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Everything posted by Lines
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Months ago, when devs first talked about removing the command, one prevalent response was not to remove the functionality that allowed people to manage multiple bases through macros. For example, it's especially helpful for roleplayers who use bases as scenes. I'm not one of those people who might ever need the command, but I'm glad it's there and the transition will hopefully be smooth for those who will use it that way.
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That's an old irritation of mine finally gone. Thank you! 🙂 Just quickly checked, the outdoor mission variations of Siren's Call (Such as in Mender Silos' redside arc) is still the incorrect orientation, with the water area jutting out to the south.
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Gaussian's Proc & Combat Teleport not working
Lines posted a topic in [Open Beta] Bug Report Archive
A few people have noticed that Gaussian's never seems to proc in combat teleport. Even with the low proc rate, a lot of spamming it hasn't fired it off.- 1 reply
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Focused Feedback: Other Powers Changes
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
About WH. Playing with it a bit, firing it off twice is ok, but seeing that animation twice as much is a bit irritating to watch. Is it possible for the EF-charged attack to get a different animation? Such as footstomp's punch variation? (Though I would prefer just toning down the damage bonus too. Not sure how that balances though.) -
Focused Feedback: Energy Melee Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
I believe they're using Street Justice as a stand-in. -
Welcome back! We missed your Snark! ❤️
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I agree with this, and not just for the sake of convenience. I think it's a better narrative opportunity to give stories and events a sense of place in the city. It needn't be with every mission where it's already contextualised somewhere specific, but it would be good for this to become the general rule. It's been suggested before and I like it - it's a big job, though, so doubtful it'll happen this page.
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The Best Tank in the Game is a Bio Armor Stalker
Lines replied to jackalcoh's topic in General Discussion
Sorry to break it to you, but those numbers are kinda middling. One thing to account for is that Hide provides extra defence when not in combat, including that big boost to AoE Def. Everything else will drop (I think) that second 4.33%. Good that you're having a great experience with it, though! -
Focused Feedback: Titan Weapons Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
It was a page 4 change, from January this year: Page 4 Patch Notes The homecoming wiki was copied from Paragon Wiki some time after that. A lot of it has been updated to reflect homecoming, but there are bound to be gaps that have been missed. Thanks for pointing one out! 🙂 -
Focused Feedback: Titan Weapons Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
I think the Homecoming wiki needs updating if it isn't there. Gauntlet itself does show the range buff: The changes are there to help Tankers retain their aggro more than anything, but also to give them a role as trash mob clearers. -
Gave it a shot, but still had the issue. If I take /vis_scale much higher I lose framerates. To demonstrate, the green mountain ahead pops in and out within a couple of metres between two screenshots when suppress filters is switched off:
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Here's how I ended up (screenshot is a little darker than the game): I didn't switch on cel shading itself, and transparency quanitization ended up taking too much away from the visuals to me. But the other options just give things a bit more life and style. I'd quite like to have suppress filters switched off, but I was getting pop-in of distant objects.
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Join us on Discord for Issue 27 Testing (now for Page 3)
Lines replied to Bopper's topic in Open Beta Testing
Both? -
Try it with more mirrors.
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There is an option to have a health and end bar above the character's head. Can't remember exactly where in the options, but I can't live with without it. Literally.
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Focused Feedback: Teleportation Pool Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
A lot of the travel options we have now started emerging around about the same time. LRT was a bit of a drop in the ocean for the conveniences. The one advantage it did have was being accessible without needing veteran levels or monetary transactions, which are both now irrelevant. The big disadvantage was that it chewed up not just a power pick, but at least three and a power pool choice. I never took it, but I'm interested in how it was used by those who did. Did you use it to go everywhere that it allowed, or just to specific places? It feels to me like I'd only bother getting zone badges for places that are usually annoying to get to, but even then I'll probably just carry on doing Ouro > Talos > Everywhere or Ouro > Grandville > Everywhere.