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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. Are there caps on absorption? I noticed on my tank that I'm not limited to the HP cap at least when adding the 1800 I got at one point to my 2440 base. If absorption isn't limited by the HP cap, does it have some other backed in limit? Or is it as simple as absorption cap = hp cap so you couldn't technically end up with 2X HP cap if such a thing were ever possible. Guess this matters a lot more on those with much lower caps. Please explain with numbers if possible.
  2. I often feel your pain.
  3. Checked my taskmanager after logging off from the MSR on Beta and noticed that all 4 threads appeared to be in decent usage. Did something change in the game client to let it utilize more than two threads? Or was my rig just offloading more to the other two threads I've got?
  4. You are not crazy. This was not always true but was changed on live at some point.
  5. It actually does. Option 1: Solo crap you're not supposed to; Option 2: Crank up something weaker and/or more clicky so you have to be more active. Staff/Fire ... or maybe even fire/staff sounds kinda groovy.
  6. I have no doubt that my long running bias towards SR can often cloud my judgement, but those people are crazy... my claws/bio faceplants a LOT more often than my claws/sr(s) ever do. And aid self is for chumps. Just to throw that in for fun. 🙂
  7. I've got one T3ed and T4ed. He does ludicrous damage but isn't very sturdy.
  8. duuuuuuuude....
  9. I've got permahasten on my claws/sr and since it has a 2 minute duration, same as the click mez in SR and Nin, once I see hasten fire off from the autoclick, I fire off the mez protection. No need to bother with dblstacking or spending the extra end to do so. If I ever get around to respecing my fire/nin sent, she'll be doing the same.
  10. Be interesting to watch. You definitely want to go No Redraw in power customization. Waaaaay back when after ED but before SR was given the scaling damres, I had to go with a blapper build in order to survive anything on my claws/sr scrapper. I went dark mastery back then.
  11. Skip elude. Take all three toggles, all three passives, tough and weave. I also like CJ. Load up on the resist and defense uniques. Profit. I always go LotG but @Caulderone has a an interesting build in the tanker forum that utilized Gift of the Ancients to heavily ramp up his damage resistance. If I wasn't such a recharge junkie I'd consider it as well.
  12. And capped defense debuff resistance. Something Nin doesn't come close to. SR doesn't experience cascading defense failure like Nin does.
  13. And riding those moments bring the joy of SR. Are the scaling resists gonna be enough to save my ass this time?!?!?! Oh.. guess they did. 🙂
  14. My nigh-unkillable sr/fire tank approves of this message. I really should work on that sr/claws tank someday.
  15. Put claws spin with a chance for KD slotted on auto. Best of both while going off for pizza and beer.
  16. I know it stacks but haven't dug into the actual values. It's now just one of the many uniques I stick on every build as soon as I'm able.
  17. I've got a grav/nrg dom named Warp Core Breach. I like her a lot. Very good set for hover-domin.
  18. Claws/Fire/Pyre. I clear Brigg's farm 5 times in 30 minutes with this combo. Don't even have to give up solid ST damage. Yes, we should have been allowed to make claws/shield scrappers, dang it.
  19. Reactive Defenses (Defense Set) Scaling DamRes unique. Shield Wall (Defense Set) +Teleport (Res) + 5% Resist to all unique
  20. SR is a fine 10% ABV stout. Sure, it's not some 13% ABV beast but it's filling and good for you.
  21. SR was and continues to be my favorite mitigation set. No clue why it's low on the rankings.
  22. On topic, I don't like hover on melee. Follow doesn't get you into melee attack range like fly or run do.
  23. I've got 186.25% and run followup, focus, slash, repeat. You can go a lot less and do followup, focus, eviscerate if that stupid backflip animation doesn't drive you mad and get higher DPS by a bit.
  24. Yea, that's a shitty tank. Our SG lead loves his corruptors. He often goes out to aggro spawns to bring them back to where the group is so that I and and the rest of the team can just spend our time gloriously slaughtering massive amounts of baddies. I love that hill on the 3rd mish of ITF. Sometimes I look up to realize that we're halfway up the hill and he's brought both AVs to us. Good teams mean fun. Bad players should be avoided.
  25. I like it better now. I liked the redside AT design better than the blue. I like teaming now more than I ever did back before the snap. Yea, the power creep is real. Yes, it's easy to get a T4ed and fully Purped and IOed character. With all the build help thrown around on the forums (something that was always the case) we don't even have to think too hard when slapping together our 50+ alts. If you want more challenge, there's settings in game to allow for it when starting TF. Get a team that wants to run fully debuffed with no temps and buffed enemies. Go solo the ITF at max diff. Duo a MLTF. Most of all, find like minded people. I've got some now in a way I never had on live. We giggle at team wipes when we're on lowbies. We rip through the hardest content without breaking a sweat with our best built characters. We don't have rules. We don't have tactics other than help those that need it if they want it. If I wanted to play a holy trinity, rule based, "do it this way" MMO, there's plenty out there for it. But I don't. I play CoH and I do so because it's fun.
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