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Everything posted by Razor Cure
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Yes! I almost NEVER take t1 attacks. That's why its slow..Archery is pretty meh on everything.
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Efficiency expert badge in Ouroboros
Razor Cure replied to Gravitus's topic in Suggestions & Feedback
Some of them are pretty tough! I forget teh exact one, but the Malta mission with 4? glowies can be awful! -
The whole set is pretty meh. It needs something..maybe bleed (lethal) dot's on teh attacks? It is just so weak on anything but a blaster. And totally agree about RoA. Its sooooooooooooo slow. Sure, the range is nice, but it takes forever!
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This. Until you have tried playing with SS and CJ going, you havent lived. The control and smoothness and just..the feeling is amazing. Sure, SS is still suppressed when you move, but with the extra boost from cj, any bad guys you need to move to (or away from) are quickly in range, ALso, I love seeing stupid melee players who leave SJ on when fighting (cause they were REALLY silly and took it without combat jumping, which is waaay better for slotting too) and running out of end in about 5 seconds. The End cost is part of the powers..being meant to be used for TRAVEL. That said, a lower end cost on anything is never bad.
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Fixing Nature: Lifegiving Spores and Wild Bastion.
Razor Cure replied to WindDemon21's topic in Suggestions & Feedback
Again..you are missing the point of the power. For ONE slot, it is good. One slot powers give more flexibility to builds too. ANd people having to stay in it for a benefit? Damn, being forced to use tactics..crazy, right? All snark aside...I DO find the drop aspect of teh power a bit annoying, especially in fast paced teams. Having it as a Toggle but buffing around the caster would make it easier to work with in nearly all situations. -
That totally depends on if you are playing from a totally RP, theme perspective, or from a performance point. Look at a lot of the old smash/lethal sets..Mace, axe, AR..these are also some of the worst performing in game. I cant speak for everyone, but I know I wouldn't play the most super awesome flashy looking Powerset, if it hit baddies like a damp tissue. I have no idea of teh mechanics, but could an IO set change the damage type of an attack? Or add to it? I know Fiery Embrace is (or used to be, is it a straight up +damage now) sorta like that, and added Fire Damage to 'normal' attacks, based on their base damage. Or something.
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Official 'enterbasefrompasscode' Resolution thread
Razor Cure replied to Cinderwalker's topic in Suggestions & Feedback
Right? With the absence of a sub, and a need to keep people paying to play..who cares? Oh, besides the people crying the game is broken. Although..considering how long the base tp macro has been going for...yet to see the game break. -
Supremacy grants active Inspirations to Henchmen
Razor Cure replied to Weylin's topic in Suggestions & Feedback
That is a fair point..but MMs already get Supremacy, teh support of their secondary and the distraction factor of all the pets. Using a single Luck on any other AT is nice. Using it on an mm, and ALL your pets getting it is gonna make them very tough. Not saying it wouldn't be nice but..I'd be more inclined to suggest than when in SUp range, pets get a % bonus of any active inspirations. The 25-50 you suggest would be a good start! -
Suggestion: Please allow more than 1 back item
Razor Cure replied to biostem's topic in Suggestions & Feedback
Is clipping really that much off an issue? I mean..does it mess up teh game/code itself, or just visuals? Because if it is only a visual thing, there is already quite a bit of clipping with teh huge amount of costume bits we have. I'd love to be able to tweak item X, so it sits better, but I 'put up' with teh clipping because thats how things are. If someone really wants to have two back items, and knows they will clip, but can deal with it...why not let them? -
I'd Like a Drain All Funds Option
Razor Cure replied to EyeLuvBooks's topic in Suggestions & Feedback
How many GOOD enhancements, inspirations (seriously?) and infamy can a toon pre level 30 even have? The enhancements would be SOs, and if they were IOs, then just respec and base them. Why ever bother emailing them? Likewise, money. With double xp, the only cash you'd have, is from selling junk, a few mil at most. Takes a whole 5 seconds to email that amount to yourself. Basically the only things that would really matter are any low level, top tier IO recipes you have...and again, those dont take that long to email to yourself. -
Aoe ID only provides the hold protection part to teh target. The aoe is just +res. Also, most emps are so shitty at actually USING cm that making it an aoe would go unnoticed!
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Character Screen - Show Level Status
Razor Cure replied to Fan Mail's topic in Suggestions & Feedback
I'd also love to see some badge status in the screen too. In particular, Task Force badges, or lack of. When something is the weekly, and you are scrambling to find a toon who needs it, in order to join that team just about to leave...well, it gets a bit painful! -
Fixing Nature: Lifegiving Spores and Wild Bastion.
