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Everything posted by Clave Dark 5
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Pleased to meet you, Serpent Drummer! My name is...
Clave Dark 5 replied to Nayland1971's topic in General Discussion
The Terrapin Trombonist would like to join this jazz group... -
What forum(s) do you never read/post to?
Clave Dark 5 replied to Techwright's topic in General Discussion
I would never read a forum that would have me as a member. Serious answer: I usually stick to just Suggestions, General, and Mission Architects. I do dip into Mission Architect (having just pubbed a new one and for tips). I have one in a while looked into whatever it's called, "superhero culture" or something? -
I want to say experimenting with this that I had randomly set the map's background foes to something like a 40-54 group, then got error messages for having Eochai there and the level ranges between the group and him not lining up. But everything else there is good to know, and matches what I've seen so far, yeah - thanks!
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But isn't there a way to-- NO. Poking about, I did find out that one of the other GMs would reliably do poses, one of those big crystal guys from DevEarth. I just had this great visual of a whole forest of Eochais swaying gently in the breeze, just set-dressing... sigh... And what I wanted to set him as a non-combat escort objective? Oh well. AE is just so janky. Sometimes X works,sometimes it doesn't. I've accidentally tricked it into allowing "too many" floor collection objects (tested and saved it multiple times too) , then had them rejected after I went in and changed some text or something.
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Ever come back to a AT + Power and find greatness?
Clave Dark 5 replied to Snarky's topic in General Discussion
Yup. I leveled a (I think) Dark/Grav something awhile back to like 4o, then drifted away, he never clicked for me. Then over a year later I made a Dark Grav something with this great concept and zoomed to 50 really quickly... then discovered I'd already had one that I had forgotten about. Him I'll probably strip out and delte one of these days, but this is why I'm happy to let others collect dust at say 15. Plus, who knows when a set revamp might sudden;y make them better? -
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Ever build just for maximizing incarnate effects?
Clave Dark 5 replied to Snarky's topic in General Discussion
That's one of the reasons I like that set! To answer the question: no. I level my toons up, no X2 Exp-P, no farming. By the time I hit 50, I often move on from them without even picking up the Inc powers. I think I only get them on something like 1 out of 5 toons? -
From the wiki: Numina's Convalescence: Regeneration/Recovery -- This enhancement grants a 20% bonus to regeneration rate and a 10% bonus to endurance recovery rate for 120 seconds. When used in a click power, the effect is granted every time the power is used. When used in a toggle power, the effect persists until 120 seconds after the toggle power is deactivated. When used in an auto power, the effect is always active. So at least this one proc is worthwhile in a toggle. It does happen. 😃
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Hey I made some music, and so can you! Rather an experimental arc. Be sure to play with sound ON. MMs not recommended as they tend to drown out the other musicians. Probably sort of hard, if you're on SOs only, or lower level, but my 50s managed it pretty easily and I'm not a super-mad min-maxer or anything.
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Did a little poking about for fun with this idea but ran out of time for in-depth checking, so... Can you add a GM to a custom group and change their names? I was looking for Eochai but he's not listed on the Fir Bolg "standard" roster. Adding him onto a (very large and outdoor) map using the "fight a giant monster" mission objective, I could only add a single GM, 1 - is there a way to get around this? Guessing this was a farming exploit defuser. He also didn't follow the animation I set for him, is that normal?
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Multiple Auto-click when ready
Clave Dark 5 replied to Rock_Flash_Guardian's topic in Suggestions & Feedback
That's what I usually saw, and the MMs were not members of a league, so they didn't TP. -
I find melee a bit boring to play: go find someone, run over to them, POW. I much prefer being about to do... you know, other stuff as well. Which may be one reason I'm thinking Doms work best for me, there's a little of that in but lots of other fun tools (I was working on a Corr recently and just felt like she was missing like one or two good POW IN THE FACE melee attacks, despite being otherwise pretty effective), tools with range too. I find when I'm tired the whole having to chase down your next target feels like a chore, which is why my BAMPF stalker melee method (check the Stalker forums for my thread on this) is like perfect: Shield Charge, Spring Attack, etc. are melee attacks from range!
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Multiple Auto-click when ready
Clave Dark 5 replied to Rock_Flash_Guardian's topic in Suggestions & Feedback
This is why Masterminds were the favored leeching method during Halloween Trick or Treating: set your pets Aggressive, click your one helpful power, say a heal, then do something else while people click the doors and you reap the benefits. Yeah, the game doesn't need more of this. -
The best practice I got for making my own builds* was by copying others', then later once I felt I had a handle on things, starting to make changes to them to fit my tastes. *Mind you, I still hardly ever make one from scratch - I usually still grab one and then start making changes, but I do so more confidently.
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Nothing says morally questionable like Christmas in may.
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Is it Christmas already? 😃
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Tell me what the definition of plagiarism is without telling me you're defining plagiarism. 😃 Also, btw: reading on the topic, someone pointed out that by playing around with these things, you're helping the company refine their product. For free. You know, just like how it's scraping material from the web to parrot, too!
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I think it's finally stuck, but yeah, I believe that's what it was: open up the foe's page to edit power choice or anything else = default.
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Good News. New Players. Bad news. Teams suck.
Clave Dark 5 replied to Snarky's topic in General Discussion
I've yet to play on a strike force (defines as "any PUG thingy over 8 people") where everyone did follow directions. Every CoP for example is always a learning experience for someone, or sometimes even worse. And let's not get into DfB's "only target the boss here ok?" -
Yes, "the good ol' days" were when the game was fun, not overly-consumed with the numbers game like it is today - we can agree on something! 😃
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First part, yes, that's me and I'm still pretty sure that is what they were designed for. I never said it mathematically made sense,. 😃 I said it was fun. I was recently on a team with a second stalker and we were both having fun playing scout just in front of the tsunami of the rest of the team, dropping the bigger targets just as they rolled up. Fun!
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And get a good chuckle out of a Knockdown Proc in your TP power making them all flop onto their backs soon as you show up. There's a reason my BAMPF melee stalker is my sort-of Main.
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Pretty sure though that's how they were intended to be played at first, that one big POW of an AS from Hide is very satisfying! I also found it a fair amount of fun to take things slow that way when soloing around; I'm rarely concerned with the "mathematical" aspects of planning out the game, that's just not fun for me.
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I'm probably late to the game here, but... Stalkers were my fave back on Live (and my current-sort-of-Main). Like how Doms had a set pattern of play ("Control, then attack while they're helpless"), Stalkers did too, "go invisible, drop the biggest target, then punch away at anyone else (and Placate might save your skin)." The crits from Hide are nothing to sneeze at, and that ATO just gives you more, so they're wonderful. These days of course, they play a bit differently, so they're sort of strange sideways Scrappers. I tend to open up with an AoE (if I have one) to crit it across everyone I can at first, and THEN slam the biggest target with AS... to possibly go back into Hide for another AoE crit. (Then again, my Main is an AoE king amongst Stalkers because he uses so many Combat TP powers to open things up; it's a whole thing.)