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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. Never?!? All we have to do is to accrue enough inf to buy out the cap! Lemme see, 1mm X 10mm = oh. I guess I'm ok with "never".
  2. I'll see what I can do.
  3. I would undoubtedly use such a channel to cast aspersions on those who were not doing the things the way I want them to. Like at you, yeah you. The one who is dumping in that market! Cut it out. So we're probably better off without it.
  4. I finally spent a little time on this for the sake of research. I've spent a few billion on the non-winter super packs, and my upshot is that pretty consistently the ATOs, if properly sold/converted and sold, pay for the price of admission (along with the brainstorm ideas). Everything else is gravy, but it doesn't seem to be super profitable gravy. I ended up using all the converters to change the crummy ATOs into more attractive ones and the brainstorms for rare salvage, leaving the merits, boosters, catalysts, unslotters, temp powers and inspirations for profit.
  5. I can’t stand so many of the missions, which seem to be in dismal black and dark red. They were hard on my eyes ten years ago, and my eyes didn’t get any better. I’d rather have a mission finding sixteen glowies in an CoT cave map than being in an Arachnos base map.
  6. If I recall correctly, the actual disease only lasts one mission (you get infected at the end of one mission, and cured at the end of the next mission.)
  7. I always, ALWAYS assume that whoever designed the game knows more than I do about what will entertain me. When CoX introduced PvP and AE, I was all, huh, aren't we paying them to produce content for us? So shouldn't they pay US for PvP and AE?
  8. My problem with Tsoo needs is I simply cannot deal with any more eight sorcerer spawns.
  9. Really interesting, with good numbers behind it! I don't farm myself, but I was wondering what sort of realistic yields (in inf) a follower of this guide could expect? For example, when you quote, say 2mm inf a minute, or 120mm inf an hour, I assume there is friction time. Since you are (I presume) soloing you don't need to form a team, but there are undoubtedly all kinds of things that pop up. So, my question is: what can an average, a good, and a great farmer expect to gross over a 15-minute, 60-minute, 120-minute session at any hour of the day or night? From log in to log out. Thanks for your help!
  10. I've noticed that in general, people like to use shortcuts that may exaggerate how profitable things are. For example, when people say they are making 2mm inf a minute farming (which I do not doubt), other people are going to assume that means if I sit down and play for an hour using this method, I'm going to make 120mm inf. And if I can get in an epic six hour session, then I'll make 720mm! Of course there are various frictions. So I'm assuming that if you log on at 5pm and log off at 7pm, you are probably not walking away with 5 merits/minute * 120 minutes = 600 merits. What do you think is a "good" number that a merit-farmer could pull off consistently if logged on for two continuous hours a day? Does that rely on a scheduled raid or is that something you can do on your own?
  11. This is a voice of one, but I am extremely unhappy with the changes in stealth. Not really the movement speed change, but the fact that the translucency is now the same across stealth powers.
  12. This title makes me feel like I am in session with my therapist. And that's a legitimate feeling!
  13. To be honest, the most interesting teams I've been on were the most unconventional. But then again, I don't have a power complex about how things are supposed to be. When I form teams, I accept all comers. If someone is not "pulling their weight", what do I care? Unless they are getting in my way or griefing me or my teammates. Again, half my team could be Rikti Monkeys and we would still steamroll. When teaming, I play by two rules. 1. Have fun, and 2. Help your teammates have fun. Why? Because I'm Lawful Good, yo. I really don't see the point in getting my nose bent if there is a team wipe or two, because generally that leads to a situation where I realize that, by God, I CAN tank as a controller! I don't think I've ever kicked anyone from my team, but I've definitely left teams that didn't feel good. And teamed with some of those same people again later and things were fine. It's just pixels.
  14. I'd be telling a lie if I didn't say that this brings back a little nostalgia for me. I miss the days of big payouts (I got a Rag drop!! Oh hell it's a proc.) I miss 100mm+ profits on flipping a purple. Something I've come around on over the past decade though. I still enjoy working hard for my imaginary currency, but I don't begrudge anyone else today who wants everything on a plate for free rather than "working" for it. I do wish that there were some things you could get that were truly rare, because I used to really take satisfaction and perhaps even validation in feeling like I was doing "better" than others. But I'm a decade more mature now, and I don't really care how your video game pixels line up in comparison to mine. I used to play Diablo 2 with a really good friend of mine, and he would infuriate me by buying things on eBay. "You have to work for that!" But he was perfectly happy spending a few bucks to make his gaming experience better. Different strokes!
  15. I think that except for a very small number of instances, this is completely not applicable to CoX. If you are running a Master of ... TF, sure, I understand. But this game is easy enough that you can probably have half your team made up of Vicious Rikti Monkeys and still accomplish your goals of completion.
