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Everything posted by Marshal_General
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I have a concept character I put on test of an Ice/regen brute that I tested at 50 doing 4/8 newspaper missions. I never had to use my big heals. I was wondering how a tanker would do. Since tankers do not have regen, I figure WP is the closest.
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All zones changed to LEVEL 50 - thoughts?
Marshal_General replied to Troo's topic in General Discussion
The first rule of the Secret Cow Level is to not talk about the Secret Cow Level. -
The closest I come is my character, Cosplay Avenger, who wears outfits of her favorite comic book characters. I figure it falls under the same rules as people who cosplay at conventions.
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Fire/MA: the Brunker, and compilation of Fire Armor builds.
Marshal_General replied to Sovera's topic in Tanker
I made good use of taunt on an ITF. I jumped into one group and taunted the next one to me. It should be easier with the new aggro changes. I was on a stone/rad, so I had two auras to keep the group I was in taunted. -
issue 27 Issue 27, Page 4: General Feedback
Marshal_General replied to The Curator's topic in [Open Beta] Focused Feedback
I plan on farming all the currency I need for it and putting it into storage when I have enough to create the character who can pick it up and buy it at level 1. -
issue 27 Issue 27, Page 4: General Feedback
Marshal_General replied to The Curator's topic in [Open Beta] Focused Feedback
Except to have your character look the way you want from level 1, it is a lot of extra work before you can create that character. -
issue 27 Focused Feedback: Sonic Attack Revamp
Marshal_General replied to The Curator's topic in [Open Beta] Focused Feedback
Cones do not need a forced target cap since they have an applied one by being a cone and you are only going to get so many mobs in it. -
issue 27 Focused Feedback: Symphony Control
Marshal_General replied to The Curator's topic in [Open Beta] Focused Feedback
I would to see a power that mezzes a mob by making it do a dance emote for the duration. -
Focused Feedback: Reward Merits
Marshal_General replied to Booper's topic in [Open Beta] Focused Feedback
Yeah, I figured that while the answer is simple, the execution would be horrendous to actually do. I have not been in an AE mission on Homecoming to know how afk farming is set up. I don't really see the point of farming much less afk farming. You run the same mission over and over until you are 50 and have all your vet levels and then what? There is no point in playing that character in the actual game and I would rather play my other the way the game is set up instead of giving them everything they will ever need at level 1. -
Focused Feedback: Reward Merits
Marshal_General replied to Booper's topic in [Open Beta] Focused Feedback
If farming is the reason for the merit change and the AE changes, then it seems the simple answer is to prevent AFK farming. -
Travel Powers - Some Better, Some Much Worse
Marshal_General replied to Troo's topic in General Discussion
I wish all of the invisibility powers had an option to not be faded or invisible. I out a lot of effort into my costumes and I want to see them. I have gotten to where I don't take stealth or sets with stealth powers no matter how useful they are. -
There is a pop menu that has all badges, history plaques and so forth with clickable links. It even has a section for the stat accolades that tells you which parts you have done.
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issue 27 Focused Feedback: Symphony Control
Marshal_General replied to The Curator's topic in [Open Beta] Focused Feedback
I used to drag that mission out just to listen to that music. Another good one is the song from I Walk Into Empty. If I find the sounds annoying, I just might replace them with some good old Aretha Franklin scat which would be hilarious. -
Post your best costume designs here!
Marshal_General replied to ChanelNo2's topic in Art & Multimedia
After that second picture, you should have named her J-Lo Kick. -
issue 27 Focused Feedback: Sonic Attack Revamp
Marshal_General replied to The Curator's topic in [Open Beta] Focused Feedback
I would love to see the 12% bumped up to 20 seconds and the 8% bumped to 10% seconds so defenders will have enough tine to use their primary. -
A TA/sonic defender should be pretty good with the newest changes to sonic on test. I have a low level corrupter version of this.
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There has been another change to sonic blast that looks better on paper. A single defender should be able to stack 60% -res if I remember right. It will need some testing, but I think it may be a happy medium.
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issue 27 Focused Feedback: Sonic Attack Revamp
Marshal_General replied to The Curator's topic in [Open Beta] Focused Feedback
Just curious, under patch v2, who has the best version of sonic? I have only been playing around with the sentinel version on test.