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Everything posted by Lines
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Part way through but need to go to bed. Overall, this is easily one of the best arcs in the game. I've had a clean run of it so far (but I spotted some things I want to try to see if I can break it). Doc Buzzsaw's dialogue is absolutely ace and she now stands higher than ever as the best character in the game. Couple of teeny tiny typos: Pierce behaved a bit strangely here. She was aligned correctly when she spawned in but rotated twice. As a final note for now.
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Focused Feedback: Asymmetrical Shoulders
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
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The late-life development of quality over quantity was starting to show as the legacy servers came to an end. But the game is still dragging around a lot of content with the opposite mindset. It's pretty clear that HC are following suit. The new blueside arc on beta is full of surprises (yet to try the redside one, but it's the one thing that has me most excited). I'd love to see every arc given its own flair. It's just a huge undertaking.
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They're gone from world vendors but can still be purchased in SG bases. I don't remember the last time I slotted a TO, though. Certainly wasn't in the last decade.
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I'm not sure what you mean. Nothing has been removed, the update only makes lower level SOs more accessible. To my knowledge, nothing has changed in terms of pricing. If they're unaffordable, TOs and DOs are still available for the short term, just as before.
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For an empty cube with one portal to Atlas Park: LINES-83
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I don't suppose you could put some paragraphs in that post at all? It's very hard to read as one big text but your thoughts and feedback sound interesting.
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Focused Feedback: Teleportation Pool Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
No. I've tried a lot. The proc rate should be 11% (according to Bopper, who I trust with numbers), but it never fired off at all as far as I could tell. -
Focused Feedback: Energy Melee Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
Overriding both of those worked for me. -
Focused Feedback: Energy Melee Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
In the new launcher structure? Have you checked in the i24 folder? I don't know the names of the energy melee sounds specifically (because nobody knew how to name things back in 2004) but I think they'll be in there. -
Focused Feedback: Energy Melee Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
Have you given it a go, ThunderCAP? You can easily ignore the TF>ET combo and still be very effective - more than on live from what I gather. The mechanic doesn't have to affect you if you don't want it to, and you'll still be buffed. -
Focused Feedback: Energy Melee Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
Ah yeah, that's what it is. I see it now. -
Focused Feedback: Energy Melee Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
I haven't figured out why, but often Energy Focus 'passes through' the first attack and allows you to use it for another attack. ~1 in 5 times. -
Focused Feedback: Teleportation Pool Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
I think you're right. I just started watching out for this and didn't see it proc. I thought that would be an amazing place to have it, but it's just not happening. -
Focused Feedback: Energy Melee for Scrappers
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
Playing casually on an SO build with the ATOs. Honestly it feels really good. Bashing down single targets is really fast paced and the TF>ET combo feels good. It's much slower to chew through groups, but I think that's how this is meant to feel. Power Crash feels a little too feeble to me so far. Maybe on higher difficulty when groups are tighter I'll feel it more, especially with the additional targets from Energy Focus. So happy to have this. ❤️ -
Focused Feedback: Teleportation Pool Revamp
Lines replied to Jimmy's topic in [Open Beta] Focused Feedback
The cooldown is 6 seconds unenhanced. I've been making copious use of it and hardly noticed it.