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StrikerFox

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Everything posted by StrikerFox

  1. For gits and shiggles, did another round. Same slotting/incarnates as the previous post, except this time used Tar Patch. Also used Dark Blast and Life Drain for Necro. The builds do not have Gloom or any of the Merc MM attacks. Mercs: 2023-09-11 19:41:20 [NPC] Commando: He's dog meat. 2023-09-11 19:42:29 You have defeated Rikti Pylon 1m9s/69s = 684dps. In 69s, damage procs triggered 141 times. Average of 2 procs every second! Necro: 2023-09-11 19:28:41 [NPC] Lich: Once I finish Rikti Pylon, I may just come after you, NecroGKTest. 2023-09-11 19:29:43 You have defeated Rikti Pylon 1m2s/62s = 746dps. In 62s, damage procs triggered 86 times. Also these builds are not fully IO'd. They are pet test builds, most of the secondary powers are not slotted except for Darkest Night and Twilight Grasp. Could probably tighten up the T7 cooldown, add the other MM attacks. Maybe an alternate secondary. I think Sleet, Slowed Response, Freezing Rain, Acid Mortar etc all provide a higher -res debuff than Tar Patch. Both Mercs and Necro can probably get sub-60sec pylon times. Also I tossed Ghost Widow and Trap of the Hunter procs into Lich because I could fit them for testing. They're not really worth it. Between both Necro runs, GW activated 7 times; TotH activated once. chatlog 2023-09-11.txt
  2. Tried out the primaries I already had set up from previous testing on Beta. Mercs and Necro. Musculature Radial Alpha, Degenerative Radial Interface, and Assault Radial Hybrid (Off). All pets had the Leadership buffs. All pets slotted several damage procs: Mercs: Soldiers: Shield Breaker, Lady Grey, Soulbound Spec-Ops: Achilles', Shield Breaker, Lady Grey Commando: Explosive Strike, Shield Breaker, Lady Grey Serum had a 10s downtime. No MM attacks used. 2023-09-11 11:07:27 [NPC] Commando: Time for a little wet work. 2023-09-11 11:09:00 You have defeated Rikti Pylon 1m33s/93s = 540dps Necro: Zombies: Cloud Senses Grave K: Achilles', Shield Breaker, Lady Grey, Soulbound Lich: Cloud Senses, Trap of the Hunter, Ghost Widow's Embrace Soul Extraction: Cloud Senses, Unbreakable Constraint Soul Extraction had an 12s downtime No MM attacks used. 2023-09-11 11:33:09 [NPC] Lich: Time for carnage! 2023-09-11 11:34:26 You have defeated Rikti Pylon 1m17s/77s = 626dps Dps will bump up higher with personal MM attacks. From the damage they do, and the buffs provided to Mercs and Spectral Minions from Necro. Damage would be through the roof if Fulcrum Shift, Overgrowth, Tar Patch, Acid Mortar, Slowed Response etc are used. Any additional +dam buff or -res debuffs. Log attached if anyone wants to see it. chatlog 2023-09-11.txt
  3. I did some testing with Unbreakable Constraint VS Cloud Senses in Soul Extraction. MM Provoking while flying, pets on passive-stay at the pylon's base. Soul Extraction cast 6 times, 3 mins worth of attacks. UC activated 61 times, in about 180secs, for about 85.68 damage per hit, for a total of 5226.5 damage. CS activated 118 times, in 180secs, for around 57.4 damage per hit for a total of 6773.2 damage. Log attached below but my numbers are skewed a bit. I forgot to unslot Reactive Interface so the -res debuff was randomly bumping up the damage numbers. But it won't affect the quantity of proc activations. I would roll with Cloud Senses if having to choose one. It activates twice as often which equates to more damage, exotic damage type, cheaper to get on the market. chatlog 2023-09-05.txt
  4. Excuse my ignorance but what triggers seizures? Is it flashing colors, patterns or movement? A combination? If it's colors, maybe adjusting the monitor's brightness, contrast, hue/saturation etc could help. Make it so the picture is borderline black and white. Maybe there are settings in game that could do similar.
  5. Excuse my ignorance but what triggers seizures? Is it flashing colors, patterns or movement? A combination? If it's colors, maybe adjusting the monitor's brightness, contrast, hue/saturation etc could help. Make it so the picture is borderline black and white. Maybe there are settings in game that could do similar.
  6. I was talking to C U R S E. That's why his comment was quoted in my reply.
  7. Miracle doesn't provide +regen, Regenerative Tissue does. Miracle provides +rec.
  8. I meant in Dark Empowerment.
  9. Does your pets need the +end from Numina's? If not, Regenerative Tissue unique provides more +regen then Numina's does. Or add both if you have a spare slot. Impervious Skin only provides +regen to pets. They do not get the +status res.
  10. Consider slotting the Panacea unique into Insulating Circuit. It has a chance to proc on all allies it rebounds to, including yourself. Panacea procs highlighted with a red dot.
  11. I've always thought the damage procs in Grave Knights are worth it but actually never tested without them. So I gave it a go. Musculature Radial Alpha, Reactive Radial Interface and Assault Radial Hybrid (Off) are slotted. Only GK attacking with MM Provoking. Four lvl 53 acc/dam HOs (+127% damage bonus), Achilles' and Soulbound equipped. No damage procs. 2023-08-20 11:50:34 start 2023-08-20 12:01:02 finish 10m28s/628s = 189dps Two lvl 53 acc/dam HOs (+108% damage bonus), Shield Breaker, Lady Grey, Achilles' and Soulbound equipped. 2023-08-20 12:35:57 start 2023-08-20 12:42:49 finish 6m52s/412s = 221dps The procs shaved off around 3m36s off the pylon time, they gained around 32dps. Good call on Soulbound in GK! I didn't even think of the new aura. With that info, I think this would be my best all round slotting for Necro pets @Onlyasandwich -All IOs increasing pet stats are boosted to +5. -Zombies with some KD mitigation. -Grave Knights with several procs. -Lich with some enhanced -tohit and mez. -All 8 major pet IOs slotted. -Good amount of +damage res. -Good amount of +max HP, +regen, improved self-heals. -Ideally Musculature Core/Radial or Intuition Radial Alpha slotted.
