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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. Tanks should be tanking. Brutes should be bruting. Scrappers should be scrapping. Stalkers should be stalking. With my multiple Claws and SR using BZBs, I have found the following to be true. When it comes to mitigation, Tanks > Brutes > Scrappers > Stalkers. When it comes to damage output, Stalkers > Scrappers > Brutes > Tankers. This seems very well balanced. Is there disagreement?
  2. Just as a followup (cuz I like claws, damnit!) yesterday I finished PLing my new BZB Tank to 50, this morning I dropped 750mil to completely kit him up. That's seems fair. On to the incarnate grind! (Which is still a million times better than it was on live.)
  3. Heretics. Fruit belongs not upon pizza nor in beer!
  4. Also true, except the /thread part. That never works.
  5. I remember several 2bil inf IOs.
  6. I've taken to turning emps into transcendents so I can email 50 emps at a time to another character on same acct. For unusable components, scrap them into threads. Buy utlimates and huge insps with threads, sell them for quick cash on the market. Step 3: profit.
  7. iTrials where one would expect the lead tank/brute to already be heavily incarnated? And if smart, running barrier where even as it scales down, SR's passive resists will scale up. My current claws/sr brute sits at 40% S/L DR and 30% F/C DR, softcapped defense and 2250 HP regening at 32HP/sec before the scaling dam-res is even considered. Survivability isn't an issue. And no, blasters can't tank. They can occasionally survive alpha strikes. That isn't tanking. EDIT: Going tank with the same build: over incarnate softcap, 55% S/L DR, 36% F/C DR, 2800 HP and regen at 40 HP/Sec.
  8. I see this posted all the time and always chuckle. SR has scaling dam-res that stacks on the Reactive Defenses-Scaling Dam-res Proc. More HP the SR user has, the quicker it hits the dam-res cap. Capped dam-res on top of softcapped defenses is far from "paper thin." No self-heal? True. It doesn't need it.
  9. lol... wut?
  10. I'm stealing this.
  11. I looked at her build only to find that it was 75% basic IOs. Too many alts. I'll fix her at some point and try again.
  12. Shield makes everything better. If ya like savage for concept, go with SM/SD.
  13. "Energy Assault: New special mechanic. Most single target attacks have a 20% chance of granting Energy Focus mode. Hitting a foe with Total Focus will always grant Energy Focus mode. While in this mode, Whirling Hands will inflict a large amount of bonus damage. Power Burst will do some bonus damage." Thanks, @Bopper
  14. Does some have a link to what the heck this is? I see that 2ndary attacks can put you in the energy focus state and the energy stored popup occurs, but I can't find any explanation of wth that actually does/mean. Thanks, -BZB
  15. I must admit my amusement at myself for shifting gears so much during the snap. Disregarding my work on my claws/bio scrapper, I went from "DPS is all that matters" to "do I look cool while I'm beatin down the baddies?" Aging. It does things to your brain.
  16. I'm not sure that it's KB. It acts like repel. Does the KB->KD from Overwhelming actually turn it into KD?
  17. I haven't looked at all. Don't think I'm ever conscious of it showing up and certainly haven't been watching the combat logs for it.
  18. It ain't great. Matter of fact, yea, it's pretty awful. However, I never faceplant and the aoe output from fireball, rain and inferno ramp up the kill speed on max diff nicely. Doesn't help that I have both Sent AT IO full sets in Flares and Fire Blast and a full Devastation set in Blaze. Attack chain is Blaze, Flares, FB, Flares, repeat. No hasten in the build. I have no doubt I could reslot for better damage, take hasten, drop flares for blazing blast and improve the time considerably. But then I'd be annoyed by blazing blast's repel during normal combat like I was before his last respec. Edit: Quick side note, if opportunity is up and I fire off flares and queue up fire blast, when both hit, I get both Offensive and Defensive Opportunity. Which amuses me.
  19. Lvl 50 Fire/Bio Sent. At login, Offensive was enabled as was Hardened Carapace. Combat Monitor shows me at 55.50% Damage Bonus. Turned off Offensive, Damage Bonus now at 30.50%. Turned on Defensive, Damage Bonus now at 5.5%. Turned back on Offensive, back up to 55.50%. So yea, +25% damage bonus. Turning off HC while leaving OM enabled does drop +dam back to 30.5%. Edit: Also, 5:45 pylon time.
  20. I can still hit 100% on rare occasions with my claws brute but only because I have the brute at io +fury in followup and only against really hard targets. EDIT: Just went and smacked a pylon. Saw 100% around 5 or 6 times. It, of course, doesn't last long.
  21. Can't be overstated. KB to KD proc in shockwave is a game changer.
  22. Hi. Welcome back.
  23. But... I kinda like myself and see no reason to fully self-gimp. Side note: You all do know you can go min FX on bio armor to get rid of the poop completely, right?
  24. Skinless Scarlet and her blood magic agree. On topic, yea, claws/wp is cruise control. I'd say properly played Kheldians are on the difficult side of things.
  25. <shrug> I can solo in DA with my Sent. My blaster is a painful nightmare solo and she's a fire/time.
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