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ShardWarrior

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Everything posted by ShardWarrior

  1. I do not know what server you are on, but from my experience there are groups of people holding costume contests, base building contests, all kinds of things to give away influence to others. Inf is not finite in the game.
  2. Ok, let me clarify since it is abundantly clear the point was missed - in a buffing set there is a power named "Heal" - as in add hit points to an allied target - that uses a spinning kick to the face animation. It does not fit. At this point, if all you would like to do is argue semantics, I think it best to agree to disagree. Not all electrical attacks from NPCs have a huge cage of electricity.
  3. Again, you are putting words in my mouth and trying to interject something into my post that is not there. I never said the animation caused me distress of any kind. I just do not feel it fits for an allied buff - that is all. Think of it as having a power called "heal" that uses a spinning kick cartwheel animation to strike the ally in the face and knock them unconscious - the animation does not really fit. The animation used here makes sense thematically against an enemy target because you are trying to subdue them. To me, it does not fit as a buff for an ally. Feel free to disagree.
  4. Now you are trying to put words in my mouth. I am not nor was I ever equating the animation to Nazis or seeing animals die as cruel or anything of the sort, nor was I suggesting it is of greater or lesser importance. I simply do not feel the selected animation fits for what is supposed to be an allied buff. To me, there are far better choices out there to choose from other than the animation looking like you were hit by a stun gun from an ally. Unless you were on Jackass or something, I would not expect to be electrocuted by a friend/ally. I have no idea how difficult it is to change the animation in terms of code. All I am suggesting is to perhaps choose a better one that fits the idea of a buff better.
  5. How many of your allies are walking around jolting you with a stun gun to electrocute you? Never once did I say that there should be no animation at all. I agreed that the animation chosen is a poor one for a buff set. To me, it breaks the immersion to have an ally cast a buff on me that makes me look like my character is in pain. There are any number of animations that would have been more suitable in my opinion. These are my own personal preferences, which is why I suggested providing players an option to disable them. Those who like it can keep it and those who do not can choose to not see it.
  6. I also feel the animation is poorly chosen. I understand the choices are limited, however selecting one that looks like we are being electrocuted by an ally is a very poor choice.
  7. Based on what? I have yet to be on a team where the group moves from mob to mob firing off Judgement. People use it when it is available, just like any other power.
  8. This new set brings up an old suggestion from back in the day. I personally would also love an option to either tone down or completely disable the VFX from this and other powersets. A lot of powers, especially with the coloring are adding so much visual spam that it is becoming difficult to even see my character, which defeats the purpose of designing a costume for them. Would be perfect if this worked so that I as the player can suppress seeing them from my perspective without affecting what others see.
  9. You do realize that what you are suggesting is a change to the code, right? You cannot change something without changing code.
  10. The problem here in the present state of things is that there is not enough Incarnate content for progression to take a long time. Given the limited number of iTrials, running them as the only source of incarnate xp and items would get very old very fast.
  11. Have to say my good old fashioned Broadsword/Shield is a lot of fun. Not a DPS monster, but I did not build her to be one. I built her to be a classic tank and she excels at it.
  12. ^ This. If anyone is spamming LFG with nonsense, put them on ignore. You can remove them from your ignore list at a later date.
  13. How many people do you need to convince? Seems to me there are several people here on the forums who agree Incarnates are making things too easy for them. Why not PM each other, set up a new SG and team up? Advertise here on the forums and on various chat channels in game for other like minded players to join you. Before you know it, you will have a whole group of people to play with.
  14. You can get that with several different sets using just SOs.
  15. STO has The Arena of Sompek. Very fun queued event. Essentially, it gets harder each wave as enemies will get stronger with more and more buffs. It also includes scaling rewards, so the more waves you defeat, the greater the reward. There are DPS leagues set up for this and bragging rights posts on Reddit and such. Would be fun to have something like this here. Definitely a challenge.
  16. ^ This right here.
  17. Speaking of re-using Galaxy City with Shivans, could the Shivan GM from DiB be ported over there to turn it into an invading army of incarnate level threats? Hmmm..... Might be fun to fight a bunch of those all at once.
  18. You know what might be interesting is to re-purpose the old Galaxy City map. It is for all intents and purposes unused. Some incarnate level Shivans would sort of work story wise.
  19. I would prefer the wait to get something rather than a slapped together solution just to appease a select few.
  20. Agreed there is not much in the way of story content, however it was meant as a lower level hazard zone. I would prefer it to stay as such with a freshening up of story content built with IOs in mind. At least to me, creating more for Incarnates is something that the Homecoming staff could really make their mark on. I am with @Heraclea on this in that the IDF, Resistance Elite and Clockwork are played out. I would love to see something new made with pimped out Incarnates in mind.
  21. I do not see where anyone specifically said "buff everything" in the thread.
  22. Why would you want to make Perez Park, Hollows, Boomtown, Faultline etc. all have Incarnate level threats? If you want a hazard zone, then make new ones specifically designed for incarnates.
  23. When new content specifically designed for and balanced around fully kitted Incarnates is created.
  24. That is not was suggested. If people are finding the game to be too easy for them, there are any number of ways to get around it.
  25. Had no idea it was Isa Briones singing this ... far and away the best part of an otherwise crap show. What an absolutely beautiful voice she has!
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