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Matsiyan

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Everything posted by Matsiyan

  1. Marsbase is so huge and so full of gorgeous ideas. I want to make guestbook comments, but I don’t even know where to start.
  2. I was able to start touring yesterday. The macros did help! I look forward to more visits in the coming days. I left some comments in the Base Directory guestbook. I really enjoyed seeing things new to me. https://docs.google.com/spreadsheets/d/14DqavAx6ov60d92rhvwy2sNEW_909MCHp421GM4q-Yk/edit
  3. Terran Stellar Navy TSN-159 Everlasting *Disclaimer very modest Work-In-Progress! Still need to flesh out offices, barracks and supply and a last bit of medical, probably a therapist office.
  4. Most base builders don’t do it for the inf. They will do it because it is an interesting project. Would they appreciate a huge chunk of influence after it is built? Probably! Are they going to dicker about it upfront? Probably not.
  5. Unfortunately the Base editor is a beast unto itself written in a very different way to the rest of the game. It would need a whole new editor to be able to import or work from existing mission maps. Totally understand about where the desire to invest time differs from person to person.
  6. Huge thanks, ATC. The example you provided let me set up spreadsheet formulae to create the right data to paste. The process now is - select the shard - cut and paste to a google doc (easiest way to drop the unwanted quotation marks) - edit the wiki page and replace the existing table with the doc contents Also thanks for the improvement over the original wiki tables to include sorting on demand.
  7. I was able to make good progress on replicating the example you gave me.
  8. Hi Spectre, The new Directory is actually two spreadsheets. The master can only be updated by a small team of editors, who respond to requests submitted via Google forms. The second sheet is a selective mirror of that, published as readonly.
  9. I wouldn’t call it a script but that’s how we did the recent check. I cut and pasted the wiki tables into a spreadsheet and threw formulas in to highlight differences and missing rows either way. That’s what EB used to reconcile the two. The consistency between the shard lists on the wiki was a big help. A scripted extract and diff would be smoother.
  10. Many thanks, ATC! I’m not sure how soon I can test that out, but it should be possible to generate the whole thing as a single sheet in google to make a single copy/paste. I came from Excel too. They are remarkably similar.
  11. Hi, I’ve been helping with the mechanics of the spreadsheeting. We already automate the export from the master to the viewing copy. I would gladly set up an export format to facilitate updating the wiki either simplifying a manual cut/paste or scripting something.
  12. Thank you, Jimmy! I came here to mention what a pleasant surprise it was to find SG Base items included in the release. My heart sank a bit at first glance when I thought there weren’t any! Thanks for the invitation to include pictures. I love the suggestion of an expandable list of content headings or a TOC post that links to detail sections. I play the game a lot for immersion in the theme and the bases are such a delight to aid the belief in the character. I have seen the base building facilities in some other games and they pale into insignificance against the tools that Homecoming provided when they added the extra controls to the base editor. The works of art that have been created (despite the limitations of the underlying editor) are so amazing that they create a serious thirst for additional capabilities. Such artistry deserves support. Thank you a million times over. Keep up the amazing work!
  13. 1 Praetorian Office 2 Praetorian Tech 3 Rikti 4 Arachnos
  14. Just a thank you for sharing the experience.
  15. Earlier there was a lot of discussion about PVP. I don't enjoy PVP but I agree that there is no reason to make it any worse for the small PVP community. But I was intrigued by the idea of using the PVP zones for PVE. Would it be possible to create "Echo:" zones with/without the PVP flag so that PVP could continue in one and PVE could be used/built up in the other?
  16. It would be great to still have the ability to macro the TP-to-base power with a base code rather than having to type in the base code every time, even with interupt time and cooldown. It is a real boon to socializing with other bases.
  17. Can we get these doors please? Night Ward Lamplight Junction -182.2 32.6 -3347.0
  18. "Reintegrated" - someone pointed out we have returned from the ether, like Scotty after being trapped in the transporter buffer for so long. "Homecoming" is a peculiarly American thing and the rest of the world looks on wondering what you are talking about.
  19. Is there any hope that the base entry portal could have a variety of effects? It would be great to replace it with any of the teleportals or in fact any FX (especially ones without sound!)
  20. I am guessing that is not possible, but the ability to email the base owner would be great! Could the base owner's @global be made visible?
  21. I have a beam rifle/mental manip I'd like to join the fun next time on Everlasting.
  22. We finally tried a prototype of this. Selected a tech map as part of a captured allied base, created custom aliens of various types (workers, marines, sergeants, officers, priests) and had them holding the station crew captive while planting scuttling charges. We went in and disarmed the bombs and rescued the crew. Also put in an allied alien who we rescued to come along with us. We didn't get the balance quite right but it was a fun exercise.
  23. I'm nearing my first level 50 character. It is built from an RP concept of a space navy officer with mental powers from interactions with alien tech. But now I'm wondering how to optimize the build. I have hardly any idea how to select suitable enhancement sets or refine the selection of powers in a respec. I feel he has too many attacks and not enough team support and defense (I know - squishy - and I live with it 🙂 ) Can anyone give me pointers how to plan such a build or even provide an example for Pines? Cheers!
  24. The Terran Stellar Navy is at TSN-159 on Everlasting. The TSN is a light RP group who also play the Artemis Spaceship Bridge Simulator. Our Promethean Command deep space base is still under construction, but has some pieces we are happy with.
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