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Everything posted by Troo
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Regen: I absolutely love the reactive nature which rewards situational awareness and experience with timing activations. That said: Regen punishes players who prefer more passive mitigation. (it requires attention) Regen punishes players that want to use long activation powers. (can't heal while in the middle of a 3.6s animation) Tactics which enhance Regen survivablility are readily available for other sets. (but my not be as needed on the other sets). Regen can suffer when recharge is debuffed significantly. Regen can impact offensive effectiveness. (can impact tight or gapless attack chains.) Regen is not for everyone. I like that.
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I'm just axing for a New Stalker Powerset!
Troo replied to Sedulous's topic in Suggestions & Feedback
and name something 'Guillotine' -
A vampire stalker makes complete sense. One could just wade into a group of targets and take whatever they wanted. Momentarily disappearing between targets while being difficult to track. Snatching one victim after another, after another. I totally abuse the control aspects of stalkers. Stun, Fear, Placate while mashing buttons of doom and mumbling to myself.. die, die.. die.
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Troo Stalker Tips #1 Lean into the single target nature of the Stalker. (yes, there are some nice aoe stalker combos but they arent the rule) #2 Spike damage.. No point in just nibbling away when we can set targets up for big hits. #3 Control. As a stalker we can be in near complete control of an encounter. Stalker secondary effects can be very effective and can stack nicely.. FYI - When teaming, stalkers aren't very good at holding aggro but instead are able to eliminate troublesome targets very quickly. I like Placate. It is simply one of the most powerful abilities in the game though on steamroll teams it is of no value. See the linked guide below for new Stalkers. Sections to check out include: AT Powers inherent to Stalkers & Combat, Tricks
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Ooo..
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Mwahahaha "it's so dark..' lol All the redside haters should be banned from villain ATs. Deal with it hypocrites. Redside has some of the better content and more efficient zones. Cap au Diable is one of my favorite zones and works really well as a 'hub' for Redside. That's also one of the advantages for blueside population, Atlas is simply a more player friendly starting zone. Random Ramblings Additional Zones: I'd rather see more coop zones than more redside zones. It would just be a better use of resources. Instead, flushing out redside a bit would be great. Port Oakes & St. Martial could use a little attention. Mercy: I preferred the old Mercy. Redside Respecification Trials could have their rewards reworked since folks don't have to 'earn' respecs. Joining Arachnos.. could we just have a decent bounty hunter/privateer path? Access to hazard zones via 'copters could be good. Air drop a baby villain in already.
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I'd support this. heck, i'd support captain three-too-many randomly spawning at various exploration badge locations. it's the accumulation of small things that can provide a familiar nostalgic-ness. have some fun with it.
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Rainbow aura for the win with some dark matter layered in there.
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I stand by what I said. It's along the same lines of adding some gimmick to every new set. Great for some, lame to others.
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..-ping-..
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fixed it for you
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deflavoring cox one npc at a time..
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Slot Machine's Random Challenge (the limited edition 2023)
Troo replied to Troo's topic in General Discussion
Link one and I'll add it to the annual contest. -
Officially Unofficial Weekly Discussion #24: Temporary Powers
Troo replied to SeraphimKensai's topic in General Discussion
Temps that run out, that I get from missions. i do not use. I tend to hoard them. they just clog up that section of the powers display. Can we get a "non animation" temp fly? Just a glow or something? preferably color-able? Such an easy code. One option, no animation, does what fly does. -
It's a hard thing to police in a game filled with heroes. Definition: : one that comes to the rescue of another https://www.merriam-webster.com/dictionary/white knight ..but in forum/game/social context: "White knighting is when an individual joins an argument with the thinly veiled intention of making themselves look good or in hopes of courting favor." Psychology Today: Are you a "white knight?" https://www.psychologytoday.com/us/blog/the-white-knight-syndrome/200905/white-knight-commonalities Slang: White Knighting https://www.urbandictionary.com/define.php?term=white knighting I've likely done it (hypocrisy disclaimer) but some are vastly more prolific than others. Maybe someone has some tips on avoiding being one or examples of despicable white knightage.
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Tanker > Kinetic Melee > Quick Strike (wrong description) Why I was looking at this I can't explain..
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Stalkers Placate doesn't need to do redraw. Buildup doesn't need to do redraw. The following shouldn't redraw either. (seems to be working sort of as intended) from hidden, Assassins ____ > Placate / Stalker ATO Hide > Assassins ____ Stone with the mallet animations is buttery smooth. Claws and Broad Sword are not. (did not test the others but can guess that the other weapon sets are similar to Claws and Broad Sword while Ice and Fire are similar to Stone.) Note: The Assassins Strike/Claw/Etc animations in the character creator show the attack animation followed by the redraw animation which is backwards. (not sure when this went wonky)