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Everything posted by Razor Cure
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If there is a way to do this...sorry! If not..a way to have recipe and salvage drops show up in a chat tab, but NOT all the xp/inf scroll. I like my main tab to just show IMs, BC chat, and rewards. The trouble is, the rewards show the xp/inf, which fulls up the screen fast when rolling along. and its easy to get a RECIPE FOUND popup on your screen, but the text is instanly lost in 50 lines of reward scrolling. If you don't actually know all the recipes you have in your inv (easy to do, with alts), it can be a pain to work out exactly what recipe dropped1
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Every week (ish) I do the first SI Arc on alt my toons, for a quick 20 merits. Just about all of these toons have and do none of the others, apart from the 2nd, when I am around lvl 20ish. Today was the replay day, on one scrapper, so I logged him on, did the 1st arc (in SSA1) and got my 20 merits. Then a friend asked me to run the first arc, in SSA2 with her. SO i did. That toon has NEVER done the ssa2, pt 1 before (99% sure, and even if I had..it was over 7 days since he was logged in). SO we did the arc and..I get the 'you cannot do this more than once every 7 days' red text. How does that work? Every other sig arc part, you can do once a week. I know from doing all 7 part of SSA1 on a few toons. Every part gave the full reward. And yet doing 1.1 then 2.1 somehow lock you out of a reward? Has it always been like that and I just have not actually done it before?
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And pre 38, in particular pre 20, ALL it is is button mashing, mixed with waiting for powers to recharge, and not using powers so you don't run out of end. I like small teams, I like large ones, but playing exclusively with powers not fully slotted? I'll be right.
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Splitting the Fighting Pool into Off and Def Pools.
Razor Cure replied to Cooltastic's topic in Suggestions & Feedback
Honestly curious Crysta. HOW can we get any possible additions to the game..that aren't power creep in some way? New mechanics, new combos, new IOs, new pools..It will all be better than what came before in some way? Like power sets with Absorb mechanics. None of the old stuff have that. Are these new sets 100% balanced, even with the new stuff? Are they somehow muted, in some ways, to counterbalance the creep? If the response to any proposed change is just ' cant have power creep,' (and really, it goes both ways, a nerf, or balance adjustment downwards, would still be power creep, just in reverse) why even bother? -
Splitting the Fighting Pool into Off and Def Pools.
Razor Cure replied to Cooltastic's topic in Suggestions & Feedback
Ahh. Like Fly and TP combined in Sorcery? Also, it totally isnt nothing, since I would be using the same number of power picks and slots on Tough/Weave as I was anyway. Only Id have an extra pick to get something I'd use, instead of something I NEVER have on my power trays. I am asking not too have to take a shit power to get some good ones. If it was less shit, I'd be happy with that. Oh yes, wanna regress yourself back to Power Poll Fitness then? That would give you even more meaningful choices. And yet..it KEEPS happening. Let's agree to disagree. -
Splitting the Fighting Pool into Off and Def Pools.
Razor Cure replied to Cooltastic's topic in Suggestions & Feedback
IOs, new power sets (bio, rad, titan, time) and Incarnates all say a big, fat Hi. Should we ditch all of the above, cause they were so much more awesome that what came before? How about the power creep in things like an aoe placate and -res, fly and tp combined, mez prot for anyone? Letting people NOT take a melee attack than wont be used in like 90% of cases (usually giving those builds ONE extra power, with no extra slots for said power) is gonna break then game? Most would be taking more leadership/stealth powers, as gamblers Mules, extra travel powers, or other powers for 'fun" (taking powers for fun, what a concept. then might did it the sorcery pool, or Will, cause it fits their concept more than a useless kick) or prim/sec powers than dont require slots (self rezzers, team rez, buffs). That one extra power. Game goes boom! -
Splitting the Fighting Pool into Off and Def Pools.