  16. I really shouldn't say this, but this is by far my favorite kind of MM. I don't play MM myself, but I'd much rather run missions with a petless buffer/debuffer than have a bunch of noisy robots/ninjas/demons getting in my way.
  17. Hermm... Let me give you some superfluous background. My main on Live was a BS/Inv scrapper and I loved loved loved him. Anything you could do with the game, I did with him. I recreated him here on HC and he was my main for a while until he stalled out in his high 40s. Because I just couldn't stand to play him anymore. BS is a perfectly serviceable primary. Unfortunately, it has aged badly. It was originally a hard hitter that was of a type that was resisted highly. And now that seems to be filled by a number of other alternatives. As an earlier poster noted, katana and war mace do much of the same thing, only marginally better and significantly better. My BS/Inv can still gather up groups of minions and hack them to pieces. He can still solo a lot of AVs. But he feels really underpowered. I am a huge fan of finding ways to make underpowered sets super, but I'm mostly failing with BS (although my BS/SD stalker has some promise). Let me put it this way. You know when you join a pick up group for a TF, and you feel like, yeah, all right, I'm really producing! I'm like the most valuable member of this squad! They would have a hard time replicating this performance without me!! My BS always feels like it's underperforming, like I'm holding up the group, like someone else needs to finish off the LT I'm beating on. Also, I really cannot stand the sound that broadsword makes anymore. War mace is super thunky. Broadsword sounds like you are banging a piece of rebar against a concrete wall. I wish you luck on your journey, and I hope you find enjoyment where I apparently cannot.
  18. Sadly, minimum posting fee is 5 inf.
  19. Yomo Kimyata

    War Mace?

    WM is great. I have a WM/WP brute in the mid 40s, and it's like shooting fish in a barrel. I also have a WM/DA scrapper in the mid 40s who takes a little more work since there are some end issues. And finally I have a SD/WM tank in the mid 20s who will probably be the most ridiculously fun of them all.
  20. I totally agree. Mine is only in mid 20s, and it feels broken how powerful it seems.
  21. I rolled a Cold/Ice defender that fit my concept, and it's doing just great. I think that you'll find that it's REALLY hard to make a bad decision in CoX. So what if you eke out a few extra bips of damage on one build versus another? I've literally got dozens (ok, maybe a dozen) of builds that make no sense. War Axe/SD as a brute (scrapper is apparently optimal)! A Mind/Poison controller! It's madness! And they all work. Except my broadsword/inv scrapper. Broadsword is just too sucky!
  22. I'll be the first to admit that massive inf accumulation is meaningless. Then again, so is DPS in the pylon challenge thread. It's just one way to keep score in one aspect of the game, and I take a small amount of pride that I'm very good at that aspect of the game. I feel pretty confident that I could start a brand new alt and be able to start from zero and have him purpled and wintered out within 24-48 hours. Maybe even faster, in the time I could get him PLed to 50? Shrug. That and $4 gets me a cup of coffee at Starbucks. I also think that if one understands the markets, there really is no such thing as a billion inf build, or even a 500mm inf build. Even now, when I want to buy one thing, I buy 5-10 of them, slot one, and sell the rest for a significant profit. I remember during Live, just before I left, I was in a SG (I want to say it was Liberty server? Whatever the #2 was in population) that got to the largest SG on the server simply from burning inf for prestige. Boy, people on the forums got so mad! But at least on Live, there was a use for inf. Here on HC, where the devs bend over backward to make sure that anyone can have anything they want for minimal effort, I'm really searching for things to do with my imaginary currency.
  23. Depending on how much prep work you do, 5-15 minutes per marketing alt. For example, one of my alts that plays "rare roulette". I'll open /AH, collect all sales from last login. Collect 50 recipes, 150 pieces of salvage, 250 converters that I put bids on last time. Open the crafting table I bought from the P2W vendor for 10mm. Craft my 50. Convert my 50. List my 50. Put in my bids for 50 more recipes and 150 more pieces of salvage and 250 more converters. Playing rare roulette probably takes more time than working a specific niche.
  24. Well, if you are really into it, you can make north of 1 bn an hour on the AH. You can't necessarily make 1bn in any given hour (from 2pm to 3pm EST). And you can't necessarily make 10bn in 10 given hours (2pm to midnight EST). If you were in a Run Lola Run situation, I'd farm for inf. But if you want to make real money with a lot of zeroes that means nothing--marketing is your niche.
  25. What are the holes of a WP/staff tanker? It’s very survivable, but maybe a little lacking in the damage department. id consider a beam rifle / sonic corrupter.
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