almost no damage and just goes through missions safely because the enemies cannot fight back.
  10. Ask on the controller forums if they are valuable at incarnate levels. The clear consensus is that they are not. I do not know if you play a controller at incarnate levels or are just saying what you notice. Play one. You will find that whether or not you use any powers in a mission will have negligible effect on how the mission goes. The incarnate game is about doing as much damage as quickly as you can. Buffs that help with that - especially kinetics - are great. Controls are not needed. Debuffs are only needed for -regen for AVs and GMs. The best team will be all Defenders, Corruptors, or SoA because of the team buffs. But controllers, dominators, and tankers are only useful in rare content - except for the buffing half of being a controller and they are missing the damage half.
  11. To me this says there is a problem with blasters. They really are just bad design. The game is not about risk vs reward it is about time vs reward. If a tanker or controller can solo a mission in 10 minutes and a blaster can do it in 5 minutes a blaster is just better than a tanker. The trade off would be if blasters can do some missions in 5 minutes are defeated often enough that the average time for doing a mission is 10 minutes. of course they are not going to remove blasters from the game, and people want to solo with blasters, so we are stuck with damage AT's being the best ATs.
  12. The problem with controllers is that they have too much control. And that is a result of recharge. You get several control powers with 90 seconds, 3 minutes or longer recharge. So in theory you cannot rely upon them every fight and have to use them sparingly. But with just recharge IOs you have so much control by level 32 you are probably skipping most of it. As an electric/ controller I can basically just use static field for 90% of fights on a team and ignore my other control powers. What I want with a controller is not to trade the secondary for damage and be a dominator - which also have too much control, but to lose half of my control powers and half of my buff/debuff powers and trade those for damage. The game was designed with single target damage, aoe damage, defense/resistance, control, and buff/debuff and you get 2. But they also somehow thought players would have far fewer powers than they have. Partly this changed with fitness becoming inherent, but also people play at high levels and not low levels. But the game would be better if you had 3, but were less good at each of them. At least better for me.
  13. The problem I have with the AH is getting no results or incredibly varied results. For high transaction items I can see what is being paid. For low transaction items I get no results or 1,000 and 50,000 as the two results. I imagine others are like me and just do not put up those recipes for auction - so while they are being found they are not being put on the market.
  14. I would rather have mutually exclusive choices as well if that is an option. I think the key would be to not have them play the same role. For control - gravity and mind have an extra single target attack so they are better for soloing. I could see controllers having the option of control powers at higher levels or damage attacks. This would make it so you could use different builds for soloing and teaming and really have options. Not just whether you slot for damage procs or hold duration. I could see defense sets having a choice between a toggle and an auto power. The toggle could provide significantly better resistance but cost endurance. Again, if soloing you may not need the res as much as you need endurance.
  15. I do not play a MM. I do play with MMs. And when I am on a team with a MM what I want from them is to tank - in particular to take the alpha. I do not expect them to herd, but I want to see their pets rush in and take the attacks so the rest of the team can follow up. And their secondary is not trivial. Many teams have few support characters, so a MM can add a lot to the team with some buffs and debuffs.
  16. Nerfing a powerset is going to change it in ways that players will not like, so that would have to just happen. But otherwise, changing a powerset significantly will probably make some players happy and annoy others. This is particularly true if you swap out whole powers, change power order, or make other significant changes. One option would be to leave the existing powerset as is, clone it and then change the clone. For example there is Darkness Control which includes pets. That powerset could be cloned to "Shadow Control" which would remove Haunt and Umbra Beast and replace them with non-pet powers. That way those who want pets could play the old set and players who do not want pets could play the new set.
  17. Recluse can't run without a campaign slogan. That's just science.
  18. I want there to be no bad choices presented. That means balancing existing powersets and ATs, updating old content such as missions and particularly TFs. Streamlining or doing away with TO's, DOs, and SOs - they just seem to be vendor trash now. I want bad old zones remade into good new zone. But I do not want more generic city zones. We have a lot of city. Boomtown being redone like Faultline would be a waste. Come up with themed zones that are unique and cool - chinatown, a theme park, cyberpunk area, etc.
  19. Yeah, simple
  20. I don't pay much attention to politics. I have learned recently that one of the city council members has been working with organized crime and another broke a criminal out of jail to cause destruction of public property. I don't know who the mayor is, but I am sure they are up to no good. It seems to me that we need an election. So who would you nominate for mayor or city council and what would their campaign slogans be? I'm going with Blue Shield for mayor "He's tough on criminals".
  21. Like in the tv show Powerless?
  22. I'm probably not unique but I am "different". My old main Tomb Fisted Kid was a dark/dark tanker. And scrapper. And brute. And dark/willpower. I tend to level a character into the 30's then delete them and start over. I have a few names and costumes that I like, so I reuse those for a new character. I don't have old characters, they don't last long enough to get old.
  23. This is a computer game. What you can do is literally encoded in the game. So you are choosing to have your free time be controlled by the restrictive rules of others. What you are really saying is that you like the current set of rules and do not want them changed. That is a valid position. But you are pretending that this is an argument about freedom versus rules when it is really a question of who determines the rules - you or someone else.
  24. Dang, I didn't take suppression. Looks like I might need to do a quick respec.
  25. Mitochondria are the powerhouses of the cell
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