Razor Cure replied to Cooltastic's topic in Suggestions & Feedback
I quite like most of these ideas, even if just from a theme standpoint. I think the main issue with the fighting pool (like you present it above) is that i STILL would never ever take it. On non melee toons, why would I would boring, weak (ish) melee attacks? I'd want something ranged (fire blast epic) or strong (total focus epic)..which we already have access to. On my melees..i still wouldnt want any attack they werent actual in my primary, for theme, aesthetic and the 'principle' of the thing. Also, just about every melee set can get a decent attack chain going from within itself. I do like the guarded pool though. Maybse if the insulted/resistant ones were exclusive toggles, so you had the open of gaining a bit more def/res vs whatever you were fighting. Fighting cot? fire/cold res. Fighting freaks? Energy res. -
It is already very viable. Takes about 25 secs and can be done as many times as you want. Some of these ideas sound cool..but 'forcing' pvp on people? People who HATE people? They wouldn't bother and would just use the in place side switching.
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Again, try to understand. I did NOT read that final bit of the OP title. That totally is not the same as being ignorant of it. Clearly you have never ever misread anything in your life, or somehow interpreted it as what you think it is saying (which is exactly what I did..i jumped to thinking he was asking about click/toggle changes, not more auto cast). If only we were all that perfect. Also, me misreading is 100% not on you. But you could have just laughed or nodded at my explanation, and got on with it. Sounding like a jackass though..
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I'd prefer ditching damn Box and Kick. It is all well and good to talk about the prereqs..but some pools have WAY harshed ones than others. I mean..you can get a Travel now with zero 'junk' power needed. Leadership pool is a bit more limited, but since Manuv is a great LoTG mule, in a single slot, that is nothing like having to take a crappy melee attack that most people will NEVER use, even more so if the aren't a melee toon. Maybe just rename the pool itself, as Fighting is quite silly, if you arent actually using said attacks, and just want more Survivability.
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New Difficulty Mechanic: Advanced Enemies
Razor Cure replied to MetaVileTerror's topic in Suggestions & Feedback
Along similar lines..just Incarnate up some enemies. Maybe a few per mob or whatever. It HAS already been doing in DA and the 2nd Sig Arcs (with tsoo and trolls being good examples). These both look awesome (love those tsoo) and are significantly tougher to fight than the 'normal' mob types. It would also make sense Lore wise, with pandora's box. Incarnate class family (already kinda been done with teh beam rifle ones, much tougher), cot, carnies, councils, MALTA (also make sense, given they hooked up with battle maiden). -
Can we get merge Bosses for the other factions?
Razor Cure replied to Oubliette_Red's topic in Suggestions & Feedback
What about X about of Zeus Titans kills (same way as gremlins/scrapyarders) spawns the Kronus GM? Its silly to have it only in Crimsons arc (and RSF), cause who wants an arc of all malta? -
A Notes field on the character selection screen
Razor Cure replied to Hedgefund's topic in Suggestions & Feedback
God, YES. I already had another thread just about this. Make it so. -
I know it was just minus end. But I was hovering over the Bosses blue bar, and he STILL used an attack when at zero. Before his normal recovery kicked in.
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I have seen that maybe,,5 times. That's 5 times in how ever many years of play. It is not common. At all. Yeah ok. Cause when I play my kin, flat out drain a Boss to zero end, with Transference, THEN have him attack me (as in, as attack not brawl), apparently I didn't see that? And it is misinformation.
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Just that. Done it a few times my self, and forget to check teh time left before starting a tf..only for it to vanish mid final mission. Is there any reason 2XP cant be a toggle? Or an always on power you 'buy,' and just delete if you no longer want it. OR why can we not buy it mid task force?
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Tesla really should do more damage. Dark (on blasters) has Absyal Gaze that is one of your best attacks and a hold. A few other AoEs need animation tweaking too. Neurton Bomb is just SO slow, and shitty damage (compared to fire, teh best ranged aoe), o9n top of which the power info describes it a being a 'devastating bomb of energy.' As for teh end drain effect..its good, but baddies attack even with zero end, and the effects mean jack shit vs AVs, who have so much recover, and even if you DO drain them, they keep attacking. The effect just makes zero difference in a tough fight, whereas all other debuffs with at least produce SOME obvious aid.
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Personal Issue with AE and the slower slog of normal content.
Razor Cure replied to eldriyth's topic in General Discussion
This is amusing. Really, really amusing. I agree the OP is a bit selfish, but this? I'd love to hear some stats on the amount of AE story arcs (well written, fun arcs) being run, vs the number of farms. And making them a challenge? Yeah, clearing fire farms are SUCH a challenge. lol