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Clave Dark 5

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Everything posted by Clave Dark 5

  1. Judging by what I've seen of the population lately, this is becoming an issue. Everyone can get anything they want in the game, and they have, multiple times now. Hell, even I have about two pages of 50s, I only had 2 back on Live. So stop. Don't farm, or do too many farm-like activities - Peregrine Council parties for example. It's like Halloween (and ToT at the hotel): it can be fun to have one big candy-orgy of excess occasionally, but eating like that all the time makes your stomach hurt. Don't rush through anything, no speed runs. You can start from a MIDS plan, but then throw caution to the wind to do what sounds fun. I usually hate playing with toggles I can't run till I'm like in my 30s (Endurance issues), like Tough, Weave, so out they go! I always find I feel very useful when I get to use a rez on a fallen player even if it doesn't happen too often, so who cares if I can't set-bonus myself into the stratosphere with it. Take the rez, placate, group fly, anything you want. Supercharge your flamethrower so you can use it every group if you like it. Weird builds are a fun thing to sink your teeth into, if you can find one that appeals. I've started two semi-petless Masterminds out of sheer cussedness because I like the idea of wading into combat with two lions at my side, and I am very re-invested for now. Lead teams if you don't. Write MA arcs, play MA arcs, there's tons of great stuff out there. Writing them will be very frustrating and time consuming believe me. 😃
  2. I do about half the time. The other half the time I really want yet one more power pick, so that makes it an easy cut for me.
  3. Eh reward creep isn't something I think we need.
  4. You've just given me my flounce when I decide I've had enough of this game.
  5. Well I was over there last night around 1 am and saw no campers, sooo...
  6. So is crime, and yet here we are fighting back!
  7. Pretty to look at, but I was never able to manage the geysers in the Pocket D winter zone, so there's no way I wanna play that game, or to try playing that game, when a team is waiting on me (that's not "being in such a rush"). I stopped attempting the TFs because the few running them were in "such a rush" and exhibited the worst aspects of "what do you mean you don't have all this memorized and took the Incarnate TP power, I shall now roll my eyes verbally and dramatically*" What I do recall of them, they were indeed too long. *No, not a quote, but the meaning was direct.
  8. Huh, news to me, but I've never had Kheledian. I tried to move 'em about using a few different TP powers one my toon (Savage Melle, Shield, Combat TP, Spring Jump), but nothing doing. Maybe I shoulda tried porting pets into them instead. Kheldians out there? You now know what you must do. 😃
  9. I've filed two complaints on this in the past coupla days and so far haven't gotten solid responses - I'm willing to wait a bit while they hash things out behind the scenes though, so I'm not throwing them under a bus yet. But yeah, they park on top, leave an AoE on auto, pets set for Attack, then walk away and wait for someone else to come along and summon. I really wish I could gently push them off the platform like civilians can nudge players on a sidewalk. 😃 I've also one-starred the toons so I can avoid playing with them, just as I did with Halloween ToT farmers of similar tactics. (Funnily enough, I haven't seen hardly any of those folks in the near-year since. I presume people are dual-boxing this and funneling the rewards to their main accounts.)
  10. Hate the MMS if you want, but you haven't lived until you and your flying formation of killbots swoop down on some foes. (That said, I do not use it in missions)
  11. So, didn't take notes on the first sorry,but for the second:
  12. Leviathan on that is going to make for a really nice set, that's a good call and the look is also great.
  13. *ahem* Allow me to repeat myself, since you seem to have missed it; I'll bold it this time for good measure too: "hey all, I have Fold Space and like to use it, OK?" That's not asking too much. 😃
  14. Oh, I do. I just hang back and sort of coast since they're happy enough to try and do it all, why should I stand in their way on that? But I tend to drop sooner than other teams because I get bored.
  15. I do realize that consideration and casual civility are a dying art, but that first unannounced jolt away from your AoE is nothing but exasperating. I'd also argue it's a bit narcissistic to suddenly make every group of foes all about you, especially without announcing, but yeah, see my first point...
  16. Thanks for the play and the kind words! I agree about that second map being ginormous, but I like how it shrinks down for the fourth map... I didn't arrange for them to light the trees as you show up there, but might as well have (so yes, I'll take credit for that ha ha): having run through parts of this story a billion times, I've discovered that wandering Patrol-set spawn tend to pile up on trees for some reason, and the longer you're on the map, the more likely it is to happen (probably because of all that wandering, it ups the odds to hit a tree). Now I want to do a Christmas arc with Christmas lights foes to light up trees... (Also, should you want to look up other things I've posted, some I have up right now are "early works" that I made back on Live, and are much more "traditional," so don't go in expecting the same sorts of fireworks. I think they still had their points, but they're in a different lane.)
  17. Yeah, not without an announcement before you start: "hey all, I have Fold Space and like to use it, OK?" That's not asking too much. 😃
  18. Same. I plan to start doing more arcs as my chances to team seem to be evaporating, so name me one of your arcs and I'll run it.
  19. I think that's part of the problem right there: players can't speed run, farm, or get the highest rewards from "the other stuff," so few people bother with it.
  20. Those two you mention are indeed meant to be pretty short. My general design philosophy is not to stretch stuff out needlessly, which often means I'd go for whatever "tiny" map I could find and try to not clutter it up much with unneeded spawn, and the leg of the story those two tell is organically (to me anyway) pretty short. But that's me and might tastes, I can see how it might otherwise come across as jarringly short or something. Again, thanks for your input, I've been considering a few tweaks based upon it.
  21. Eh, I still don't play that way, too boring, and I do just fine. But I know I'm in the minority on this issue, the AE in Pocket D always has a number of folk there.
  22. Not to sound Snarky ha ha, but I think he's about right. A new player go walk around and check things out, or they can zap about like headless chickens with 3 kins on their team. I guess maybe I'd try and find a way to encourage them to not fall into the "farm to 50 and then slot after two hours" path, so that they get the chance to realize there's more to the game than just that. I wouldn't like penalize them "your first toon must level normally" or anything, but... it's something to think about.
  23. The Bloody Chamber by Angela Carter was also a good placer to start looking at making sort of sideways fairy tales.
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