I find instead that everything else sucks compared to task forces. My usual method of levelling a character blueside is fairly simple. I run one or two DfB trials on a new character, enough to put them in range of Positron 1 and 2. Then, with double XP or 1 1/2 XP I run the Freedom Phalanx TFs in series, together with a couple Moonfires, repeating as needed when a character falls a bit shy of the mark. Then it's off to Cimerora to repeat ITFs and then Lady Grays. I ding 50 with a stockpile of usually more than 400 merits that can be used for ATOs and the most important set recipes for my planned builds. And since the main thing my max level characters do is run the TFs for merits, including exemping task forces, I have all the recipes I need.
AE figures into the plan as a once in a while thing. I play for tickets. Those recipes need salvage.
By this artifice I don't have to worry about what the markets might be doing. I get to buy everything now without having to play for inf. This is the plan I followed on old live. I realize that inf on Homecoming is a bit more valuable than it was on old live, but that just means that I need less of it. Where the inf mostly goes is to my crafters, who keep the base stocked with level 15-35 generic IOs. Once the recipes are memorized that's not a major drain. I will also use the market to buy white salvage in bulk that gets converted into the big five lowbie IOs - accuracy, recharge, end-redux, end-mod, damage. That again doesn't require playing for inf.