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MoonSheep

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Everything posted by MoonSheep

  1. i’ve played this combination for almost 5 years solidly, here’s some thoughts:
  2. It’s a damp but mild afternoon in winter, the rain is persistent but not heavy. The clouds above move slowly and show no signs if being in a hurry to go anywhere. The moisture has darkened everything around. It’s peaceful. Calm. Quiet. The only sound made is of rain drops falling from the trees and hitting an old stone path in the churchyard. @Sovera approaches the wall of the church grounds and opens the low, small gate. It makes a unconfident squeak as it opens, before gently swinging back to its original position with a muted clack, the wood sodden from several days of rain. He walks slowly up the path, past the large yew trees which have long called this place their home, and the many grave stones, several leaning gently backwards towards the sky as water makes its way down their mossy fronts. As Sovera approaches the church, the heavy cast iron handle on the door softly but meaningfully turns. The door opens outwards revealing an elderly priest who steps into the rain. The clergyman lifts his clean, cared-for black hat slightly, revealing his experienced but calm eyes. His unhurried stare catches Sovera’s vision as he waits for him to move closer. Sovera’s pace slows as he draws closer to the priest, he comes to a stop several yards from the man and continues to look straight ahead. The two men stand paused in silence as if they are both letting the sound of the dripping rain introduce themselves without words. ”Is it done?” Sovera asks the priest. ”Yes.” He replies, “It is done.” The men pause again, before the priest breaks his gaze with Sovera to look at the ground briefly before walking back into the church. The door closes with a thud as the handle announces its movement with a dull clank. ”Then it is so.” Proclaims Sovera, before he too turns and walks away.
  3. great to see. whilst many of us do have a moan or have strong opinions about developments, the HC team is unequivocally professional in how they run this operation. it’s no surprise NC Soft have placed their trust in the devs
  4. aw, i didn‘t see the mapserver event advertised anywhere - sounded fun
  5. *glances at profile picture* alright you got me there
  6. @Snarky - this is your time to shine! i mean er, be umbral
  7. OP - the above quote is really poor advice and/or may be an april fools post (i’m assuming the latter), i would refer to this post in all future instances where you’re wondering “what should i not be doing?” teams where all players actively seek to support each other are the most powerful and successful in the game. for example, all corrupter teams and similar are a great example of this buffing 7 other players, or proving a debuff that 8 players can benefit from will always be more effective than trying to turn the tide yourself. people are kidding themselves or purposely trying to mislead others if they think one player using buildup is more effective than providing the whole team with +400% DMG permanently through fulcrum shift actively seeking to support your fellow team mates will lead to far greater outcomes than trying to focus solely on yourself. i encourage you to continue with your team centric mindset and seek to support others the best you can, you have the right attitude
  8. you’re too kind and a better person than me here’s my advice to OP: pressing ALT + F4 in game gives you 1 billion influence. if it doesn’t work first time, just keep trying!
  9. i believe it unfortunately does. you could leave them unattuned and get the +8.75% recharge bonus instead
  10. looks like you have 7 sets giving you a 10% recharge bonus, 5 is the cap - you should change two of your purples for a different type of +rech it might be more than you need for perma hasten, allowing you to put some acc and dam into your phantasm
  11. i main a kin/sonic def, it’s pretty good the -res component of sonic doesn’t do much thesedays, so i’d choose whichever secondary you find fun. applying SB regularly to the team and casting FS at the right time is the most important aspect of playing a kin
  12. as much as i enjoy the large population of excelsior, you do raise a good point. i had assumed the waiting for others culture had disappeared in general, is it mostly an excelsior thing? excelsior seems to have a fair amount of gnats that have found their way onto a computer. i meet a lot of one dimensional players who only seem to have the urge for “now! now! now! now!” and little depth to chat or act as a team
  13. also - this is why i like running my TFs on surprise enemies buffed mode 😛
  14. “hey guys, i have literally no idea how to get the best out of both this primary and secondary set i’ve chosen, along with having little experience with the archetype i’ve chosen.. anyways can someone make me a softcap build that completely bluntens all aspects of my powersets and AT? oh, and which way am i meant to face when playing? thx”
  15. ah, i think i’m understanding this thread incorrectly then i thought there was another community run server that was joining the HC licensed instance in the near future
  16. that’s a lot of shards do we know whether Vanguard / Breakout going to stay separate, or eventually merge with existing HC shards?
  17. Some thoughts as a kin def: Health and stamina are over slotted - you have transfusion and transference. I'd leave health with 1 slot and have 2 end in stamina max Not sure why you'd use 3 pool powers going through the flight pool when you could instead pick up Inertial Reduction - It's one of the superior methods of travel as it's not impacted by the few seconds of travel slowdown after attacking, you can fire something off and hop away at max speed. I suspect it's part of the desire to build for def which is not something I go for on a personal level as it tends to involve sacrificing a lot of AT potential. Personal taste though Short Circuit is slotted in a strange way. People often pick elec for its end draining ability, short circuit is the primary end drainer of the set. I'd recommend maxing out the end drain component, or at least using one of the damage focused end drain sets Fulcrum shift needs accuracy to be the most effective Transference may be slightly unslotted, make sure it has a good amount of accuracy at least
  18. what’s wrong with +2? shouldn’t be that hard - sounds like someone had a fear power that was causing her to run the problem is when it’s ran on +3 or +4 and the final katie ends up being +5 or worse, that’s when it becomes impossible no matter how many team insps you load up on
  19. they melted away, climate change
  20. it’s not too bad - has an AoE hold, a cool stun through wormhole and singularity has been updated to pull enemies in rather than repel them mind or plant would be my two choices for the most powerful of the control sets, fire and energy for the most damaging - earth almost there too, very underrated
  21. i think you’ve captured the feedback well. there’s nothing inherently bad about the video, just a bit long the music is nice - gives a final fantasy feel
  22. mind, plant, grav, fire primary fire, energy, earth secondary
  23. running them with enemies buffed is usually a good way to make things a bit more interesting
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