
thunderforce
Members-
Posts
471 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by thunderforce
-
Contacts and the Outleveling Issue
thunderforce replied to Emperor Cole's topic in Suggestions & Feedback
This whole comment is obvious nonsense. It's already the case that if you've started (say) Julius the Troll's arc, you get to finish it, even if you're level 50 and steamrollering greys. There is obviously no particular technical barrier to letting you start it at level 50 so you can steamroller greys. -
#25717 Help out Turndown Girl! Pocket D lore-related.
-
I'm even more sure this is an error now I get to Find Key of Madness, which has the same entry popup but is in Oranbega where it actually makes sense. These key missions all had 4 simultaneous glowies on live. The SCORE-era elimination of simultaneous glowies has an unfortunate side effect where you get the clue when you click the first glowie. I submit the clue should be got when you click the last one. After you defeat Baphomet, Faathim tells you the whole verse in a debrief. He says "The tale you found is true, and in it's full form reads as thus:" - "it's" is wrong (and "as thus" is clumsy, but maybe it's what he said). The first verse begins immediately after "thus:", with no carriage return. "This great undertaking nears it's conclusion" - "its". "is all of your strenght spent" - "strength". "Use key on Monument of Madness" is not subtitled "The Storm Palace", as one would expect for an out-of-zone mission. Nor is "Use key on Monument of Anger". (I suspect neither are the others, but it stopped being practical to nip back to the Chantry between them). And that's it. All SSTFs soloed back to back and a rich vein of typos mined.
-
"[NPC] Martial Gloom: I know it's kinda lame, but lets be heroes in the next mission" - missing apostrophe on "let's", missing full stop.
-
Understood. When your reports appear to be in error, I will comment to that effect for the attention of anyone fixing them, but won't engage you in further discussion.
-
Back to SSTF #4, in Defeat Mother Mayhem and activate key: "[NPC] Warhulk: You will bow to Praetor Tilman" lacks a full stop or exclamation mark, and for some reason it's particularly jarring. (Oddly, Mother Mayhem has her post-GR appearance, but Malaise does not.) In a debrief after the 4th key (Hatred), Faathim says "They are wrong. Rularuu knows no allies but Rularuu. In their ignorance, these Rikti could present a great threat" - missing full stop. Then in the briefing he says "There is another presence in the Lock of Destruction, that worries me, but they Rikti will have the Key of Fury soon" - "they" should be "the". On entry, popup says "These caverns a silent, save for the faint hum of alien machinery" - "are silent", full stop. After the 6th key (Destruction), Faathim says "The Key of Destrutction, and I believe also the Key of Madness have both been taken back to your world." "Destruction" is misspelled, and this is mispunctuated. Suggest "The Key of Destruction and, I believe, also the Key of Madness ...". Then "I fear that something is using them to it's own advantage, and could wreak havoc upon us all" - good old "its"/"it's" again. In the next mission ("Find Key of Destruction"), "[NPC] Dr. Phorrester: You may destroy this body, but know that the Circle of Thorns already posses the last keystones!" - "posses" is misspelled, and this raises another question (albeit a bit out of scope for typos); the mission entry popup says "The shadows of Oranbega press in all around you." Now, at that point I had no idea I was doing anything but fighting Malta on a tech map - if the shadows of Oranbega do press in, shouldn't I find it slightly more remarkable? As it is, the popup reads a bit like me saying "huh, well, seems legit" when it's very suspicious. You're sent to speak to Azuria, who mentioned the "Cirlce of Thorns" "possesing" scientists, surprise at "the things I forsee" (foresee), and that she "can not imagine why" (cannot).
