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Everything posted by Shin Magmus
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Shoal Rush for MMs not accepting slow slotting
Shin Magmus replied to GM_GooglyMoogly's topic in [Open Beta] Bug Reports
Yuh huh. -
Focused Feedback: Marine Affinity
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
How exactly do the +res, +def, +maxhp, and +absorb all not help in survivability. -
Focused Feedback: Marine Affinity
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
Slow sets/enhancements in Shoal Rush... Defender: Yes. Corruptor: Yes. Controller: Yes. MM: No. I just tested them all right now and nothing in-game prevented me from slotting a Slow SO into the power, except on MMs. I also unslotted the procs on my Defender and re-slotted them with no issue. While you guys are at it, Shoal Rush is a movement Slow power that's missing the -3.5 maxrunspeed flag that all good Slows have, and this power is also sort of a sidegrade to Infrigidate: which does have that flag. Its omission is very weird and the power already looks like a skip *if* you aren't proccing it out, so giving it parity with good Slows should be fine. -
Focused Feedback: Marine Affinity
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
Count me among the people who want the icon on Whitecap changed. The frame is literally wrong if it's an enemy-targetted power. -
Focused Feedback: Marine Affinity
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
You guys aren't able to slot Slow sets into Shoal Rush? I bought procs to test them out (since this power is a skip if you aren't proccing it) and I was able to slot Impeded Swiftness and Ice Mistral procs into it: so it accepts the sets for me in-game. -
Focused Feedback: Marine Affinity
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
Yeah I appreciate the set's ability to really patch up MMs, it seems like it's probably the best mix of specific things that MMs want. There isn't a consistent source of AoE +Max HP in the game yet so that seems to be it for MM pets. -
Focused Feedback: Marine Affinity
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
Wellspring's stat buffs have their own name in-game, which is listed as "Barrier Reef". That's both a more clever name and a more thematic one, as Wellspring grants Absorb and Defense buffs. It's basically Force Fielding you. Was this power called Barrier Reef at some point and you guys changed it? Change it back if so: Barrier Reef is genius. -
Focused Feedback: Pocket D Friend - Blarf
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
If Blarf asked me to, I'd burn down this entire world and then myself... Blarf is the only one fit to survive. -
Focused Feedback: Marine Affinity
Shin Magmus replied to The Curator's topic in [Open Beta] Focused Feedback
Is there a reason that Whitecap, a forced "teleport the user to a new location" power using a common ground-targeted power icon, isn't ground targeted? Whitecap has to have an enemy selected and it forces you to move to that enemy's location. This is inconsistent not only with the power icon, but with every other power in the game that is a teleporting attack including Shield Charge, Lightning Rod, Spring Attack, Savage Leap, etc. Even if you wanted to go directly to the enemy: it's trivial to create a macro or keybind that performs this behavior. Why? -
Labyrinth of Fog looks really fun, but it's gonna be annoying to test League-based content on Open Beta sadly. Might have to wait for the meat of the testing and feedback on that new feature to resolve until it hits live and more people take a crack at it. I hope to get a lot of playtime out of it though.
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Arsenal power sets: Is the rifle REALLY necessary??
Shin Magmus replied to WhiteNightingale's topic in Suggestions & Feedback
It's July 4th, you're gonna get guns and you're gonna like it! GUNS AND AMMO, BOOM BOOM EXPLOSIONS! -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
Speaking of flawed logic, how bout that 50% random chance of KB in Explosive Blast and that 60% random chance of KB in Energy Torrent? How bout that? -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
M'kay. -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
☹️ Well yeah, generally when you make a mistake while repeatedly attacking someone, and you get proven wrong, it's only natural to be like "whoops, my bad." It's okay though, the onus is always on people like me to eloquently refute an endless flood of lies and falsehoods, while always being excellent to each other and making sure that we refute the arguments and not attack the poster... even though the other posters attack us first. Sure it's a lop-sided and improperly moderated system, but whatcha gonna do? For the record I main a Seismic Blast character and Upthrust (a power I already mentioned) dumpsters Energy Blast's performance at "damage mitigation" single-handedly. -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
@UltraAlt So, you finally understand that Explosive Blast only has a 50% KB chance on enemies it hits, Energy Torrent only has a 60% KB chance on enemies it hits, and that you were wrong this whole time now... right? -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
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yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
The existence of powers that have guaranteed KB or KD (Upthrust and Enhanced Water Burst are both 16 target AoEs with guaranteed/100% chance of KD) has been what really invalidated Energy Blast as a set for quite a while now. Even if you specifically wanted to push enemies around and have it be consistent, Gale is far and away a better power than all of Energy Blast as a set. Until the devs change something about Energy Blast: you need KB-to-KD slotted in all of the AoEs just to not be actively detrimental to your team. -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
Please don't lie when you quote me; the randomness is clearly defined in the powers themselves and verifiable in-game, but you can check City of Data for a more reliable source. Energy Blast's AoE KB is a chance, and the chance is not 100%. Some of the enemies will go where you intended when you use Explosive Blast or Energy Torrent, but other enemies will *randomly* be left behind. The distance between these 2 new groups of enemies is quite large; resulting in a messy fight that's worse for everyone involved. -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
I disagree with your disagreement. Nothing further, your honor. -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
The fundamental issue central to every KB spammers "arguments" about fun, is that they implicitly state that their fun is more important than anyone else's. That's literally what those statements imply: "my fun is MORE important than the fun of 7 other people on the team." It's very rude to think that way, while being actively detrimental to everyone around you. It's also solid justification for anyone to kick you. -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Shin Magmus replied to Forager's topic in General Discussion
I'm sorry you're having issues, but your teammates are having issues too and you're causing them. Energy Blast is a troll set and it can't be "KB used effectively" because of its random nature. Both the regular AoEs have an assinine 60% KB chance instead of a useful 100% one, contrasting a power like Gale. What this means is that no matter where you aim, how you play, or what you say: Energy Blast leaves some of the enemies behind in their original positions and always causes scatter. Energy Blast cannot be used to group enemies up, it can only be used to spread them out. This is why all the good advice recommends slotting KB-to-KD in Energy Torrent and Explosive Blast. It's not my fault that Energy Blast as a set is so deeply flawed, because there are good and consistent AoE KBs and Repels that can be used to execute enemy-condensing strategies like "Hurriherding", but it is what it is. You're going to keep getting these messages from players unless you just stop playing Energy Blast without KB-to-KD, because the set is inherently that bad. If you like the idea of KD as mitigation though, you could reroll as Water Blast and immediately have a better experience.- 234 replies
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Be Picturesque to each other.