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kelika2

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Everything posted by kelika2

  1. why would you use the lfg tool if you had a premade?
  2. Not much progress lost. and the more common situation would be is if someone logged off for whatever reason. then you lost like 15 or so minutes of time? still got the exp leading up to the super rare blip. I dont want to say homecoming has a small playerbase, but that is an extreme amount of variables for match making for the current population also if you were level 22, you would get auto sk'ed up to 25. does not matter who the leader is
  3. Skip to the TL:DR if you want, but I am starting this suggestion with a story. Maybe an hour~ ago I started a DinB with a level 19. At first I thought the entire group would be level 19 and the default level 20 of the trial's enemies would be a nice +1 exp bonus. Folks would keep their level 24 power and it would be all smiles. But no. I was level 20 sidekicked up beyond my level as the leader and starter of the "trial", and leader after the "trial" started. Now, TL:DR but somehow more R, I suggest that the devs apply this to ALL Task/Strike Force content to the LFG Tool with some additives: Never enable "Lock Content to Group", sounds OP for that one dude who came in seconds before the final blow in the final mission came to be, but this is rare and uncommon. Keep the max/min level of the task/strike force to its original. ex: Silver Mantis Strike Force at level 25. folks higher are level 25, and an example level 21s who join at bumped to level 25. leaders notoriety has ZERO EFFECT on the task forces/trials levels from the LFG Tool. NEW MECHANIC IF POSSIBLE: People who log out or disconnect for any reason are auto removed, please keep in mind this is how the old exemplar system worked for exemplarees. While this sounds harsh, most task force content in this game is short or common ++++++++++++++++++++++ WHY LIKE THIS?! Because of the set levels of the LFG Tool this can allow traditionalists to form their own groups by hand to set the enemies level to their own liking. So a player-made group can still form their own +4 ITFs, BUT, people using the LFG tool, say a buncha mid 40s, can do a level 50 ITF. Or If you have weather/family/etc you can log out for WHATEVER reason. Extreme Request: This can also apply to Ouro missions. WHY?! Old task forces also applying the WST Bonus. Or someone left during the Freakolympics. --- Afterthought: The LFG can teleport/rip you from your solo instance if it pops
  4. We both should know that any suggestion would go through the devs testing and such. while 3 bars is what i suggest they would do their own thing. Now, please keep in mind I am looking for more carrots on a stick to get people to do things. 3 bars of patrol is by far not set in stone by any means. and from personal experience, i am loving the whole Patrol Exp granted from Exploration badges at all levels.
  5. In my opinion this is not a bad thing. All of my melee alts generally use 38/41+ as mule powers and using all enhancement slots for more defense set bonuses. This also translates to my Sentinels because of the Armor secondary nature of things. I take boxing/kick in the 20s, tough at 32, weave at 35 and use anything after that are just mules. Having the ack-clin-en-aries/epic pools suck and skippable is a good thing from a min/max point of view
  6. Start suggesting buffs to human form instead
  7. City of Heroes isnt a "dps" game, there are so few things in this game that have a dps check requirement and even then, due to how.. "industrialized" the server/project has become with the easy access of incarnate things it makes personal dps even more moot. Even in warcraft there were people who just sat around all day whacking a target dummy as well as their own genitals because of how high dps they can get through a very specific way of doing it generally do not perform as well in practice because of factoring in of being out of range, or phase change, or invul period or even the targets armor and resistances. here we blow up billions of minions a day and move of all we keep moving around most of the time. this is why i disregard pylon or theorycrafters most of the time because those are just.. not the core of city of heroes
  8. and if this was city of target dummies/plain jane dps checks with enrage timers i would be scared and worried to. but this games play goes by super fast, bosses and elites die quick and avs get lore petted on and what raids we have generally come with an alternating/planned cycle of dropping lore pets
  9. In.. target dummy theory this is amazing and mind blowing. but in practice when you barely have enough time to hit a boss 3 times with single target attacks most of the time this does not change much We have this thread at least once a month because nova form just hits harder, plain as that without math or deep mechanics. people want that extra power without giving up their outfit people dont suggest other alternate looks for forms people dont suggest buffing human damage people just fucking suggest a nochange option every fucking month actually now that i think about it retooling human damage and target caps might be a healthy alternative. no one is raving about sentinels but people play them now. having armor and ranged attacks didnt end the world or cause the world to be taken over by sentinel supergroups. but then again we do have regular threads about people wanting sentinel aoes to target 10(cone)/16(taoe/nuke) targets so buffing khelds now would only lead to people complaining about that later so screw it screw all of it
  10. I would settle for Cold Doms frosty alts
  11. because cosmetics are a cover they want POWER and cosmetics mostly the power because if that is not true why not just stay human or roll a sentinel if they want ranged+armors? In 20 or so years this the first time I am hearing of this. and i dont know what to do with it because nova blast and nova eye endlessly cycled with enough recharge is more damage than watching a human kheld animate incan strike
  12. that sounds nice but there will be monthly threads for people who want to get rid of the exoskeleton or the tail
  13. It is. It really is. Scroll down to Damage Scale by AT https://homecoming.wiki/wiki/Damage I know Nova/Kheld the AT are the same character, but they have vastly different damage mods/scales/base/whatever And because of this uniqueness a lot of people think dark nova scatter(cone) and human form scatter(cone) are the same thing, but they are not
  14. Its 29. they go away at 30. I had this idea to play a character only once a week or so for WSTs so i can keep START Boosters + Shivian bonuses and was very upset when I leveled up to 30 and they went away So you wouldnt run it twice/join just because/helping someone elses group and get a little something?
  15. While DFB does not need much help I was thinking of other rewards for other trials and triallike things Drowning in Blood, SSB, etc 5-25 merits with 18hr lockout. no diminishing returns 3~ bars of patrol exp instantly granted with 18hr lockout. no diminishing returns. or maybe do that variance thing based on level like with what you did with exploration badges.
  16. or you can reroll to trick arrow and stack the tohit from smoke and flash arrow
  17. Go Kin/fire stalker or kin/bio stalker if you cant wait for the revamp. my guess is the low damage from the set comes from the idea on how siphon power worked. to not only balance itself out but be unique. but in practice its just terrible because of how mobile this game is and how fast things die and the short duration on the siphon stacks. --- ugh and then chance to not build stacks on a hit, and no stacks at all on a miss, and a single stack after using an aoe
  18. Tech blade staffs or other energy beam related oh wait serpents reach uses one of the stick ends for the animation doesnt it
  19. its ok but im going to warn you that the auras do not proc offensive stance
  20. energy melee/bio with two builds for ranged/e/ne def and melee/s/l def if you just want godlike power
  21. To double dip into the additional bleed effect thing: Shred also having an additional lethal dot can simulate Shredding harder/faster at 5 stacks
  22. I just want to be able to use Jet Stream without knockback or repel and storm cell blocks it. i dunno whats going on
  23. I say go KM/fire Kinetics can build heat and you can use Burn to expel the heat. KM/fire is just my goto for whenever I just wanna kill things as a Stalker Energy Melee is ok but I still dont like the new Cone attack even tho the rest of the set lays waste to single targets
  24. I wanted to touch this character up like moving the end/rech out of Maneuvers and replace it with Red Fortune: Def and move that 6th slot over to train ninjas and that extra slot in Assault also to train ninjas. but i dont have it in me to move a few slots nindarkmm.txt
  25. your tail (or someone elses) tail wrapped around your waist
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