Razor Cure replied to WindDemon21's topic in Suggestions & Feedback
You do realise than nearly every support based debuff/buff can, and will, be mezzed off? That is nothing new. I know what the number are, and it is NOT a completely useless power at all. A one slot wonder (well maybe not that good). Could it be way better? Certainly, but so could every other power in teh game. An aoe +end power..well, there is nothing like that, aside from the Elec Control sleep (that sorta gives back end) and Transference. -
Only 250?! Only. I built my psi/ea stalker a few days ago. I spent..wait for it. 5 Mil. And most of that was crafting lvl 50 basic end/rech IOs. EVERYTHING else, bar a few Hami Goos, I got from recipes my other alts had, or got some other recipes for dirty cheap, and converted them. Also, sorry GM Sijin. I replied from teh first page and hadn't seen your above post.
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Yes. Please? I mean..HOW else can you make 100mil in an hour, aside from fire farming? Maybe a +4 ITF that was steamrolling, but even then you have travel, in mission movement, nasty bosses and ebs. If Hami was never intended to be zerged by 3 leagues at once ( and yeah, I dont think it was), and making 100mil an hour wasn't either..
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Fixing Nature: Lifegiving Spores and Wild Bastion.
Razor Cure replied to WindDemon21's topic in Suggestions & Feedback
Mmmm. As someone with a Nature fender..no. Nature is a pretty damn awesome set, and different enough from other sets to make it interesting and fun, at least to me. The entire point of Spores IS to be a tiny heal and end recovery power. If it was better, the end cost (which is almost nothing) would shoot up even more. It might not be as good at 50, but for a to50 power, with just teh one slot, it is pretty awesome. Wild Bastion..is also great. It is the perfect support panic button, and can easily turn a 'one sec from team wipe' situation into an easy win. On a timer of 120 secs, which is basically sub 60 with slotting and less with IOs, if would just be stupidly good. Like a team wide DullPain power. -
Aww damn. ANd here I was hoping that you were going to talk about killing AE farming. Custom stories are awesome. Being able to hit level 50 in an hour or whatever it is, less so.
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Ooh. I had no idea the trails would scale! That totally makes sense now! I was just trying to picture you guys SOMEHOW doing teh dps and debuffs and healing of a full league..and have no idea how that was managed! lol
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Not to sound skeptical but..REALLY? You did DD with 3 people? I can maybe see a trio killing the normal AVs in that, but the Sentinal? It takes awhile with a full league. It would have taken forever, even assuming you had the dps to beat his regen. Not too mention the final fight, with D herself, the other heroes, and having to spend time killing those green healing things. If you did it..awesome job. But I seriously doubt many combos of 3 toons could make even a decent crack at it.
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Oh that is a great idea! Especially with aoe ally buffing, no reason the two shields shouldn't be one.
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With regard to power creep and soft capped def..almost ALL soft capping is done at lvl 50, with IOs + incarnate stuff. Very view sets can reach that out of the box, besides SR, some tank sets, maybe FF, power boosted Time. Not changing a power simply because it is super awesome and unkillable in build XYZ, at 50, tricked out, is not really a good argument. If it was, why aren't teh Devs nerfing fire armour into the dust, because it can solo farm massive mobs of bosses? Power Creep is already here with IOs and Incarnate goodies. Letting a set like FF self buff, would not suddenly make it overpowered, as it would still suffer from an utterly lack of +dam, to hit, rech, resist, etc etc. Well ok, with teh extra bits of teh shields, but nothing that is going to make you suddenly clear mobs in seconds alone. Other sets like Cold and Therm really do suffer (well not as much before the new sets come in), particular therm, that has zero self mitigation of buffing. AT least Cold gets the slows and arctic fog. Also, if some buffs were self use as well, it would actually encourage MORE people to take them. Lots count of the times I have seen colds with no shields, therms the same. On one Tin Mage tf..the cold corr HAD his shields, but didnt use them..not once. When I asked why..he told me to just pop a luck, as it would be just the same. Genius. May as well not slot any powers, ever. Just use lucks, reds, yellows, ors, blue and breaks free, constantly!.
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As the title says! Just teamed with a Therm who has the most awesome fire colors..bluey green, with a pinkish effect for Thaw! And it was so nice..but sad, because she couldnt use it on herself! Obviously not all buffs should be self (although..)..but how about letting us use the effects, even toned down a little, as personal Auras?