kelika2
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Everything posted by kelika2
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I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
The pessimist in me said it was a "YOU DANG KIDS" post The optimist in me said that the dev team has merit prices on their radar to lower them even more or give us the option to half merit cost but add inf cost -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
If I said. if I said. -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
Because if I gave you a 90% number you would still not believe it and use more buzzwords until I stop replying. Do you wanna drag this out or wanna SKIP a few steps? -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
This is horrifying. But, speeding Yin for 20% of a special enhancement or 40% of a recipe when you need 64 enhancements (i think) is still just as bad, not counting WST bonus --- I do like however there is an INF component in the older form -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
Maybe you are on another server, maybe you dont play as much as I do. an extreme amount of people want to skip the game -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
So instead of having vendors take INF for items to help with the economy, you thought it was HELPING the inf issue back then by making another currency? The INF was still there going into other things or sitting around. Merits made it worse by existing when vendors should have been taking INF -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
Because there is no reason to kill through or anything else. Which is why the thread. I want to be able to play market crash without 7 other people going off to do their own things. I want to get into the last mission of yin and not see an ATT popup after loading. I want to actually play the game without forcing or kicking people. If you still fail to understand after the editing then i dont know what to tell you. if people want to skip everything what are they getting merits for? to skip other things? -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
That is incorrect, if the current vendors took INF that inf would just go away out of the economy. Sure I remember the days of a level 10 res/+def all going for 2b+ on freedom. but that was a long time ago. even after adding merit vendors the prices went down, but the inf remained. -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
You contradicted yourself. -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
Every MMO has flippers and resellers. Its happening RIGHT NOW for hamis and other stuff we cant get with merits, cant be helped. But this is also counter acted by the seeding of salvage most of the time, which the vendors will replicate. Again, every MMO does this. From Everquest to whatever amazon just did. End game players earn more. Dividing currencies divides the game. I think you have forgotten how fast it is level up. even if you ran reward merit only content you would be 50 before getting 1200 merits (two ato sets). I might even stretch the fact that if someone did a debt only challenge run what I said would still be true -
I think it is time to get rid of Reward Merits and PAPs
kelika2 replied to kelika2's topic in Suggestions & Feedback
when 99% of the players want to skip the game its time to take a step back and question what we are really doing Strikeout because it missed the point hard -
And start using INF for everything. Those two items are driving a wedge in the player base. No one wants to plow through task forces anymore because there is no reason to, and there is no penalty for just grabbing the carrot on the stick and switching alts to do it again. No one wants to leave AE because it is the best form of getting exp. So, just like with seeding the market, there is an artificial cap on the price of some things. Rework how Merit Vendors work and allow players to buy recipes and enhancements for INF. Same thing with the costumes. Now, incase you didnt slam down your pringles can of redbull and start heaving at this point I suggest the following changes: Lower AE INF gain down to 10-25% of regular Increase INF gain in the following: Task forces, lots of variants here. ITF might be the king of INF farming, might not, who knows this wont get past the idea stage Story arcs, even the old devs complained about wanting players to do story arcs Minor boost to Paper/Radio and big boost to Mayhem and Safeguard missions, actually now that i typed this one out people will speed papers/radios to get to mayhems/safeguards shipraids, itrials, the list can go on but i got bored typing
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For the pet powers themselves, it reduces the end they spend on attacks I am not noticing any end reduction in the upgrades for pet spending
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Yet another travel power pool suggestion - with a twist!
kelika2 replied to biostem's topic in Suggestions & Feedback
Lemme put my speed reading course (singular) into practice. So, if one takes Leaping>Combat Jumping, it will also have a Super Jump and Double Jump for free? But I still have to select Jump Attack/Spring Attack at a later time? I can get behind something like this because builds are just so damn tight now -
Ever since the patch I am seriously considering using one of the end reduction alphas due to how much pets spend on end now
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Does it HAVE to be a Defender? With the recent patch on power level selection you can get the good empath stuff at a lower level as a corr and still have solid damage. Rock/Emp Water/Emp The motherearth puns are there but the rest is on you now
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that analogy does not work because of Phantasm existing
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you have a whole secondary dedicated to damage
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I would love a mash up of powers options
kelika2 replied to plainguy's topic in Suggestions & Feedback
i would just take all the god damn rains and every fucking aoe snare power rain of fire ice storm dark pit freezing rain whirlpool glue arrow (blaster) caltrops blizzard oil slick -
im not doing the math but 3 years
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Id love it if Cross and Spinning got larger/wider if they were finishers
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Yin TF and the page 5 power level changes
kelika2 replied to KaizenSoze's topic in General Discussion
as long as they did that in another game mode or something like old galaxy city constantly spawning enemies that we can just log on a level1 fully enhanced and gtg cant leave galaxy tho -
Yin TF and the page 5 power level changes
kelika2 replied to KaizenSoze's topic in General Discussion
Went through that on my fire/trick arrow corr There was a grav dom who popped the computers while the ambush was coming. wormholed AV group onto the ambush group in that little choke point where my glue, oil, disruption and damn that was fun -
I think Kismet needs to be in an active power, cant use it like LOTG7.5. its been awhile since i used it but i think its only active when PFF is active
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Equip - end redux. Serum - 3 rech Tactical - end redux burst/slug 5/6 any ranged damage set. while i use Decimation they are in really high demand right now m30 i use 5/6 bombardment and KB2KD Repulsion Field i dont even take Repulsion Bolt I also skipped because even tho -15% resist sounds nice, its single target and the knockback is bleh Force Bomb I also skipped, 30 sec recharge + knockback scatter effect was too much slotting for me Damping Bubble was almost a skippable for me, maybe its because im not smart, maybe its because its worded weird, maybe because in the info screen it has 1.00x accuracy and something or another. so i slapped a LOTG7.5% in it and only use it whenever something high defense comes along in a future respec i may slap some defense in Tactical Upgrade