-
guide A Comprehensive Guide to the Incarnate System
thunderforce replied to Robotech_Master's topic in Guides
I've two suggestions based on these sections of the guide. I think it is worth mentioning if you make your Rares or Very Rares with components, it costs substantial quantities of inf, but if you make them with Empyreans, it's free - and each Empyrean goes to make substantially more than 20 threadsworth of stuff. Unless I'm missing something, converting Empyreans to threads is a mug's game, and perhaps the reader should be warned of this. When I read the second part, learning about this for the first time, I interpreted it as "expect to build most or all of your Alpha with shards". Only later did it become clear, from the drop rate, it means something more like "if you happen to have enough shards to build a bit of your Alpha, use them up". I submit this could be made more clear.- 57 replies
-
- 1
-
-
- incarnate
- incarnate trial
-
(and 3 more)
Tagged with:
-
Praetor White, at the end of his arc, says "We've got clockwork set on cutting through the cell doors to free the scientists they sealed in the labs below." "Clockwork" is capitalised, since it's the name of a group. Chief Interrogator Washington's first mission: "Over the last few days Corporate CEOs have been winding up dead." Spurious capital on "corporate". "Thanks to the unique murder method; a mono-wire garrote" - semicolon should be a comma. Second mission: "We're not waiting for the seers to report a disturbance, I want you to go in and bring him into our custody now, for his own protection." With a pleasing symmetry, the comma after "disturbance" should be a semicolon.
-
Hate to say it, but prescriptivism died with the Victorians. When enough people say it, it's right.
-
AFAICT that is fairly conventional usage in American English, ugly and strange as the expression appears. It doesn't always help to look at the literal meaning of an idiom; the response to "How do you do?" is never "How do I do what?" Lady of Storms badge, Storm Palace: "So few have come as far, so many have fallen in the attempt that you deserve to be recognized as a master ...": the comma should be an "and". Eve of Destruction badge, Storm Palace: "You have suffered countless indignities, have had your body and mind abused and violated and the time of reckoning is here": insert a comma after "violated".
-
In Port Oakes: "[NPC] Mook Hitman: My compare's in the hospital because of you. Let me return the favor, pal!" I suspect this should be "compadre".
-
Send us to Hazard Zones again
thunderforce replied to thunderforce's topic in Suggestions & Feedback
You never did; they were all able to be walked up to (although normally you wouldn't). I'm not proposing this because you can't do the Hollows (etc), because you can; I'm proposing this because it's odd to have contacts there's no way to get introduced to. Yes; the Shards could really use the standard "2 in 40-45, 2 in 45-50" contacts with arcs, and not just repeatable missions - but I think most of the plot ended up in the SSTFs. -
P2W vendor: Beast Run unleashes your "beastial" nature. It is spelled "bestial" these days.
-
"Discover Circle plans", still Justin Augustine - "[NPC] Death Mage: This is a neccesity. The pain we cause shall be over soon". "Necessity". By now I have a "Saga of Faathim" clue which reproduces many of the errors in the verse fragments above. (Also, oddly, it turns out Augustine translated every fragment completely correctly...) Augustine tells me "We know that they were sacrificing shard natives to Demons in order to cross the dimensional barriers." Spurious capital on "Demons". The Tome of Great Binding clue says "it's margins are covered in notes", and refers to "it's layout". Two for the price of one. It also has a missing capital in "Faathim the kind", which turns up as a bogus capital in "one conclusion: The Circle of Thorns". Until now, the Circle Death Mage bosses in this taskforce have had names like "Arch-Mage of Agony?". In this penultimate mission, we meet the "Arch-Mage of Death". If there was an explanation for the question marks, or why they went away, I haven't seen it, and I've been reading the descriptions. (Also, I think they might be secretly EBs - they take a lot of killing.) For the final mission, Augustine tells me "we can't let the circle gain control" - should be "Circle". Last but not least, the souvenir tells me I "gained the Trust of Faathim the Kind". Should be "trust".
