Jump to content

Razor Cure

Members
  • Posts

    989
  • Joined

  • Last visited

Everything posted by Razor Cure

  1. I'd also love to see some badge status in the screen too. In particular, Task Force badges, or lack of. When something is the weekly, and you are scrambling to find a toon who needs it, in order to join that team just about to leave...well, it gets a bit painful!
  2. You do realise than nearly every support based debuff/buff can, and will, be mezzed off? That is nothing new. I know what the number are, and it is NOT a completely useless power at all. A one slot wonder (well maybe not that good). Could it be way better? Certainly, but so could every other power in teh game. An aoe +end power..well, there is nothing like that, aside from the Elec Control sleep (that sorta gives back end) and Transference.
  3. That is also a good idea. I don't like MM attacks myself, but if someone wants to, let them throw ATOs in there. The Pet procs are already global (applied to all your pets) so slotting them into an attack wouldnt be crazy.
  4. Good idea. It's unfair some sets cant fit them in extra powers.
  5. Only 250?! Only. I built my psi/ea stalker a few days ago. I spent..wait for it. 5 Mil. And most of that was crafting lvl 50 basic end/rech IOs. EVERYTHING else, bar a few Hami Goos, I got from recipes my other alts had, or got some other recipes for dirty cheap, and converted them. Also, sorry GM Sijin. I replied from teh first page and hadn't seen your above post.
  6. Yes. Please? I mean..HOW else can you make 100mil in an hour, aside from fire farming? Maybe a +4 ITF that was steamrolling, but even then you have travel, in mission movement, nasty bosses and ebs. If Hami was never intended to be zerged by 3 leagues at once ( and yeah, I dont think it was), and making 100mil an hour wasn't either..
  7. Mmmm. As someone with a Nature fender..no. Nature is a pretty damn awesome set, and different enough from other sets to make it interesting and fun, at least to me. The entire point of Spores IS to be a tiny heal and end recovery power. If it was better, the end cost (which is almost nothing) would shoot up even more. It might not be as good at 50, but for a to50 power, with just teh one slot, it is pretty awesome. Wild Bastion..is also great. It is the perfect support panic button, and can easily turn a 'one sec from team wipe' situation into an easy win. On a timer of 120 secs, which is basically sub 60 with slotting and less with IOs, if would just be stupidly good. Like a team wide DullPain power.
  8. Aww damn. ANd here I was hoping that you were going to talk about killing AE farming. Custom stories are awesome. Being able to hit level 50 in an hour or whatever it is, less so.
  9. Ooh. I had no idea the trails would scale! That totally makes sense now! I was just trying to picture you guys SOMEHOW doing teh dps and debuffs and healing of a full league..and have no idea how that was managed! lol
  10. Not to sound skeptical but..REALLY? You did DD with 3 people? I can maybe see a trio killing the normal AVs in that, but the Sentinal? It takes awhile with a full league. It would have taken forever, even assuming you had the dps to beat his regen. Not too mention the final fight, with D herself, the other heroes, and having to spend time killing those green healing things. If you did it..awesome job. But I seriously doubt many combos of 3 toons could make even a decent crack at it.
  11. Oh that is a great idea! Especially with aoe ally buffing, no reason the two shields shouldn't be one.
  12. With regard to power creep and soft capped def..almost ALL soft capping is done at lvl 50, with IOs + incarnate stuff. Very view sets can reach that out of the box, besides SR, some tank sets, maybe FF, power boosted Time. Not changing a power simply because it is super awesome and unkillable in build XYZ, at 50, tricked out, is not really a good argument. If it was, why aren't teh Devs nerfing fire armour into the dust, because it can solo farm massive mobs of bosses? Power Creep is already here with IOs and Incarnate goodies. Letting a set like FF self buff, would not suddenly make it overpowered, as it would still suffer from an utterly lack of +dam, to hit, rech, resist, etc etc. Well ok, with teh extra bits of teh shields, but nothing that is going to make you suddenly clear mobs in seconds alone. Other sets like Cold and Therm really do suffer (well not as much before the new sets come in), particular therm, that has zero self mitigation of buffing. AT least Cold gets the slows and arctic fog. Also, if some buffs were self use as well, it would actually encourage MORE people to take them. Lots count of the times I have seen colds with no shields, therms the same. On one Tin Mage tf..the cold corr HAD his shields, but didnt use them..not once. When I asked why..he told me to just pop a luck, as it would be just the same. Genius. May as well not slot any powers, ever. Just use lucks, reds, yellows, ors, blue and breaks free, constantly!.
  13. As the title says! Just teamed with a Therm who has the most awesome fire colors..bluey green, with a pinkish effect for Thaw! And it was so nice..but sad, because she couldnt use it on herself! Obviously not all buffs should be self (although..)..but how about letting us use the effects, even toned down a little, as personal Auras?
  14. I like this idea. More as a way to deal with tough boss/eb fights, when you are solo and cant find or dont want player help, and dont have time to go get SHivens etc.
  15. I dont know about this. Sure, farming IS easier to get the badge, by far. But giving how utterly, stupidly unrealistic the badge was (500k isnt 'so' bad), farming was really the only option. 10mil damage, on an MM? Yeah right. I think my first brute only has about 750, reaching 50. So that would be like 10 times that!
  16. Posi1 is easy to solo, and super fast (25 mins or less). A great way to get a Notice of teh Well quickly when its the Weekly. Penny is also easy. In fact a LOT easier, without the huge ambushes set for a full team. Synapse is also doable. And faster solo. In fact, most of the TFC ones are pretty basic. redside..well..you usually get more inventive 'end' battles than just a hitpoint sponge. Like the insanely massive ambushes in Ice Mistral, the crazy kb and psi damage in Temple of the Waters.
