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Clave Dark 5

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Everything posted by Clave Dark 5

  1. Did a little poking about for fun with this idea but ran out of time for in-depth checking, so... Can you add a GM to a custom group and change their names? I was looking for Eochai but he's not listed on the Fir Bolg "standard" roster. Adding him onto a (very large and outdoor) map using the "fight a giant monster" mission objective, I could only add a single GM, 1 - is there a way to get around this? Guessing this was a farming exploit defuser. He also didn't follow the animation I set for him, is that normal?
  2. That's what I usually saw, and the MMs were not members of a league, so they didn't TP.
  3. I find melee a bit boring to play: go find someone, run over to them, POW. I much prefer being about to do... you know, other stuff as well. Which may be one reason I'm thinking Doms work best for me, there's a little of that in but lots of other fun tools (I was working on a Corr recently and just felt like she was missing like one or two good POW IN THE FACE melee attacks, despite being otherwise pretty effective), tools with range too. I find when I'm tired the whole having to chase down your next target feels like a chore, which is why my BAMPF stalker melee method (check the Stalker forums for my thread on this) is like perfect: Shield Charge, Spring Attack, etc. are melee attacks from range!
  4. This is why Masterminds were the favored leeching method during Halloween Trick or Treating: set your pets Aggressive, click your one helpful power, say a heal, then do something else while people click the doors and you reap the benefits. Yeah, the game doesn't need more of this.
  5. The best practice I got for making my own builds* was by copying others', then later once I felt I had a handle on things, starting to make changes to them to fit my tastes. *Mind you, I still hardly ever make one from scratch - I usually still grab one and then start making changes, but I do so more confidently.
  6. Nothing says morally questionable like Christmas in may.
  7. Is it Christmas already? 😃
  8. Tell me what the definition of plagiarism is without telling me you're defining plagiarism. 😃 Also, btw: reading on the topic, someone pointed out that by playing around with these things, you're helping the company refine their product. For free. You know, just like how it's scraping material from the web to parrot, too!
  9. I think it's finally stuck, but yeah, I believe that's what it was: open up the foe's page to edit power choice or anything else = default.
  10. I've yet to play on a strike force (defines as "any PUG thingy over 8 people") where everyone did follow directions. Every CoP for example is always a learning experience for someone, or sometimes even worse. And let's not get into DfB's "only target the boss here ok?"
  11. Yes, "the good ol' days" were when the game was fun, not overly-consumed with the numbers game like it is today - we can agree on something! 😃
  12. First part, yes, that's me and I'm still pretty sure that is what they were designed for. I never said it mathematically made sense,. 😃 I said it was fun. I was recently on a team with a second stalker and we were both having fun playing scout just in front of the tsunami of the rest of the team, dropping the bigger targets just as they rolled up. Fun!
  13. And get a good chuckle out of a Knockdown Proc in your TP power making them all flop onto their backs soon as you show up. There's a reason my BAMPF melee stalker is my sort-of Main.
  14. Pretty sure though that's how they were intended to be played at first, that one big POW of an AS from Hide is very satisfying! I also found it a fair amount of fun to take things slow that way when soloing around; I'm rarely concerned with the "mathematical" aspects of planning out the game, that's just not fun for me.
  15. I'm probably late to the game here, but... Stalkers were my fave back on Live (and my current-sort-of-Main). Like how Doms had a set pattern of play ("Control, then attack while they're helpless"), Stalkers did too, "go invisible, drop the biggest target, then punch away at anyone else (and Placate might save your skin)." The crits from Hide are nothing to sneeze at, and that ATO just gives you more, so they're wonderful. These days of course, they play a bit differently, so they're sort of strange sideways Scrappers. I tend to open up with an AoE (if I have one) to crit it across everyone I can at first, and THEN slam the biggest target with AS... to possibly go back into Hide for another AoE crit. (Then again, my Main is an AoE king amongst Stalkers because he uses so many Combat TP powers to open things up; it's a whole thing.)
  16. You mean the WASD controls? I've done that too after logging off. There's also a little plaque/marker in front of a building I walk by going to work, I keep wanting to mouse my little blue hand over it to read it...
  17. Here's an odd one: I keep assigning a custom spawn to use the "Nemesis Rifle 2" for their AR powers, but it always defaults back to the basic, uh, default, rifle look. Anyone have any ideas how to fix this?
  18. The devs have made those frustrating CoT maps 150% more confusing!!
  19. I've always enjoyed red side more, I like the general aesthetic, sue me - Blue side came first and it shows; then Red side came later once hey got better at their graphics; then Gold showed up and looks fantastic, but I don't like how it plays there - so Red side for me. I don't have to remember which zone Eden or Boomtown or whatever branches off of, I can just hop a ferry and get there, even at level one before I hit the P2W lady on Mercy, if I want. I did like the ATs better too, not that that's such an issue now of course. But I like to PUG, so... blue side it is now I guess, sigh, but I'm always willing to hop sides given the chance; I usually do when someone offers a team or SF on red.
  20. But it helps us maintain our air of mystery and ominousness!
  21. But if I wanna tell 2001:A Space Odyssey, I'm TSOL on that budget, which did used to exist. If I say I don't wanna run a Mercs MM because they're not working well (better now I presume, I still haven't refitted mine) or post a request for them to be improved, no one bats a eye. I don't see this being too much different. But I also know nothing about Storm Blast, I should go over and see if any of that could be applied to my current arc...👀
  22. There's being all inspirational and stuff, "working with what you have," and then there's "this thing used to work, wth?! 😃 The problem cropped up during live and broke arcs I had already published (and has kept me from reposting some of them on HC). I am working with AE right now, matter of fact, and it appears that the problem indeed doesn't pop up as often and guaranteed as it used to be, shockingly, but this is still like finding out the E key on your computer is busted "so go ahead and write your novel without using the letter !" Sure, it can be done, but wouldn't it be better if it worked like it used to and is supposed to?
  23. Late to the game here, but yeah, if I'm sitting around being lazy and not leading my own team, which is always, and I see a call go up for a red-side team, I'm more than happy to switch.
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