
kelika2
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Everything posted by kelika2
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See how much of a bee you can make your character look like and call yourself Honey Wagon or some variant of that and go a little nuts with water/dark corr
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Is it possible to fix escort missions?
kelika2 replied to FreakazoidRobot's topic in Suggestions & Feedback
Villains can get Forced Hand -
About combination of Demon Summoning/Pain Domination
kelika2 replied to SoulGuardian55's topic in Mastermind
I personally do not have the experience of demon/dark. I will eventually. But I do have a necro/dark that is quite survivable due to massive -tohit that i like However That requires heavy use of the Teleportation pool. --- Teleport Target on your -tohit slotted Dark Servant is massive -tohit all around. its aura mostly, everything else it does is just gravy. Team teleport is nice, but cant always use because some players hate it. Teleporting all your melee based characters around is VERY handy -
energy/dark ma/dark
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Is it possible to fix escort missions?
kelika2 replied to FreakazoidRobot's topic in Suggestions & Feedback
Ever thought about blanket-buffing all escort targets with a massive +perception buff? Call said buff "Held Hand" i know that sounds insulting but sometimes i want to straddle an NPC in a sexual position looking them in the eye as they choke to death because they are having trouble hurdling a hand rail. -
Kheldian Build Recipes: Let's HEAT up the Dinner!
kelika2 replied to GM Crumpet's topic in Peacebringer & Warshade
lets give it a shot pb.txt -
Venom and Frag from Wolf > Volley and Blast from Bane Skip pets Play like a Stalker. Slot for defense The only leadership required is Defense. I took assault in my 30s, didnt even touch Tactics Combat Training: Offensive is also not a low level requirement Mace Beam sucks, Poisonous Ray is ok Didnt take Fighting Pool until my 40s Infiltration is a stand alone travel power due to how tight power-wise this was until the 30s
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Kheldian Build Recipes: Let's HEAT up the Dinner!
kelika2 replied to GM Crumpet's topic in Peacebringer & Warshade
shade is mostly the same as the pb. took flight just to "keep things even", rest are procs and mules -
Kheldian Build Recipes: Let's HEAT up the Dinner!
kelika2 replied to GM Crumpet's topic in Peacebringer & Warshade
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Kheldian Build Recipes: Let's HEAT up the Dinner!
kelika2 replied to GM Crumpet's topic in Peacebringer & Warshade
im still too lazy to fill out mids so here. 90% nova, 10% human pb thats a dmg/range hami(skipped dmg/end), pool powers are all mules, no fighting, and thats chance for buildup in nova and thats kb2kd in detonation. i know its a little overkill but hey, oh well, and two 50+5 rech and 1 50+5 resist/rech in lightform oh and incandescence has 2 resist procs I dont normally go all out on characters but this one is my go to character whenever I want to blow shit up at all levels when bored. if there is a posi i will do it, if someone is speeding CoT trial i just mindlessly kill or if theres an itf and i have 10 bars of patrol why not i mean dam, nova form at level 1 and epics and procs scale down to level 1. -
Another flying character bit the dust when it came to minmaxing. I think out of a hundred characters only 3 fliers are left.
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About combination of Demon Summoning/Pain Domination
kelika2 replied to SoulGuardian55's topic in Mastermind
I dislike the idea of pain dom's world of pain being available at level 24. for me it cuts off low level play and really hurts stacking of primary and secondary synergy. "defenseless" pets and melee always ends up being a bad idea. You gatta ramp up their defenses or stack the shit out of resists to not have them die all the time. demons are great and resist based secondaries are great demon/thermal was good to play demon/sonic was slightly annoying sometimes, having melee pets was a nice plus and the pbaoe based garg was great for the -resist toggle and demon/ff kinda required level 50+slots/enhancements to feel good If you are dead set on pain dom just be prepared for lots of dead pets. the "hurr derr whips and pain im so cool" effect will be put aside by rage induced total pet deaths all the time -
actually lets pool the pool powers. one big selection and you can have your old fashioned tiers coupled with new ideas. like if i have combat jumping and super jump thats enough to select Weave as a standalone
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mystic flight and afterburner
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only people who are bad at math hate shards
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I would love it if the pre-power restrictions went away as a whole. Id love the poison vial patch on some alts but a travel power i dont like + another kinda useless ability to get to it makes it not viable. Fighting pool is the same, sure I have that one brute that uses and slots boxing but still. Tough and Weave would be great to have other examples are teleporting, aid self, etc.
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Tilde. That little button next to the Tab and 1 keys. ` or ~ /bind ` powexecname "Vulnerability" I started doing that in like 2020 and its just reflex at that point. send an ingame email to yourself for other macros and binds to never forget
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Lets say I have Offensive Adaptation on and I use Flamethrower. is toxic damage added per tick or just upfront? really torn between rifle/bio or rifle/fire
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Dark Melee SEEMS to be the most damaging, but...
kelika2 replied to Story Archer's topic in Scrapper
mids is more like a guide on where to put slots and stuff dont make a 5 hour youtube video on city of heroes tiers based on mids please -
Embalmed Vahzilok rarely exploding x2-3 weeks
kelika2 replied to Fiery Redeemer 2's topic in Bug Reports
Even something non-damaging like chilling embrace stops them -
Not /energy but i only enjoyed dark/mental blaster for dot stacking and access to a third cone and second pbaoe attack.