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Troo

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Everything posted by Troo

  1. After the massive success of a project spanning at least 10 movies, they are just doing what is inevitable. Trying some new stuff out, exploring new ideas, being creative. "If you have an idea that you genuinely think is good, don't let some idiot talk you out of it." - Stan Lee He would tell anyone that would listen the story and encourage folks to be creative. Here's an example: "That doesn't mean that every wild notion you come up with is going to be genius." ..if you want to skip to the meat (5:28 below): No one gets a hit every time much less a home run. As companies, trying to not financially lose their tails or find themselves on the receiving end of some massive political backlash while taking on creative endeavors.. eesh kudos. Realistically there are going to be some winners and losers. No one gets a hit every time much less a home run. I have a bigger beef with theaters charging what they do for a popcorn and pop than I do with what Marvel or Disney or Sony or WB or whomever pursue in an effort to entertain folks.
  2. Spoiled some folks are. S P O I L E D go sit through these.. “The Incredible Hulk Returns,” (1988) “Trial of the Incredible Hulk,” (1989) “Death of the Incredible Hulk” (1991)
  3. I don't use the MIDs .mbd version so I won't be able to look at your build, but the post above has a build you can compare to and some helpful links.
  4. Question: Why "w/out Link Minds"?
  5. @Dogooder thanks for reporting what you are experiencing. Can I ask what gfx setting you are running and how much Ram your system has? {I run at 'Recommended' and have 32GB} While this computer is setup to specifically run CoX at middle of the road settings, I have noticed my graphics card working harder of late.
  6. No bosses, only minions and lieutenants. Bad XP good infamy and maybe salvage.
  7. I do 425. Crafting lots of purples requires these. Happy to buy bunches over time and craft as crafting discount coupons fill up. Storing rare salvage.. no thanks.
  8. I find the following slash command helpful: /quittocharacterselect ..then use last chat [enter][up] ..and double click the next character (rather than selecting 'next) Having characters logged out in insta-log locations helps.
  9. Look at that, you've inspired a new costume for Smashbot
  10. Supreme (Fire/Fire/Fire Cosmic Blasta) not from around here..
  11. ah nice catch.
  12. new giant monster hunter.. Endgame definitely for outdoor maps only..
  13. within 8' it appears so. https://cod.uberguy.net/html/power.html?power=brute_defense.dark_armor.cloak_of_fear&at=brute
  14. Nut Punched (that's unconventional)
  15. and confirmed on a second newer character.. soooo who's Idaho phone number is it?
  16. 20th Anniversary Badge 'Reunited' says 'P2085754929' at Luna..
  17. wait for it... wait for it... Soon™
  18. Ima okie wid dis but should bling bling cost extras, yup. Trips I saz. Did I get that right? I haven't written in gibberish for some time.
  19. Hi there one post wonders. It is my opinion players can actually affect the aggro cap (just bring a pet, that's one way). Holding aggro, well that's a different story. Troof, there is currently a very clever aggro cap which is quite high. It is (player + #teammates + #pets) * 17 = Aggro Cap "(the limit is unknown at this time)" "The aggro cap for a single character is 17 enemies. A character can get the attention of others, but only by shedding the aggro of one of their current enemies, either by defeat or by extension: attacking a non-aggroed enemy will release one of the currently-aggroed enemies from the character's aggro list. A character with pets can aggro more than 17 enemies, since the pets have their own aggro list (the limit is unknown at this time)." Sooooooo if a player or team has enough pets they could theoretically aggro way too many targets. The way targets behave currently could easily overwhelm even the toughest characters. Note: Good luck keeping those teammates alive. ps: I'm surprised no one mentioned +#/8 as a way to increase spawn sizes. I guess that's not aggro or hit caps.
  20. I find this.. accurate.
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