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Everything posted by Lines
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The yin talisman can be slotted by any origin. Unless you mean thematically. Beginner's Luck already gives lowbie characters a +15% ToHit buff to tide them over for accuracy. I think most toons could do with damage at level 1. I can't think of any who wouldn't benefit from that.
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New Recipe Idea: Recycle Enhancement
Lines replied to CrudeVileTerror's topic in Suggestions & Feedback
This is a great idea!! -
Focused Feedback: Titan Weapons Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
I think this is absolutely a fair concern and in my eyes it's totally legit to raise as feedback. You're right that it could be a slippery slope. My experience of the work done so far is that they are very cautious about downwards changes that they make and have become even more so as time has gone on. Data collected from people like Galaxy Brain and all the pylon tests goes a long way to defining how far they should take their nerfs and they use that data very practically. I'm actually quite surprised at how mild the TW changes have been. I guess keep in mind that balance is the performance of the set versus the environment, rather than the set versus other sets (except for PvP). It doesn't really matter how much one set outperforms another set as long as the game opposes them both within a certain tolerance. So if EM claims #1 spot in issue 27 (which it won't, but just as an example) but is still adequately challenged by the game, there's no reason to shift it from that spot. They've also noted before that there aren't very many outliers of overpowered sets. Their threshold for when a set is within a tolerable balance is pretty high, I think. I hope that brings some comfort! -
Ran into the same issue on the same mission a couple of weeks ago.
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I don't know if it helps the sort of circumstances you're thinking of, but the Walk power will override the costume stance and return you to a normal standing animation. Thinking RP here.
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This is such a freakin' cool feature.
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I'm not a PvPer.
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There is not, sadly. Only slot 1 uses the epic archetype parts. 😞
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Focused Feedback: Teleportation Pool Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
Missed from the patch notes: Warshades can now eat their teams. -
Villain Disruptor Badge and Tip Missions
Lines replied to FoxyPrime's topic in Suggestions & Feedback
I think both characters are rogue alignment which could be why they may be omitted. But I'd hazard a guess this was actually an oversight. -
Controversial Opinion of Population Decline
Lines replied to Solarverse's topic in General Discussion
At risk of deviating into this thread's topic, I think it's the same amount of XP to get from 1-50, but some of the distribution of XP to get to each level changed at some point to smooth the experience curve. -
Controversial Opinion of Population Decline
Lines replied to Solarverse's topic in General Discussion
I took the tone as "the state of the game leads to players burning out." I disagree - I think players are responsible for their own pacing and burnout - but I see the point. I don't think it's an accusation. But I can see why you'd read it the way you did too. I think this is one of those cases where it's best to assume best intentions of posters. Edit: you ninja'd me. -
Controversial Opinion of Population Decline
Lines replied to Solarverse's topic in General Discussion
I think the reason is a lot of reasons. Is powerlevelling a reason? maybe. But if it is, it's just one of many facets, and probably not a particularly large one... i27 may help for a bit, but the thing that will help the most is a conclusion to the talks with NCSoft. -
They've had a go.
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Best Route through the Game for Natural Origin?
Lines replied to Tath99's topic in General Discussion
Just in time for TA to get a huge buff! -
Funny, I vaguely remember it not being there. The title has come full circle.
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Do you mean Liberty Town? That's an arena map.
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Sorry not to respond to everything due to time - I do think you make a lot of good and thoughtful points, especially the last one, and I'm sorry I can't reply to them all adequately. But this one in particular is interesting (at risk of being off-topic). I personally think the contents of the P2W vendors should find more organic places in the world and have their stock also balanced against what's reasonable to earn and how they fit in with the rest of the game. I think it's done a very good job of bridging the gap between live's store and homecoming and shouldn't go away until all its contents can be acquired elsewhere, but I do think it needs to find a better fit place in the world. (For instance, I would prefer to see Ninja Run/Beast Run be alternative customisations for some powers rather than their own power, and speed and jump height is back to being something gained from travel pools. The freerunning power from the utility belt pool would replace their functionality.) For me, the changes and new features bring these methods of travel into a kind of balance threshold that I expect the game to have. I think other things could also be brought into that threshold, but that's a huge and nuanced conversation to have. I'm sure others will disagree with me, which is fine and it's the nature of adjusting these bits of content. This might not be on the dev's radar at all, which is fine, but if it was then it would be quite a big job to figure out where things would land. I wouldn't expect it all to happen in one update.
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I know this is a thing in SWTOR, probably others too, but I'm 90% it's never been in CoH. I have the archetype icon above people's heads switched on at all times... Maybe it's that?