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Troo

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Everything posted by Troo

  1. Hey that's the Ohio state flower.
  2. The upgrade/update appears to have whacked several areas, likely unintentionally. I didn't see a mention from @Cipher of any intended changes other than addressing the spam. I don't know that the reputation, calendar or others changes were desired.
  3. new badges come out next month, don't worry.
  4. I think it's Brawl
  5. 6-12 per account in a super group it could be down right cheap. 3 accounts x 10 players x 10 merits = 300 which possibly equals 3 things that cost 8M. Folks would figure out how to abuse it pretty quickly. Some $$ sinks still sound like a good idea.
  6. might have to look at willpower and axe separately but they are there. willpower battle axe
  7. I am unaware of any requirement to 'see' some fires in Mercy. There is usually some wrecked building on fire. Find a double or triple fire (typically on a roof of a wrecked building) and figure out how to Rest without getting interrupted (there are a number of ways). I like to have a full tray of medium greens and use them as needed. (forgot this i no longer an option) It's never taken a week, but then I don't bother until I'm around level 30. Here's a lvl 1 with no missions completed The view from the bottom of the elevators yummy
  8. @Doc_Scorpion the ratio of posts to reputation was typically helpful for me at least as a gauge. Alone both are basically useless. @roleki you may be spot on regarding self policing..
  9. Procs, an Epic and Incarnates will likely be your next evolution to get you where you hope to go. Specific to your question (quotes are from the linked below) "Note that all of your attacks here will do way more damage now that they are properly procced. You don't have to go all proc monster, but it is worth carefully considering where your most powerful procs will go and ensuring they make an impact. This includes the ATO procs as well." "One excellent facet of War Mace is that is doesn't need an epic aoe at all. It has a full chain in whirling >crowd control >shatter, though shatter requires a little positioning. It's part of the charm." It's has some nuggets in the discussion. Also some good reading:
  10. Troo

    ATO Questions

    You are correct. Since AoE typically was used to represent Area of Effect. ArcheType Origin Enhancements became represented by ATO. Fun Fact: They were Archetype Enhancements but AE was also confusing for some reason. To answer your slotting question, I'd +1 TwoZeroFoxtrot's response.
  11. woot 187 188 189 190 so close !!
  12. Never did make it to my goal of 200 thumbdowns sooo.. wat evah.. Counts were at least indicative of participation as opposed to: Meanwhile, the "Posts" count has never been correct, it's actually showing "Content" count. I've presumed it also includes image uploads, file uploads, etc.. ( posts as of today, not 4.5k ) I do miss my "Above the Law" title 😞
  13. I wouldn't plan on different versions of the program behaving. Different versions.
  14. Troo

    Tankers and -ToHit

    two nailed it.
  15. Troo

    Tankers and -ToHit

    So combined with decent def and resists I'm hoping to avoid needing to chase more defense. Running Darkest Night over the top of something like the example damage focused build below. (It's a little skinny on end so may need to continue tweaking) A simple 100 incoming damage needs to get past the -23 ToHit, then the ~35% Def. (getting hit even 25% of the time is better than 95%, but for DDR) then the -Dam, and finally the resistance.
  16. maybe too obvious.. http://www.cityofheroes.ca/global/includes/images/Issues/issue-3/screenshots/thumbs/kheldian_shapeshifter.jpg
  17. I don't think combinations of controller buttons is supported HOWEVER buttons on the controller can = slots in our power tray. So if I had a fancy macro I could set up as one of the slots and activate it with the controller. If that doesn't make sense I can go into more detail. The best thing about using a controller is the movement and looking around is so smooth.
  18. I'll check it out. I had to shelve my controllers and use a Logitech one which is awful.
  19. Troo

    Tankers and -ToHit

    @aethereal thats a good way to look at it for general purposes
  20. Troo

    Tankers and -ToHit

    good stuff @Werner The two 53 and one 50 Marginalization D-Syncs get the end reasonable and the ToHit to a nice spot. (no one is gonna spend 3 slots here but I'm building around this one power) ..an interesting thing I notice when looking at PvP stats (I do a lot of PvE in PVP zones, for fun) Pairing a -40% Dam debuff with 75% Resist does get to the 90% damage reduction. (sans any modifiers or effects) So there is significant overlap required. 100 * (1-.4) = 40 40 * (1-.75) = 10 With the -30% Dam debuff it appear takes over 85% Resist 100 * (1-.3) = 70 70 * (1-.85) = 10.5 (that's not quite the resist number I'm looking for) Fear not, my battle ship is yet to be sunk. The plan is to blend the -Dam, -ToHit with above average Resistance and Defense. Where 32-35ish Def and 65-70Ish Resist can be equivalent to softcap def or resist alone. This would fit great on a Bane, alas their Darkest Night numbers are not as compelling.
  21. you killed Weird Al !! but I like it.
  22. @EmperorSteele @biostem don't for get that pesky villain 'the streakbreaker'.. 20 attacks is guaranteed 2 hit minimum if I remember correctly. [Edit] turns out I did not remember correctly OR never knew. take your pick. streakbreaker Final chance of hitting : misses allowed >.9 : 1 .8-.9 : 2 .6-.8 : 3 .4-.6 : 4 .3-.4 : 6 .2-.3 : 8 0 -.2 : 100
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