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MoonSheep

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Everything posted by MoonSheep

  1. i wouldn’t worry about it mate, it’s usually just the same 4-5 forum trolls who don’t actually have anything to contribute, they’re known to most people here
  2. i have perma dom on my mind/fire without hasten, it has hasten too as it’s a useful power. juggling between domination and hasten isn’t the worst thing in the world though, generally in teams you’ll receive some sort of +rech buff between each cycle i didn’t build for any defense etc as it doesn’t need it, went for fun procs instead
  3. MoonSheep

    Too strong

    thanks man 🙂 time to spend the next few months thinking about which powers to choose..
  4. MoonSheep

    Too strong

    can you link me the proposed changes which benefit tanks mate? i’m considering making my 3rd alt in three years to play through goldside then night ward etc.. never mained a tank before, could be something new
  5. you’re able to play TFs solo on homecoming, still easily possible to earn good merits solo. storyarcs through ouro are also a good source keeping a chat tab focused on zone events is an easy way to earn merits too, think it’s around 6 merits for each giant monster killed edit: like my breathten @Marbing, i am blessed to receive an embrace of downvotes from the hallowed forum trolls 🙏 i will wear them with great honour
  6. but.. my pile of loot! my pile!
  7. sounds like i need to hurry up and convert the 262 i have sitting on my main!
  8. that sounds fun - a good reason to run incarnate content too
  9. the multiboxing comment is a great consideration. i wonder what the figures look like for dual/triple boxing, whether it’s a simply those numbers x3 as accounts are free and more accessible than on live, the ability to triple/quadbox is a lot easier
  10. data will certainly be helpful yes do you feel it’s likely there will be similar AFK rewards observed outside of AE? i see from @Ukase’s insightful post that he’s able to earn around 64m per hour afk - i’d be very surprised if this level of reward is being achieved outside of AE. you seem to be quite confident it is - can you provide examples?
  11. are we able to all agree that MMs are gods cruel mistake?
  12. oh.. we’re not? 🥲 message received boss
  13. are you reading my mind? i’d be comfortable with all those changes there is a misalignment of expectations when people load up an MMORPG and try to play it like a plug and play FPS in my opinion. melding the game into the latter spoils it for the majority who want to be immersed in a system of investment and progression
  14. it’s quite an experience, after i die they pickup my shield and beat me with it further when i rez it’s crumped up like a baking tray that’s been run over by a bus
  15. you have no idea that you are taking part in a discussion about AE and the need to provide data?
  16. think everyone is still waiting for you to show us the data mate can you also provide stats on what percentage of the playerbase would leave if AE was removed and what price IOs would be? without evidence these are baseless claims and merely unproven hypothetical situations
  17. numerical balance is one way to look at it, the other and less tangible discussion is how much access to rewards such as incarnates should people receive for essentially not playing the game i would support AE not providing progression to unlocking incarnates as i see them as the “ultimate” final powers. having incarnates accessible only through trials and incarnate content (which the latter could do with a buff to increase challenge) is in-line with the significant benefits incarnate powers bring in my view
  18. because you asked to see data on inf sources by content type a few minutes ago, shown below influence is one of the attributes in discussion, a lot of the conversation though has focused mostly around progression and access to incarnate abilities via AE play. there's a question of balance as AE is perceived to be an outlier in terms of reward compared to standard game content. this thread is a spin-off from the focused feedback thread where there are some minor changes to reward post-50 within AE, rather than the upcoming changes seeking to remove AE or hinder people's ability to hit 50 through using AE
  19. what has changed in the last 5 hours since being provided with that data?
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