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Everything posted by Seed22
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Expedition 33 and Silksong are just two I can think of off the top of my head that are insane gamepass games that are truly amazing. I'd have to look at my list of games I completed this year and last year but gamepass has the issue of having too many good games to pick from, not the opposite way around. I can count on one hand, and it's really only maybe 3 fingers, games that CoH clears in modern times off the top of my head; Kong, Golem, and D4. Dont get me wrong there are stinkers sure, and I do enjoy some CoH from time to time. But this is literally one of the best years in gaming. The last 5 years have been transcendant and 2026 is set to continue the trend. Industry practices do suck so in modern gaming. CoH, at least for me personally, is not even remotely competing with any offerings in the last 5 years. Let alone this year or next or probably even 2027. It IS still a good comfort game though and has a lot of nostalgia with it. As far as gamepass goes though? I still think that price increase is a rip, and while I get ultimate for significantly cheaper for $109/yr, I still cant recommend this current price unless you KNOW you'll play a lot of titles, especially modern titles.
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Get to the discord as fast as you humanely can for actually decent builds/accurate game info
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Short answer: Yes. They provide so much and so well assuming you're capable of playing them right. Usually HMs bring 3 colds a kin and a nature for the insane debuff potentialof cold with the set's okayish buffs on top of the crazy damage of Fulcrum and nature's healing potential.
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Its -30 res(on defender). Absolutely objectively NOT skippable. The -HP in CB used to be better as a 10% non resistable -HP thing which was awesome but eh that was in testing. the HP now is..well its ok. But the res is what you want
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I figured I'd talk about the elephant in the preverbial gaming room that is silksong. About 10-12 hrs in and it's yet another great entry by Team Cherry. I will say though this entry is significantly less casual friendly than HK. I'll stand by this and say it's harder than Sekiro, significantly. But man is it breathtaking. And only $20! Pick it up if you want an addicting beautiful challenging game. Anyone else here playing it currently? If so I'd love to hear your tale
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Have any of you here tried a 4* star fire/fire build. You wanna talk about damage? Whooo boy.
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Absolute Amazement - the more you have, the less powerful the
Seed22 replied to JayboH's topic in Suggestions & Feedback
No good dark blast build does but that'll get me a demerit whoopsie. -
Absolute Amazement - the more you have, the less powerful the
Seed22 replied to JayboH's topic in Suggestions & Feedback
Its not subtle and tbh Im certain Jay plays dark better than you being frank. I get you like the proc, but this dunning kruger show out isnt necessary snarky. The proc with dark isnt useless but unless you play very terribly, wont be noticed amongst the tohit overkill on all ATs with dark miasma. It getting changed to something significantly more useful would be nice. TLDR: The proc sucks and due to not understanding dark you think it's helping in a noticeable way. -
Hey you just described 85% of this community! But seriously, allow people to be added to non essential TFs at least, like Ouro arcs.
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Thats the only difference. And as others have said, needs to go. I've had a few people randomly quit just because they thought it was just a team running a few mishs. While it was hilarious at first, it quickly became annoying and replacing them would be nice.
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Nothing other than maps and higher RM sets them a part NOW lmao.
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No. Do not do this OP, any of this. Regen is a recharge and Max HP set. Literally the most simple set to build and play imo in the game. Just go recharge and max HP and at most maybe skip fast healing and even then thats some regen res you're leaving on the table.
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If they were minmaxing they’d take the damage aura.
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Because A.) bad builds or rotations B.) Pylons arent a end all be all test. By this logic that one sent with all summons is the best DPS in the game. Again, the forums where bad builds and even worse advice run free will tell you otherwise but I promise it’s not true.
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No no...stalkers eek out MORE ST damage than scrappers in almost all instances. I mean, StJ shits on at least half or 3/4th of scrapper sets ST wise and has good AoE with Spinning, and thats just one set. Now the forums builds you see are bad and probably paint a poor picture of stalker performance, but rest assured they are at worst neck n neck to scraps and at best far ahead leaving them in the dust on ST.
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Universal [thesaurus word not found] KB2KD enhancements.