-
Justin Augustine's description: "Most of his power centers on ritual magic, and his own unerring ability to find the right place to be at the perfect time" - spurious comma. He says of the Monument of Denial (in a mission debrief) "I could swear that's greek" - should be Greek. (Also, he's pretty good at translating these given how much he sandbags about not understanding them...) Of the Monument of Guilt, he says: "Confidant" is a straight typo for "confident", "Strong one" should be "Strong One", "Remained Loyal" needs no caps (I've left "Traitor" because NPC dialogue in zone often calls him that, implying it's a proper name). The clue is similarly affected. "Speak to Faathim", the briefing says Faathim won't be "out-right hostile". "Outright". "I am Faathim, called the Kind one" - should be "called the Kind One". He also says "I ask only this: You must ..." - bogus capital Y. "I've been able to translate some of this list of 'Heroic Deeds'" - more bogus capitals. Updating clue after the first "heroic deed" - "When you returned, Augustine had learned more of the language by the translating Faathim's tasks." - bogus "the" before "translating". Augustine then asks me in the debrief "How would you all like to take a vist back to Fire Base Zulu?" - typo for "visit". He then sends me back to see Dr. Boyd, who tells me "That's really the trick you see: Meaning." Bogus capital M, and comma wanted after "trick". "Monuments" is also spuriously capitalised in Boyd's dialogue. When I return to Boyd, he says "The Rularuu come up a great numer of times, in fact it appears that ..." - besides "number", this wants to be "times; in fact, it appears that ...". I wonder also if "give over your injuries to Faathim" was meant to be "injured", but I don't know. After being sent to the Bastion of Shame, briefing for the next mission says "Faathim has given us some information about some 'Interlopers who wish only harm to the people of the Shadow Shard', end quote. Finding out who these 'Interlopers' are could be very important. Somehow I don't think an entity like Faathim is going to give out tasks like this for no reason." Capital I on interlopers (and the compass clue and debrief make this mistake too) and comma wanted after "Somehow". When we enter, popup says "You feel a dark chill, as if something tenous as a spirit was rushing past you" - presumably meant to be "something as tenuous as a spirit". NPC dialogue in mission says "We must prepare all of the... Components"; spurious capital C, missing full stop. Debrief asks "Why am I not suprised ...", typo for "surprised". Investigate the Circle's activities in the Bastion of Guilt: briefing says "It also warns about 'Harm done to innocents'", bogus capital H. (And another "Interlopers", and another "Harm" in the contact's dialogue). Bastion of Regret's verse, debrief and clue: "And Kindness new there would be no defiant haven of its hopes" - "knew". (Also, this isn't a typo, but it's odd that only now does Augustine start to wonder if Faathim might be part of the Rularuu. Did I forget to tell him "Oh, by the way, Faathim's a 100-metre tall flying bloke who dresses a bit like that Ruladak fellow I fought yesterday"?)
-
Sara Moore, briefing me on the fourth seal, tells me that I must "secure it's safety" - should be "its". Mission enter popup on "Defeat General Fort" (a says "There is a definite feeling of resignation and determination in this base. As if the Nemesis Army under General Fort has only now realized the enormity of their actions". For once, this does want a comma, not that full stop. "You have recoverd the Fourth and Final Seal" - besides "recoverd", I'm willing to grant some uses of "the Fourth Seal" are OK, perhaps that's literally its name so can have capitals, but this should be the "fourth and final seal". The clue "The defeat of General Fort" is missing a closing quote mark. (It's not a typo, but also, I just got it and Mission Complete without ever seeing General Fort; I double-checked this by then finding and killing him before exiting.) Sara can't decide if it's "Ruladak the strong" or "Ruladak the Strong". Ruladak's description says "The removal of the gem result's in the..." - apostrophe.
-
It is - you get one change yourself and then the GMs can (and will) change it.
