Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
1884 -
Joined
-
Last visited
-
Days Won
4
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Shenanigunner
-
How to create a keyboard shortcut for TWO powers at once?
Shenanigunner replied to MikeSol's topic in General Discussion
Good practice. My suggestion would be to expand this to the whole bind file for the alt; use whatever key re/loads it as your reset. That saves one bind per toggle bind you might need to reset, or at least one overall. 🙂 That said, though, a properly crafted toggle/rollover bind should never get out of sync in a way that isn't self-fixing. -
Verify that your host (and your account) are using the most current versions of PHP etc. (On my host, I can choose older versions but it's a bad idea.) Make sure you have an account/site/database slot available from your host. Clean it all out and start with a fresh install. Can't do anything until the basic platform comes up working.
-
Wrong game, as I'm sure you know. You have to get the Fustercluck grenade from Tiny Tina. (Thumbs up is for the general sentiment, though. Bad road to start down.)
-
How to create a keyboard shortcut for TWO powers at once?
Shenanigunner replied to MikeSol's topic in General Discussion
All 'off' toggles will work in any length or combination. What I've found useful is the following: /bind CTRL+U powerstogglealloff ...when you want to drop EVERYTHING, usually in a base or safe zone. -
How to create a keyboard shortcut for TWO powers at once?
Shenanigunner replied to MikeSol's topic in General Discussion
I have seen a number of players post these sort of "generic" binds, and yep, they work. No real downside in functionality... BUT Keep in mind that bind strings and bind files have size limits. It's good practice to keep each bind as short as possible, and to keep unused/irrelevant binds out of a working file. It's not that hard to maintain a bind file for each alt and thus be able to tweak on a power-by-power, set-by-set, play style-by etc. basis. -
Haven't been under the hood on MW for a while (I maintain sites of all kinds) but I think the basic process is do a clean new install, use whatever tools or scripts are available to update the old database, and import it. The version/update log should tell you everything you need to know to get from your version to what's current. Make sure you server is using whatever versions of PHP, SQL etc. the app demands.
-
I run a very complex, customized MediaWiki installation. It can be a headache when it gets out of date. I suggest you do a clean, working installation of MW and all plugins, and then carefully load your old data into the new databases. Trying to update an old, broken installation from backups is... well, what you've found.
-
Well, it hasn't solved Problem A despite a couple of rounds. I suspect the registry edit is persisting. At least I've disabled the fast boot, which is 99.9% useless to me since I restart my system about once every three weeks. I'm sure that will cure a few annoyances down the road.
-
Thanks — that's likely it. I know laptop/mobile functionality has slowly taken over many aspects and change the way big old desktop systems work. I didn't realize even a cold start would use the warm-boot process. Off to kill... something. Or at least "defeat" it. 😄
-
It's still there, but at least I figured out why. I attempted the registry hack that is supposed to put the taskbar on the left (with some functional breakage). It never worked. But the hard-hard system reset of the power outage apparently made Win look at the hacked registry value... which I now find puts the taskbar on top, Mac-style, not on the left. I've fixed the registry change, but even a full power-down/power-up hasn't put the taskbar back on the bottom. I suggest, from long experience with this stuff, that even the most desperate Win11 user avoid the registry hacks for this. Every article makes it clear that this is down into hand-axe hack, not a sneaky tweak to unlock an MS option. It breaks, it breaks other things and only some variants can be said to 'work' at all. This is me, waiting out MS's stupidity on the point. And wondering just how hard a reboot I have to do to get the bar back where it belongs...
-
And just for further amusment, I just had a power outage (that interrupted some important work; still checking if my work was saved). Win and the apps are good about saving sessions and data, which is nice. But my taskbar is now on the TOP edge of my main monitor and a few minutes of looking at the control panel shows no way to even put it back on the bottom. Sigh. And if I select "Show on all displays," I get one up and two down. It's kind of like Whac-a-Mole.
-
Well... I agree with the annoyance of changing things that don't really need changing. But on the other hand, MS has done a bunch to try and clean up two or three generations of UI mess with the Win11 changes. OTOH... all they did was move it 10% across the screen, in the same pop up menu, and you only use it once per session. (Me, I use it perhaps once per week.) Two weeks and your ancient digital memory will have retargeted. 🙂 OT3H, completely removing an important UI configuration option, for less than no reason... that's more than annoying.
-
Thanks, but that's not the issue. (And there are 500 "how to fix the Win11 taskbar" sites out there with the same info. Having the icons centered on the taskbar is bad enough; just "different" for its own sake, no thanks, MS. My complaint, and that of many-many, is that you can no longer reposition the whole taskbar anywhere but bottom edge of your main monitor. Since at least Win7 and maybe earlier, and on nearly every other OS, you can stick the taskbar to any edge of any monitor. Putting it way left or right saves a ton of screen space and gets it out of the way of nearly everything. But no, it had to get "fixed" - literally - this round.
-
Tele on target and on click with a bind
Shenanigunner replied to Redletter's topic in Help & Support
There's a bind builder that's been under development since LIve, I think. Check the Tools forum. Not sure anything built into the game would be of much help. After all, MS Office has a fairly comprehensive VBA/macro editor built in, but nothing about it makes it easy to learn the thousands of keywords, functions etc. It's not about turning out a few canned actions, it's about almost unlimited flexibility in configuring the UI down to some very small details. So learning the basic process, and then having a comprehensive grasp of the slash commands... is at the root no matter whether you type your work into the chat window, use someone else's framework or edit a complete bind file. Which is what the Guide is all about: not "giving players a fish," which most individual posts and wiki entries do, but quite literally teaching how to fish. If there was a better/easier way, I would have included it sometime in the last 15 years. 🙂 -
Cartels are so 1980s. We have pocketels now.