Seed22 replied to kelika2's topic in Suggestions & Feedback
Its the AoE knock that is the issue. My blizzard objectively does more damage than your explosive blast and energy torrent, full stop. If you knock things out of my blizzard, you are not helping in any way. But for the most part, I generally ignore it because I’m usually a mob or two ahead anyway. And when I’m not, I’ve gotten fast enough to get my things off(Heat loss and sleet/blizzard) before the knock fest begins, so im good. Nova is never an issue because nova does I think meaty damage for a nuke so most things are dead and bosses so close to death that the knockbacker can and will cause I wont, clean up their mess. -
The sad part is changes are often done after ignoring bonified and vetted players’ feedback, yet random johnny two thumbs can get the devs’ attention and support in asinine situations like beanbag. Its not great tbh
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I could bring up a literal instance of this happening across multiple threads but that'd derail this thread further.
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Uh oh! Someones not being excellent! Googly, do the thing!
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Thats in no way shape or form how that would play out but I mean, the minmaxers have already laid bare how everything goes so many times we’re literally broken records at this point. I’ll give you a hint: Corrupters. This thread as all of these threads like this are, isn’t about balance. Balance is used as a veil and buzzword to attack a style or particular aspect of the game someone doesnt like and try and rally others behind it. The hate for farmers has been framed as balance, the hate of IOs, also framed as balance. I’d respect you all more if you were more direct about hating a specific aspect instead of balance this and balance that being thrown out as thinly veiled campaigns against certain things you personally cant figure out or that you hate because, imo, you see other people doing it better and got mad about it.
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Btw OP, this is just 2007-08 CoH. Which wasnt balanced at all, it was more of a shitshow than today. This is like people wanting to go back to the 40s with no idea how the 40s REALLY were even having lived in them. You dont want that, you think you do, but you dont.
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This was easy too. Bring temps stack corrs boom your done in 5 minutes(and thats on the lazy end of a run.). This game was a knowledge game first and foremost. There never is or was challenging gameplay, there’s just the matter of communication and knowledge. IOs didnt make anything easy, it was ALWAYS piss easy. All of it. Take 7 other buddies and get good communication and you’ll steamroll 100% of the content. PuGs gave this game an artificial sense of difficulty that just isnt there. People make the game easy or hard, the content in and of itself is very VERY simple. I told PH this back in CB, this game is baby’s first MMO, and does a wonderful job introducing you to critical roles in other MMOs.
- 86 replies
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- mmo vs solo
- game is too easy
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There never were any of these things. Strategy? Outside of HM, it was even before IOs just bring supports or pop insp. Tanks dont have to actively manage aggro like in WoW or literally any other MMO so its as simple as click taunt and win, even in HM. HM is just spam barrier and fly above AV’s head(Aeon) or break LOS(rommy) or move between four corners(Omega Kong) ATs do have redundancy but tbh thats probably because of just overall bad design tbh. Lots of stepping on toes. Take a look at tank/brute/scrapper debates for examples. Thats not really an IO thing, as optimal slotting means less building for tank mages and more of what we’re seeing with proc builds(which I am all for. I love my proc bomb fender) Worthwhile progression never was a thing either. This isnt WoW, there never was anything worth chasing to begin with in this game besides a 50. Enemy difficulty scaling is kinda wack I will agree. No real scaling difficulty and not really anything crazy at endgame either outside of Kallisti mobs and they arent crazy difficult, just require a little more thought.
- 86 replies
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- mmo vs solo
- game is too easy
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Those last two bullets are at odds with each other. It WAS an aggro management issue. Your friend is a scrapper so they wont be able to manage aggro well like the tanking ATs. These mobs can be taunted as per usual minus the coordinator shtick mentioned earlier. Also going off Cobalt’s diary, I believe Corrs would appear a bit higher in priority due to how the AI is targetting ATs based on the critters. Hold up a sec I’ll link the article, it may also help a bit. Dev Diary on BWI: That AI flag is interesting but I’m still a bit confused on what you mean by dummying it down? This isnt meant to be a hostile post. In genuinely interested in your issue and trying to help