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kelika2

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Everything posted by kelika2

  1. willpower but color everything greenish
  2. claw/regen/concealment and rogue alignment
  3. Expedient Reinforcement: acc/dmg acc/dmg/rech dmg/end end/dmg/rech acc/mez hami sudden acceleration: kb to kd
  4. StJ is better. access to aoe early on and a solid single attack chain. Its not super high movie martial artsy but after a few screenshaking crunching punches you will forget about it
  5. I remember years ago the old devs totally ruined street sweeping and used some excuse "hey we worked hard on hero story arcs, do them because we are taking away X% non-instanced map exp" or somesuch. I do not know any numbers but damn Saved civilians giving a single even leveled boss kills worth of exp/inf and a high chance of an insp Increased spawn count for each party member. no, your notoriety does not effect it Hazard zone even more increased exp Why tho? Because after 3 or so years I need an alternative to the task force super highway, council radios and firefarms. And for those reasons, there is no reason to punish street sweepers. But,- While The Worst Case Scenario of ye elden everquestian kill stealing may or may not cross your mind, it might not even be a thing after the possible-new-ness wears off
  6. I slotted my SR/MA tanker for dmg bonuses but accidentally 60% s/l and 20% everything else without the ATO proc
  7. titan weapon bone club
  8. Animal print bikini tops and bottoms Animal print skirts ------ optional animal print/stringed teeth wristbands with and without leather gloves animal print shin guards/stringed teeth with and without leather boots fang and bone general deco, shoulders, detail1+2, etc fang and bone armor, weapons and shields ------- super optional cimerora tier pre-history story arc/zone and the origins of the freedom phalanx and the well The Well is not sentient, but it traps whoever bonds with it inside it timelooping same characters, slightly different story but in different settings/eras Fighting The Well and breaking free of it sets the stage for city of titans which may or may not be the real world but i mostly want the primal bikini clothing
  9. I am a solid 70 or 80 alts into HC and not one of them ever taken the presence pool. But if you are mostly a soloist you can do whatever you want but between fighting, speed, travel, epic and planning out set bonuses ahead of time there is very little if any room for gimmicks even then, when something is feared it can still attack back now and again and placate goes away over the smallest of things like a damage aura or another dot out like caltrops
  10. Because this idea is still not even in mids yet. im getting real bored just thinking of anything at this point im also throwing around the idea of a psi/psi dom and slotting dominate and mezmerize for damage to stay 99% ranged
  11. Between permadom and the fact not a lot of things in this game lasts to full duration anyways I been thinking of a fire/fire dom with fire cages, flashfire, char and ring of fire slotted for damage, maybe even bonfire.
  12. Yeah so many of them do. I think kin/bio and stj/shield are my most played stalkers because of that. But AS might end up looking like someone swinging a golf club
  13. Id rather give up Pendulum for AS. And slap Cleave at level 32 The lack of simple easy to use PBAoEs are a big reason I skip many stalker sets and giving up Whirling Axe is an automatic skip
  14. You are not wrong. I dont like it either but thats why I have a firefarming account. As long as you plan out your build with exemplaring in mind its not bad.
  15. As for the level 47 thing, every AT blooms at max level with all their slots and masterminds just shine a little harder at 50 vs one just leveling. And as for set bonuses, I just dont go for them because they do not effect pets. And even if they did 3 IO sets (most of the time) will not be anywhere as good as jamming in 3-6 globals into 3 pets. Take a few of my corrs for example, some just do not have any Defense slottable abilities other than [Weave] on a few of them. Now do I want a 5/6 or 6/6 Red Fortune set? Or should I slap in 2 Cytos, a LOTG7.5/def, a shield wall and reactive defenses proc? thats 3 goodies jammed into 5 slots on top of [weave]s defense, way better than Red Fortune can do
  16. Speed TFs Excessive caltrops/rains Slow pet movement Hamis. Most of my pets follow this general slotting formula, each set is different in some way, however acc/dmg hami acc/dmg hami acc/dmg/end IO/ATO 3 procs/globals, generally whatever is needed Going through how I slot each primaries pets is going to take way too long. even then for recharge intensive pets I go 4/6 ATO1 and focus on acc/dmg/rech, and 2/6 ATO2 to fill out the rest to really max out recharge on said powers while still raking in two 10% rech bonuses
  17. I can only recall the /dev blaster web nade getting toxic damage added to it to get more inline with other blaster secondary t1s. But damn, even a single target version added to Mercs would help them out. extreme dream version is an area wide toxic grenade for mercs
  18. Area Wide Web grenade Web Cocoon Merc Spec Ops Web Grenade Mace Mastery I may have missed one or two variants but these would help each one of these a little bit but mercs tremendously. Area Wide Web Nade for Wolf Soldiers would keep them competitive to their Crab counterparts. While all 3 Soldier specs still have access to it, redraw will be an issue for crabs and banes Web Cocoon for Bane Spiders would help then a little bit. a single hold is just not that appealing to a mostly melee spec Mercs single target damage is crap, but giving them toxic/fire damage on their web grenades will help, and even upgrading said power to an AoE with damage would also help the set Im not going through every AT that has access to Mace Mastery's area web nade, but cant hurt anything to add a minor/moderate DoT.
  19. Its not really mass. the current ingame version only hits 5 targets. Also unsure of its mag or if it stacks with itself since I personally never took said power. but I do like the idea of it possibly doing damage.
  20. I am sure you can read this thread for others who wanted to contribute.. versus what you are doing and have done in the past. Maybe your idea on what this forum is about is off. You do not have to reply to everything, you do not have to give only negative feedback. You can just... not.
  21. eh? I asked if you and others were because it would explain a lot. The taking the suggestions part of this forum way too seriously. You act as if you have a say in whether or not it even goes to the test server. it comes off very abrasive and antagonizing.
  22. im not going through your 3k posts to prove a point to a thread thats going to probably get locked soon because this isnt the first time we been through this lets just get ready to assault another innocent post later and repeat the process again inb4 you ask another question you already know the answer to as a front of power
  23. And pretending to be one while disguising it as conversation is insulting because it sounds like you were not aware of it until now most sets have a 1.5% s/l resist bonus which is super easy to max out. 2.25% is relatively underused fire and cold damage is.. pretty uncommon, meanwhile most healing set bonuses have this. energy resistances is what I really wanted from a new healing set, anything from various willpower alts to corrs. from posi to itf.. energy damage is there. And it took a few alts that accidentally stacked enough +dmg for me to notice it to want more. And the 6th set bonus being also an uncommon recharge bonus is there, but 6 slotting a power just for this will be tight enough for the player to make a choice. or not, if its a unique proc. Kensai mentioned a -regen resist maybe a flat 5% max hp maybe a 5% max end cant think of much else without stepping on other procs, but that didnt stop Impervious Skin from getting a Regen added to it
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