  17. Damage farming is not hard though. And it used to be WORSE. I think. ALmost certain it was 10million on Live. 10! To get it on one of my early toons, an MM, I had to respec (no alt builds back then) and full slot Rest for healing, so I could farm the damage up. It took maybe 2-3 nights doing that. But yeah, even 1 mil is a bit much, easilly if you are an AT that doesnt get hit much.
  18. A faster DrQ is STILL a DrQ. And an utterly boring time with no excitement or payoff (other than the finish line).
  19. In spite of the points about AD being easily perma'd and all round more efficient (end wise) than a toggle..I'd love to see an option for in, like SR on Senties. I didnt mind teh click mez prot on my stalker, but on my scrapper, it always seems to go off at the most annoying time. When i am about to jump into a mob or have just hit BU. Sure..I could set it to non-auto..but that is al;so WHY I'd prefer a toggle. SO I dont have to worry.
  20. What a waste. Seriously. lol I agree..you can get travels with not 1/2 power, like SS/SJ without hasten or combat jumping. Box and Kick are just crap, even more crap on a non melee toon.
  21. Um..what? Almost certain that under 4 runs of DFB get you too 15.
  22. What amazes me about EMp being so popular..is how rubbish (according to my view of how an emp should be played of course) nearly all emp fenders are! Exactly! There is clearly two sides..hence the idea for alternate powers..rather than wholesale changes.
  23. If something still feels meh by teh time you get your big attacks or support powers, few people are gonna spend more time on it. Also, we must consider that a large portion of the played base are OLD players, and as such, most likely tried a heap of combos on Live. If they found it poor there, and know no changes have been made, why would they bother doing it again? Conversely, if you had toon X on Live, and it was awesome, they would be remaking it . Look at AR, in regard to Aesthetics and performance. Lotsa people love guns (look at DP) and yet Dp is one of the most made..AR isnt. The animations are old and boring, and the performance isnt anything great, even more so before the snipe changes.
  24. Very true...but before AssBot (and by extension, Tier 9 attacks and buffs) Robotics kinda lags. It is pretty safe, with bubbles and ehals, but not amazing. Likewise, SuperStren is average to good, pre FootStomp, then just becomes awesome. Same as Fire Armour has average performance TO 50, then with IOs and incarnates, can become a farming machine. Again though..as a tool to work out what powers need tweaking, the focus should be on the lowest, not the best few.
  25. I just found the FoTM (flavour of the month) threads in the Announcements section, and encourage anyone who has not, to go have a look! There is also this super awesome table, that shows the % that a specific power is taking, in a specific power set (like Repel in Kinetics for example). https://forums.homecomingservers.com/fotm-powers/ From a fairly brief look through this mass of data, some pretty clearly conclusions can be drawn about what Sets are the most popular for the ATs, and what powers are being used, in those sets. I am not going to summarize it all here, as that is a LOT of work and you should look for yourself. It is really interesting. Some things are pretty obvious, like Ice Melee being way way down, or Scrappers not taking Taunt/Confront powers, but others, at least to me, came as a surprise. I would never have guessed Regen was still so popular, for one. Naturally, there is always going to be outliers, and perceived 'best' powersets, as well as combos and powers that get picked from an enjoyment or RP reasoning, and that is ok. But when 17000 people have made Spines on a brute, and not even 1500 have made Ice melee..well, something is certainly wrong with that set. Naturally I cherry picked one of the most extreme example, and the numbers will never be equal, but that is a huge difference! 27k Fire armour, to 1870 Ice Armour, as another example. This could almost (almost) be seen as a reason to nerf FA, but we have to consider that at least (maybe) 75% of those are being made as farmers, along with fire/kin trollers etc etc. So instead of looking at ways to 'nerf' the generally considered top tier sets, I'd view this data as a way to work out what underperforms, and even flat out sucks. Again, it is easier to do that on a Powerset basis, as some people just wont enjoy AT X or Y, no matter what powers they can have. As an example, search that table for FireBlase..96% of people take Fireball and Blaze, so I think we can safely say those powers are at the very very least Well performing. Likewise, only 26% of fire uses and taking Fire Breath (cause it sucks imo) so maybe that could use a tweak. But Fire Blast as a WHOLE is regarded as a great set and near the top in most categories, so should the single 'bad' power in it get attention before an entire Powerset that is seen as Bad? Tough Call for sure. As I said, I think the data should be used (ideally, there is a lot to look at) to identify the BAD sets and powers (as opposed to teh less good ones) and look at ways to bring them back up to par. Of course, this also brings the HUGE issue of changing some power that a few people totally love to death. Which, as an old energy melee player (ET, RIP) I totally get. And so..the following suggestion: In teh same way SR on Sentinels has an OPTIONAL power, rework some of these less used sets with options, rather that just changing them. This would let established players of said build continue using what they enjoy, but would encourage new people to try out stuff they might never have bothered with. As a side benefit, things like: Optional powers for ALL energy blast or PB powers, to flat out change any KB into KD (no need for an IO, if you LOVE pb's but hate the kb, its gone). Armour sets with NO self Rez for those who hate that, and a decent tier 9 thrown in Weapon sets like dp/db/staff with a Build Up power, rejigging as needed Sets like AR (which..there really is nothing like AR) having normalised cone ranges, or sets like DB for blasters getting a ranged AoE (cause energy blast, archery, and ar, all have cones + an aoe) Possible alternate animations for things like Aid Self/Other, attacks (MA already got a lot of alternate animations, Id LOVE some for Rad Blast..neutron bomb for example is so slow) CLick Mez protection being opional/exclusive with a toggle mez prot.
×
×
  • Create New...