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CaptainLupis

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Everything posted by CaptainLupis

  1. Yeah, Number Six fixed it today and uploaded the new launcher. Edit: to be clear, clearing your browser cache didn't do anything, that's a coincidence, they changed some code in the launcher and the new version works. I'm only mentioning this in case anyone else that has been having the issue thinks they need to do that as well. Just download the new launcher and install that, although you should delete any folders from previously attempted installs first, and you should be good to go.
  2. If you were planning to use all new IOs, rather than reusing some you already had slotted, you can save yourself a free respec and just use your second build instead. You can do that at a trainer. Doesn't help you much now, right enough, but something to bear in mind for the future.
  3. I think I can now rule out it being the firewall as I have added exceptions for the manifest site IP address when that didn't work I tried turing it off completely and it still didn't access the manifests after reinstalling the launcher. So I have unistalled AV software, and turned off the firewall and still no joy. At a bit of a loss now. Some acknowledgement the devs know there is an issue and are looking into it would be nice as there does appear to be a fair amount of people this is affecting, judging by the different threads, and that is only likely to increase as more people start migrating to it.
  4. Sorry, I wasn't clear. I have tried reinstalling it after every change to the pc, which has included completely uninstalling AV software as well as adding exceptions to the firewall for the installer and launcher etc. but just for fun I did it again anyway and it's still the same. I suspect the firewall is the most likely culprit, I just haven't been able to work out what exactly it is blocking so I can add it to exceptions.
  5. I've tried it over a dozen times now, to different hard drives, with and without tequila copying over, installing over a previous install, deleting then installing. It's always the same result.
  6. No download, just the error: SyntaxError: JSON.parse: unexpected non-digit at line 1 column 2 of the JSON data
  7. Yeah pinging it is fine, 4 packets received, none lost.
  8. I have a suspicion it is most likely firewall related, although I have tried adding exceptions and so far no joy. Log attached though in case you can see something there I can't. launcher.log
  9. My logs always end at: jsonobjdl: Trying url http://manifest.cohhc.gg/profile/beta.json jsonobjdl: Trying url http://manifest.cohhc.gg/profile/live.json jsonobjdl: Trying url http://manifest.cohhc.gg/profile/pre.json The trouble is I don't know if that's where the log should end, my guess is there should be something after that, but I have nothing to compare it to.
  10. No, but I had verified the files so none of them should be corrupted. By unistall tequila do you mean delete it (I have tried that)? As it doesn't show an actual unistall option anywhere.
  11. Yeah I had tried before as well and it wasn't AV related, as I even tried shutting that down and stopping all its services just to make sure. I've also tried installs with and without tequila and it didn't make any difference, once I click accept (or reject just for that matter) it just closes and does nothing.
  12. I've said it before, but for me the biggest issue gold side has is teaming, or more precisely lack thereof, at low levels. If you could team with anyone from redside/blueside I think it would make the zones a lot more popular and potentially make your ideas for new zones/arcs for later levels there more likely if people are actually playing there. I know it could create continuity issues with how primals are opperating there at those times and the like, but frankly I think it needs the poulation boost regardless. Sorry I don't have any direct input to your ideas, although I would be happy with new gold side content and filling out the story/characters there.
  13. I suspected that may be the case, but thought there was a slim chance it could work. Ah well.
  14. No need, we've worked out it's because his Praetorian alt never left Praetoria. (edit: plus I can't access the test server, the game client cashes when loading a zone logging in) @Darmian Out of curiosity have you tried getting the arc through an Ouro crystal in the SG base?
  15. To me that's like saying someone that goes to work abroad automatically becomes a native of that country. Praetorian alts are still Praetorian wherever they go, as far as I'm concerned at least. If you have fun keeping yours there that's all that matters I guess.
  16. Wait, you didn't leave at level 20? So it's not so much that Praetorians in general can't, it's just your character that never left?
  17. Seriously? Is that by design or a bug as that just seems rather silly. Why wouldn't they be able to go back to help their homeworld?
  18. Number 6's arc in the RWZ is all about the DE trying to overrun Praetoria.
  19. Do you still have the game files on your old pc? If so it might be worth trying to copy them into the folder you are installing to on the new pc and see if the installer picks them up, rather than trying to redownload them? I think that's what I did and it worked ok, it just downloaded the ones that needed updated, but it was a while ago, so I'm not absolutely certain I am remembering correctly. Worth a go if no one else has any more definite fixes at least.
  20. Do you mean they are at 44.75% using 2 of the def IOs, and you are now planning on taking them out (reducing the def to 34.75%), or were they at that without them, and you were thinking about adding them on top, but have now chosen not to as they are already close enough to the softcap? If the former I'm not sure it's a great idea as 10.25% off the softcap doesn't sound much, but it makes a huge difference in survivability compared to 0.25% off it. Procs aren't adding to their damage if they are dead after all. You could potentially make up the difference with power boosting your shields though, if you are high enough level and were planning on taking the scorpion shield for your MMs own defence anyway, but then you lose out on things like bonfire. Just something to bear in mind.
  21. Spines/fire is far from a one trick pony, I ran mine through the Maria Jenking AVs and DA at max with no major problems. But I actually prefer my claws/rad tank or brute (honourable mention to claws/fire but you don't like /fire so I won't go into that). Admittedly it doesn't have the damage auras, which makes it a bit more hands on, but spin and shockwave, plus the procced out radiation therapy (if you want to go down that route), ground zero and even eviscerate too if you want, gives it a lot of AoE options. It's a lot of fun, for me at least. I won't give you any build advice as mine was very experimental (I deliberately didn't pick up any def, just what came from sets I was planning to use for other bonuses anyway, for example) but considering how well it works for me in practice I think you'd be hard pushed to make a build that doesn't perform well.
  22. I'm stuggling to see how pvp can be considered the most impotant part of the game, when a significant number of players appear to have zero interest in it. Do you think the devs should pour an untold amount of their limited time into fixing pvp when there is no real evidence it will actually encourage more players to take part? For the record I am not against it getting fixed, I just don't see it as being the best area currently to be spending limited dev time.
  23. I suspect it's what the other poster was alluding to as to why it says it happens when you are accelerated, as opposed to when you have used your own powers, as you can be accelerated by other people as well.
  24. They both do knockback as far as I can remember. If you right click on a power and look in the detailed info section scroll down to where it gives the "magnitude knock" and take a note of the number, if it is less than 1 it is knockdown, greater than 1 is knockback. As for the green rings, I thought was just for -regen or -healing, but I'm not absolutely certain of that. But the debuffs are definitely happening. Try it on a grey conning mob that isn't low enough level the attack will kill them outright and the slow effect will be obvious. You could also buy the power analyzer from the P2W vendor and use it on a mob to see the exact value of the debuff being applied if you wanted.
  25. You are not alone there, happens to me too. It would be nice to know if there is a fix, or workaround, for the issue. It's clearly not an isolated issue as there are a couple of other threads talking about it.
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