Jump to content
The Beta Account Center is temporarily unavailable ×

Shin Magmus

Members
  • Posts

    816
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Shin Magmus

  1. Has there been any word on if the reward scale (xp/inf) of Warriors is going up in tandem with these buffs? I know this was retroactively applied to NuCouncil, so I'm just asking.
  2. So to start: the Labyrinth of Fog Raid zone is extremely cool, but players complain about it not being easy/solo-friendly/casual enough when the closest analogue to The Labyrinth would be Hamidon in The Hive: it literally has LFG League queue support in order to facilitate more than 8 players at once. This new content is to have something else "at endgame" that is fun and profitable for well-built characters: so the playerbase can do things like Advanced Mode TFs and Labyrinth runs instead of sitting in AE farms. This new content is not for you to succeed at with 3 friends and half-assed builds. I thought the description in the patch notes was very clear, but I guess it wasn't. I'll reiterate my thoughts about testing content like this: I'm excited to get big leagues for it on Live, but I don't expect any reasonable way to test it on Open Beta at the scale that it was designed for. Trying to get enough players together to test just this, in my timezone, just won't be possible.
  3. Whitecap is AoE -res so nobody serious would skip it at endgame, since -res is basically the most valuable debuff to teams. The main target of Whitecap takes -30%, and stacked with Brine that's another -30% for -60% total (on Defenders). You'd probably respec back into it in the real game, especially since it can proc FFB +Recharge on cast as well.
  4. How exactly do the +res, +def, +maxhp, and +absorb all not help in survivability.
  5. Slow sets/enhancements in Shoal Rush... Defender: Yes. Corruptor: Yes. Controller: Yes. MM: No. I just tested them all right now and nothing in-game prevented me from slotting a Slow SO into the power, except on MMs. I also unslotted the procs on my Defender and re-slotted them with no issue. While you guys are at it, Shoal Rush is a movement Slow power that's missing the -3.5 maxrunspeed flag that all good Slows have, and this power is also sort of a sidegrade to Infrigidate: which does have that flag. Its omission is very weird and the power already looks like a skip *if* you aren't proccing it out, so giving it parity with good Slows should be fine.
  6. Count me among the people who want the icon on Whitecap changed. The frame is literally wrong if it's an enemy-targetted power.
  7. You guys aren't able to slot Slow sets into Shoal Rush? I bought procs to test them out (since this power is a skip if you aren't proccing it) and I was able to slot Impeded Swiftness and Ice Mistral procs into it: so it accepts the sets for me in-game.
  8. Yeah I appreciate the set's ability to really patch up MMs, it seems like it's probably the best mix of specific things that MMs want. There isn't a consistent source of AoE +Max HP in the game yet so that seems to be it for MM pets.
  9. Wellspring's stat buffs have their own name in-game, which is listed as "Barrier Reef". That's both a more clever name and a more thematic one, as Wellspring grants Absorb and Defense buffs. It's basically Force Fielding you. Was this power called Barrier Reef at some point and you guys changed it? Change it back if so: Barrier Reef is genius.
  10. If Blarf asked me to, I'd burn down this entire world and then myself... Blarf is the only one fit to survive.
  11. Is there a reason that Whitecap, a forced "teleport the user to a new location" power using a common ground-targeted power icon, isn't ground targeted? Whitecap has to have an enemy selected and it forces you to move to that enemy's location. This is inconsistent not only with the power icon, but with every other power in the game that is a teleporting attack including Shield Charge, Lightning Rod, Spring Attack, Savage Leap, etc. Even if you wanted to go directly to the enemy: it's trivial to create a macro or keybind that performs this behavior. Why?
  12. Labyrinth of Fog looks really fun, but it's gonna be annoying to test League-based content on Open Beta sadly. Might have to wait for the meat of the testing and feedback on that new feature to resolve until it hits live and more people take a crack at it. I hope to get a lot of playtime out of it though.
  13. It's July 4th, you're gonna get guns and you're gonna like it! GUNS AND AMMO, BOOM BOOM EXPLOSIONS!
  14. Also you guys understand that patches exist and that several of these sets, notably TA and FF, are very different now than they were in 2019, right?
  15. Yeah that makes sense. This is an ooolllllld post by this point, but most people in charge like Defenders having a useless inherent.
  16. Speaking of flawed logic, how bout that 50% random chance of KB in Explosive Blast and that 60% random chance of KB in Energy Torrent? How bout that?
  17. ☹️ Well yeah, generally when you make a mistake while repeatedly attacking someone, and you get proven wrong, it's only natural to be like "whoops, my bad." It's okay though, the onus is always on people like me to eloquently refute an endless flood of lies and falsehoods, while always being excellent to each other and making sure that we refute the arguments and not attack the poster... even though the other posters attack us first. Sure it's a lop-sided and improperly moderated system, but whatcha gonna do? For the record I main a Seismic Blast character and Upthrust (a power I already mentioned) dumpsters Energy Blast's performance at "damage mitigation" single-handedly.
  18. @UltraAlt So, you finally understand that Explosive Blast only has a 50% KB chance on enemies it hits, Energy Torrent only has a 60% KB chance on enemies it hits, and that you were wrong this whole time now... right?
  19. The existence of powers that have guaranteed KB or KD (Upthrust and Enhanced Water Burst are both 16 target AoEs with guaranteed/100% chance of KD) has been what really invalidated Energy Blast as a set for quite a while now. Even if you specifically wanted to push enemies around and have it be consistent, Gale is far and away a better power than all of Energy Blast as a set. Until the devs change something about Energy Blast: you need KB-to-KD slotted in all of the AoEs just to not be actively detrimental to your team.
  20. Please don't lie when you quote me; the randomness is clearly defined in the powers themselves and verifiable in-game, but you can check City of Data for a more reliable source. Energy Blast's AoE KB is a chance, and the chance is not 100%. Some of the enemies will go where you intended when you use Explosive Blast or Energy Torrent, but other enemies will *randomly* be left behind. The distance between these 2 new groups of enemies is quite large; resulting in a messy fight that's worse for everyone involved.
  21. I disagree with your disagreement. Nothing further, your honor.
  22. The fundamental issue central to every KB spammers "arguments" about fun, is that they implicitly state that their fun is more important than anyone else's. That's literally what those statements imply: "my fun is MORE important than the fun of 7 other people on the team." It's very rude to think that way, while being actively detrimental to everyone around you. It's also solid justification for anyone to kick you.
×
×
  • Create New...