  12. All powers granted to the Bots by both upgrades has a 10-15 end cost. All powers granted to Necro by both upgrades are between 4-8 end cost.
  13. I think it may have something to do with Necro's increased max HP with Dark Empowerment. Other primaries do not get that buff. The heal unique IOs activating are a side effect of that. Maybe the game checks Necro pet's max hp every 10s like it's a toggle? I really don't know, pure speculation.
  14. I don't believe end redux in Bot pet upgrades work. It might just help reduce the cost of the Protector Bot's Repair power. Bot's base end cost for their powers are massive. I think every single power granted by both Bot upgrades are 10-15 end per cast.
  15. Not a lot. Like the i27.5 update, pet buffs moved to the upgrades. I would like to see Brawl disappear from the Arsonist's attacks. Give Beasts a pounce attack, similar to Spring Attack/Savage Leap. Just something to help them chase down runners. I'd like to see the hellfire from Hell on Earth spit out faster. One every 10s just feels really slow.
  16. Most pets can hit softcap with Cold. Beasts, Thugs, Bots and Ninjas can all get there. Mercs should be able to get softcap range/AoE. Enflame has a PBAoE aura when a target is standing still. Small radius, probably 7'.
  17. We can tell what the pet defenses will be when at 50 and IO'd with the slotting you have in Mids': Deflection/Insulation (+PB/Agility Core Alpha) will provide +26.71% M/R/A. Dispersion (+Agility Core) will provide +12.89% M/R/A Maneuvers (+Agility Core) will provide +4.2% M/R/A. Tactical Upgrade base def values at level 50 is +6.22% range and +3.73% AoE. With the 3 LotG IOs + Agility Core, it buffs those numbers by +69.94%. That will put pet ranged def at +10.57% and AoE at +6.34%. Your pet totals will be: Melee +43.80% Range +54.37% AoE +50.14% If the SCotMM ATO was kept, AoE will be at +65.14%. Also for Spec-Ops, add +2.48% to those totals to account for their Stealth power. An Edict or Call to Arm unqiue would get their melee def to softcap too.
  18. Few things: The build is missing the Steadfast Protection unique for +3% def. The build is over the cap for LotG +7.5% rech. Pets do not get the Shield Wall +res bonus when slotted in Tactical Upgrade. Can swap an LotG set for a Shield Wall set. Probably do not need KB protection. When KB'd while flying, the MM will do a flip in the air and recover quickly. Actually now that I think about it, will the pets do the same when flying? Because I've had pets get KB'd and they lay on the ground for a good minute. I recommend slotting a single Achilles' in pets and adding a couple more damage procs in their place. In Soldiers or Spec-Ops, Achilles' will trigger fairly often when focusing fire on a single boss/elite/AV. Minions/lieuts will still fall quickly without the -res debuff. I have it slotted in Spec-Ops but Soldiers would be ideal. I would consider dropping Repulsing Bolt to take Burst for an extra Achilles' if you feel the build needs it. The +regen portion of the Impervious Skin unique works on Merc pets when slotted in Equip. I'm pretty sure your Merc pets will be softcap to AoE without the SCotMM ATO. (PB + Shields) + Dispersion + Maneuvers + Tactical Upgrade should put them a bit above +45% AoE def. This is probably how I would slot the pets on your build. SMoS ATOs are slotted in the their proper order in each pet. Soldiers with ATOs 3 and 5; Spec-Ops with 1 and 6; Commando with 2 and 4. Soldiers also have Overwhelming/Soulbound procs. Spec-Ops with SCotMM acc/dam, Commando with Sovereign/Expedient unique. Fun build! Good job, man.
  19. Masterminds mostly. 75% of my gameplay is on MMs, 15% Stalkers and final 10 is a mix of Scrappers, Blaster, Corruptor, Sentinel and Brute. Mercs/Storm tops my list.
  20. So weird. When I click the icons, just the stance menu appears. Is there something in the setting that needs to be changed?
  21. What do you mean by status icon? I've only checked stats with Combat Attributes for each pet.
  22. I play a Merc/Storm and it was good even before the changes. Spectacular after i27.5. But I think Necro/Storm will be phenomenal if endurance can be managed. There's a lot of mitigation with continuous knockdown. Pets are pretty sturdy with higher HP, regen and a self heal. A couple FF procs to get Soul Extraction, Tornado, Freezing Rain and Lightning Storm up faster. But like I said, endurance will be rough especially if using MM attacks for the specters.
  23. Impervious Skin works in Equip Robot on all Bot pets. In Upgrade Robot, Protector Bots can trigger Miracle/Regenerative Tissue/Numina's/Panacea only when they heal, and only on themselves. Assault and Drones won't get these buffs.
  24. Give a man a fish; teach a man to fish, yada yada. There are a lot of builds players have posted already. If a specific combination can't be found, just find a Necro/X build and a X/Nature build, and amalgamate them. Some synergies may be lost and some may be created. Adapt it to suit personal needs/wants and playstyle. Integrate must-haves and drop expendables. It will teach a lot about building.
  25. I don't post my builds anymore. I'll give a general critique if someone asks for it for their build. Recommend power/slot/IO changes if they have specific goals they're aiming for. But it sounds like she's asking how to manage pet endurance on a Necro/Nature which I don't have. I run a Necro/Dark.
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