-
Tele on target and on click with a bind
Shenanigunner replied to Redletter's topic in Help & Support
Everyone has different hand skills and setups, which is why it's a very very very very good thing that the game was designed with almost no hard-coded keys; the entire keyboard and mouse mapping can be modified or rewritten using a bind file. And extended with macros. This has proven invaluable (even essential) to those who have some hand/finger/arm movement issues and I've been very pleased to help many such players work out more comfortable and effective options. But I'll contend that clicking twice with a finger that's already in place and essentially never moves off the mouse is more efficient than moving your left hand from the WASD position to press a shift key. Those who use a plethora of keys, and macros over binds, are completely welcome to their style, but it always makes me think of a runner who takes twice as many steps as he has to. 🙂 -
Thanks, but I've never used any feature of the 'start menu' in any version of Win that's had one. It seems to be a feature aimed at small-screen users who need a lot of customizable selectivity. Me, I just want my taskbar over on the far left monitor's far left edge, where it's been for probably 20 years. That keeps my main menu free for work and lets me keep an eye on things like which apps I have open, whether there's email waiting, etc. I'll wait until MS fixes their "improvement," which I suspect will take less than 90 days. It isn't even something they've done with smug explanations and smarmy assurances of what a wonderful improvement it is... it seems to have just fallen off the build sheet without their noticing it.
-
So my turn to update to Win11 came along, just as I was winding down for an evening, so I told it to go ahead. (Short version: I've never hesitated to move forward with OS updates because I use too many high-end, demanding tools to try and hack them into working on old platforms. And I've never had significant problems since the era of having to wait for new drivers—even my WinNT to Vista upgrade was flawless. Of course, I didn't try to use it on a 5 year old Win95 laptop...) Anyway, I haven't heard anything about Win11 that would make me want to wait, and the increased security and virtualization is a 110% improvement no matter how much it knocks down insane framerates. But. My very first experience when the system came up again was that the taskbar was now on the bottom of my center monitor. Guess what. You can't move it. At all. Unlike every other OS including Windows back to 7 if not Vista. You can have it bottom center on your defined main monitor. You can have it on the bottom of all your monitors. And — what the hell am I complaining about! — you can group all the icons in the center, or shift them to the left! And you can make the taskbar hide, too. There are registry hacks, but they have downsides. There is a lot of furious bitching in the forums. There is silence from Microsoft. And no one can figure out what in the holy hell of the Shadow Shard's ass they were thinking to cripple this UI feature. It's made my day about 10% less productive for a number of reasons. Other than that brain-dead, oh-dint-we-tellya, BillG's boys are so smart piece of idiocy, though, Win11 is just great. Ooh, and rounded corners again without the total Fisher-Price look of XP. Sigh.
-
It is nice to be reminded. My everyday view is the Rockies. It takes a visitor, on the way home from the airport, saying something like "Wow, how beautiful!" to remind me to look.
-
Tele on target and on click with a bind
Shenanigunner replied to Redletter's topic in Help & Support
We all have different styles and settings. The only downside I've had with double-click (for a variety of powers) is that selecting items quickly in things like the store menus can be interpreted in the background as a double-click. I'll maintain there's nothing faster, as you don't even need to find a shift key. Being able to instantly TP has been very useful for me. That said, I often bind the Q key to the same function. For travel, I might point and double-click to make the first move, then tap Q to keep moving (using the cursor keyword). -
I have a receptionist on a couch exactly like that in my base.
-
The view of Perez Park from some the high buildings in the corners and with visibility turned way up is... surprising.
-
White face masks without the skin tone showing through
Shenanigunner replied to irishhawk's topic in Suggestions & Feedback
It's mostly that there have been four threads about this in the last couple of weeks. And that it's clearly not a matter of just adding a color to a palette, but changing how those costume pieces react to the color (not having hint colors show through, etc.) A lot of work for that last 5% that really only shows to the player, in costume creator and while gazing lovingly at his toon's face — not to any other player or in 99% of actual gameplay. I suggest a little photoshop on formal portraits as a solution. Other than that, nothing. Carry on, carry on. -
Window Names - organize, update, expand
Shenanigunner replied to Shenanigunner's topic in Suggestions & Feedback
Right, all those. Most are known, a number could use more sensible name/alias, at least a dozen appear to be missing/not documented. F'rex, you can't scale the tear-off chat windows. Not sure if it's a technical reason or a name issue. -
I have collected quite a list of window names over the years and used them in the sections about UI optimization (scale, color, call with binds, etc.) But a lot of window names are (1) wonky or outdated; (2) non-functional (such as 'incarnate', which does not affect the Incarnates window); or (3) nonexistent/unknown — there's no known name for controlling a number of windows. I'd like to request a wholesale review of window names and their assignments. Clean up glitches, remove obsolete/nonfunctional ones, add aliases to make some of them more intuitive, and add names for a number of windows that don't seem to have them. Maybe even create a whole new nomenclature for windows that have different access — can be opened/closed/resized; can only be closed; can't be resized; etc. I suspect all windows HAVE names, but some, especially newer ones, may be code-jumble or just arbitrary. So the effort may be no more than creating aliases for these where it's impractical/dangerous to actually change them. I'd be willing to do heavy shoveling on this and organize the effort if a Dev wants to take on the code search/review end of it.