-
Contacts and the Outleveling Issue
thunderforce replied to Emperor Cole's topic in Suggestions & Feedback
The fallacy here is that you've not demonstrated why this particular choice should have consequences, let alone why it should have these consequences. There are many choices in the game that have no effect on what missions I can do and when; I can spend hours making some of those choices in the costume creator. There are choices that have a huge effect, like starting a Praetorian. Sometimes inattention has consequences, like scrapperlocking into the next county; sometimes it has no consequences, like falling asleep when I'm in my own SG base. Sometimes it's changed over the years, and a choice that used to have huge effects (I changed my alignment to redside, now I'll have to grind tips if I ever want blueside contacts again) has almost none (oh well, talk to Null the Gull). It's incumbent on you not just to point out that some choices in a game should have consequences, which is trite and obvious, but to justify the idea that this choice should have consequences and that they should be the consequences you personally happen to like. -
Contacts and the Outleveling Issue
thunderforce replied to Emperor Cole's topic in Suggestions & Feedback
Technically, no. If you start the arc, you get to finish it. The gotcha is that sometimes what one thinks is "an arc" isn't one. Shauna Stockwell and Eagle Eye tell one story, but two contacts, two arcs (and the Hollows do this, Faultline, Striga...) Some contacts, particularly older blueside, have chained series of missions that aren't an arc at all. Some contacts just flat-up have multiple arcs - Mercedes Sheldon has three in 20-25, all part of the same story, but they're three arcs so you can outlevel part of the story. Some have precursor missions that are conceptually part of their arc, but game mechanically aren't. There's probably some other gotchas, too. I would certainly like to see these cases fixed... but because they're down to looking at contacts' lists of missions and making an assessment of what should constitute an "arc", it's not as easy as a simple game mechanical fix, alas. The argument above that the way the game should be challenging is by causing you mild exasperation when you outlevel things is absurd. -
Gah, lost my place, but subsequent clues in Sara Moore refer to "men and material", where "matériel" is meant; the first time you rescue Old Fred you get a clue that contains a beginning quote mark for his speech, but no ending quote mark; she can't quite decide if Nemesis are "brass-hearted" or "Brass-hearted" (I'd prefer the former but since she calls Lord N "the Prince of Brass" I guess the second would do...) A later clue is "A half-finished letter" from a "Captian" Easting, and also is missing its final closing quote. There's a pleasing symmetry to the way every clue has its own typo. "The Story of Ruladak" is "filled by page upon page of densley-cramped writing". "Densely", and it's filled _with_ it. "A Traitor's Treaty" (also a clue) has two lots of "it's" in it. And "straight-forward". This arc has a lot of slightly dubious hyphenated formations, but that one's just wrong, I think. After that in a mission briefing Sara refers to "Ruladak the strong", who's been "the Strong" until now.
-
Sara Moore, The Legend of Ruladak, first appearance of the ongoing clue, Nemesis Army troops were "under order to do just that". One is "under orders", not "under order".
-
guide A Comprehensive Guide to the Incarnate System
thunderforce replied to Robotech_Master's topic in Guides
Gah, I can't edit that. I should add obviously I recognise it's quite likely you picked it on live at a time when it did Taunt.- 57 replies
-
- incarnate
- incarnate trial
-
(and 3 more)
Tagged with:
-
guide A Comprehensive Guide to the Incarnate System
thunderforce replied to Robotech_Master's topic in Guides
It did but doesn't; it boosts Damage Resistance, Immob, and To-Hit. I'm looking at it in-game right now (and Mids agrees, for what that's worth). I am pretty certain this was changed on live; I retain a Mids install from before shutdown with data from July 2012, and the source has descriptive text showing the current bonuses on Resilient Core Alphas. (I would say, and because there's nothing about it in the Homecoming/SCORE patch notes... but there's nothing about it in the live patch notes either.) However, in any event I submit the example in the guide would be improved if it matched the current game.- 57 replies
-
- incarnate
- incarnate trial
-
(and 3 more)
Tagged with:
-
Oh, and in Ramiel's post-TF dialogue, he says "During this time you can not re-slot that same slot again". He means "cannot". "Components are very personal and only work for the person who found them, therefore they can not be traded or sold" - same error, and any of "them; therefore, they", "them, so they", or "them; they" would be better than that "them, therefore". "Apparently whoever ..." - I would prefer a comma here. Also when he said "There are three tabs in the Incarnate UI" I think I got a bit of fourth wall in my face, but that's not a typo.
-
Mender Ramiel's TF, Trapdoor's description refers to his "nacent" Incarnate abilities. Typo for "nascent". After talking to Lady Grey, mission entry popup: "You enter the tunnels where this container has been stolen off to". "Stolen off to" is at best rather clumsy.