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Everything posted by cranebump
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The community seems to be pretty forgiving. I know that Cit TF I was on this morning was, while I was trying to figure out how to target wormhole on my Troller.:-)
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Do you pay attention to what your team is doing?
cranebump replied to Forager's topic in General Discussion
I pay attention. Especially if, as usual, I’m running a support or ranged toon. -
Discussion: Increase Mission Completion Rewards Significantly
cranebump replied to Troo's topic in General Discussion
I approve of these messages. -
As previously noted, group composition makes the Dopp fight in Pos1 range from cakewalk to faceplant, depending on composition. However, one thing I am certain of... KILL THE GD MARINE TOONS FIRST! KILLKILLKILLKILL!
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CONTRACT: Indentured Insurgents [ID 54163] by @Dracses This 2023, 3-mission, L24-30 arc places you in the role of mercenary stepping into a situation involving everyone’s favorite bomb-tossing miners and Arachnos. You start out by “subduing” the Scrappies while rescuing a supervisor. Your services are then retained to look further into things, where, of course, it’s Transformer-ville (er…more than meets the eye). Clever use of: friendly bosses to deliver ambiance; friendly Defend Object as critter spawners; ambushes to keep you on your toes; renaming of supplies as “Protester Barricades” [liked that one a lot]); protester banter; the rivalry between the contact and and an NPC named Milano (Extra points for an American Psycho ref [“fancy business cards”):-); enemy bosses delivering key plot details (so that don’t you don't get massive text pop ups all over the screen (since it triggers by engaging the non-objective boss directly); reskinning objects to fit the story. Just lots of nice little details. Design issues? Oh, yeah. There’s an incomplete clue in M1 (“Some of the protesters mentioned…” and we never find out who). Repetition of popup and end mish text (both M1 and M2 had this–they end pop and the mish end text is exactly the same). LOOOONG activation timers on final mish glowies (15 seconds. Each). A passel of glowies with no end text (M2). Missing search bar text on the actual M2 glowie objective, followed by Find Mission Exit, but nothing much to fight through (nothing that I saw anyway). Then there’s the past-tense mention of by the contact in M3 of what is ACTUALLY being mined, while I saw no clue of this in the mish preceding it , leading to the exchange: “Remember, we’re mining __________.” (Remember? This is the first I’ve heard of it!). Oh, and…a cake map. Boo.:-) On the whole, I LIKE this story idea. A LOT. I like that the text is clean and clear (edited). I like seeing the Scrapyarders. The plot twist is pretty clever, too. There’s great development of the contact’s personality, and really nice scene setting in M1. But, on the whole, it just not finished yet. Minor design flaws prevent this from shining as bright as it could. As such, we have a Seal of Approval with a very nice sheen on one side, while the other could stand a burnish. PLAY THIS IF: You like to mix it up with Scrapyarders. You're a fan of good character writing. You like glowing green crystals. NOTE: @Dracses has a dozen stories, many of them created in 2024. Making a note to try another sometime.
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Everybody remember?:-)
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It is, and I’ve seen it used effectively by tanks. But man, when I see it, I still think, “Holy cow…we have now become too lazy to even go to the groups.” Foldspace=superhero Door Dash?
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Never ending storrrrrr-eeeeee! (La dadadedada) Sorry. This thread just keeps round round right round. Like a…a…well, a something. (but really, how hard is it to just turn off GF, finish the TF, then move on?)
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
Such a cushy job. You get tenure in 6 minutes. All you have to do is survive the Hami solo run.:-) -
Changed Mesmer to Boss Only. Removed $name tag from Knives boss.
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Heh. "Fun," eh?:-) Team experience is SO much different than solo. I find feedback like that fascinating. What's a bit of a cakewalk on default is suddenly an uh-oh... Priceless stuff. Thanks again!
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Slow on the updates here. My work week expanded from 4 days to 5, and requires a great deal more brainspace than before. Should be back in the swing of it soon. (but man, am I tired of being tired...it's ridiculous).
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Did an update of the big list to include Thirty Thousand Seconds. Also got some feedback on a recent team run of Leviathan by @SeraphimKensai. That BEWARE: CUSTOM POWERS warning is, evidently, da truth.:-)
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My stuff is much simpler than what you do, my friend.:-)
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Shoot. I thought Mesmer was boss only. Definitely need to fix that. I'll check the $name function. I did notice that, but thought maybe it was just a glitch. I'll put it on the list to fix.. Thanks much!
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If you set the map enemies to empty, then set the ally surrounding group to empty (and then “single” if it appears), they will be auto-rescued. You’ll then just need to go to them to pick them up and have them follow. as for your map, you can populate with patrols, bosses, destroy object, etc.
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Thirty Thousand Seconds [ID: 64072] L44-50 Trapped in a psychic cage by a powerful villain, you assume the identity of the legendary Aristotle Frost, navigating your way through the last hours leading to his tragic fall. No notes or spoilers or anything for this one. Not the usual noir, or intricate semi-real world intrigue. But (perhaps) a veil of tears -- in 4 parts.:-) It's intended to be soloed. Hope you like it. (and, uh...lemme know what typos I have THIS time).:-) Thanks for the support, Crane
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Sure, there can be mitigating factors (like technical ones) for someone on your team just not responding to important communications. But someone hopping on a team, then intentionally choosing not to respond to reasonable comms isn't exercising a "playstyle." This is a behavior called, um, I think the technical term is...Oh, yes! "Being a dick." Nailed it in one!:-)
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Why I keep coming back to a 20-year-old game
cranebump replied to FFFF's topic in General Discussion
Yerp. I run the thing on a laptop most of the time. -
Soloing with old schoolish squishy toons I’ll sometimes make use of stun grenades at lower levels. Might use hand grenades or plas taser if I need a KB bailout.
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
cranebump replied to TerroirNoir2's topic in Mission Architect
That comment about pistols echoing got me to thinking about a movie based on the 70s Man + Engineria team up. Working title for my script=“Whoosh Whoosh Bang Bang” -
What is Meant by "Weak" or "Underperforming" Powersets?
cranebump replied to Waljoricar's topic in General Discussion
Hmmmm....trying to recall a specific situation where I was a dick because I needed to be... Hmmm... Nope. My choice. I just was one. Every. Single. Time. (yay, me?):-) [For the record, I thought the "not to be a dick" phrase could've just been omitted from the question, Isn't 'underperforming' self-explanatory? Other than that, agree with W_P's assertion that qualifying a repugnant statement with an inverse assertion is just plain hypocritical (and a bit insulting). I didn’t think the post was repugnant though] -
Noooooo. Not even close. I am a pale shadow of your transcendent Enginerianess.:-)
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Thank you. Thank you very much. (pst...semicolons are stupid):-)
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Bingo. Very much Bingo. Bingo was its name-o. (did I mention bingo?)