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jshmoe1236123

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Everything posted by jshmoe1236123

  1. I can't believe you use the word impossible when describing the chance of doing this feat. Impossible? You really think nobody is going around in this game every day doing things that weren't exactly intended by the devs in terms of difficulty? Look how powerful we've become. You can't even slightly open the door to a possibility that just maybe it's possible? Is this how you approach the game when you play? "Welp, I must turn back now, I wasn't intended to do this." You haven't thought about trying to push your toons and create things that do just that, "break the rules?" Are you the horse tied to a chair thinking it can't go anywhere simply because he's tied up to something? I'll give you skeptical, but impossible from any AT? Come on... In you vast knowledge of game mechanics, you can't watch the video posted in this thread and think that maybe with that strategy and technique and, with all the Incarnate and IO abilities we have now, that just maybe it's possible even if you think the video is faked? Also, using your vast knowledge of game mechanics, dissect that video and tell us why that Blaster's technique in taking down Rom wouldn't work.
  2. It'll be super easy, barely an inconvenience. Create an account, get the game client, hop on the test server, make yourself 50, and watch your stance crumble before your eyes.
  3. Is this the equivalent of meeting by the flag pole after school? Love to watch this.
  4. This is good. It's supposedly impossible to do so there shouldn't be any problem taking you up on this deal. Right?!
  5. @MunkiLordis correct. If you see the list of GMs here: https://paragonwiki.com/wiki/Giant_Monster it makes a special note stating that Sally is NOT a GM. But, I'm also assuming you'll look at the evidence presented to you. Evidence can be real pesky sometimes.
  6. This all day long. I'd much rather devs spend time fixing actual bugs than trying to fix a problem that doesn't even exist. There are going to be bad players with or without AE. There are going to be players that, "don't know how to play their toons" with or without AE. All of that existed prior to AE. It exists in every game. Why waste the manpower on changing anything because that's all it will be? A change and not a "fix."
  7. This is the TW/Bio I currently use. Lots and lots of damage and extremely survivable. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Courageous Girl: Level 50 Magic Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Hero Profile: ------------ Level 1: Crushing Blow (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (45) Kinetic Combat - Damage/Endurance/Recharge (46) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (46) Achilles' Heel - Chance for Res Debuff Level 1: Hardened Carapace (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (5) Unbreakable Guard - RechargeTime/Resistance (5) Unbreakable Guard - Resistance/Endurance (7) Unbreakable Guard - Resistance Level 2: Inexhaustible (A) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (9) Panacea - Hea/Recharge (25) Panacea - Heal (50) Panacea - +Hit Points/Endurance Level 4: Titan Sweep (A) Superior Critical Strikes - Damage/Endurance/RechargeTime (11) Superior Critical Strikes - Accuracy/Damage/RechargeTime (11) Superior Critical Strikes - Damage/RechargeTime (13) Superior Critical Strikes - Accuracy/Damage (13) Superior Critical Strikes - RechargeTime/+50% Crit Proc (15) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime Level 6: Environmental Modification (A) Luck of the Gambler - Recharge Speed (15) Shield Wall - Defense/Endurance (17) Shield Wall - Defense/Recharge (27) Shield Wall - Defense (29) Shield Wall - Endurance/Recharge (29) Shield Wall - +Res (Teleportation), +5% Res (All) Level 8: Follow Through (A) Superior Blistering Cold - Recharge/Chance for Hold (17) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (19) Superior Blistering Cold - Accuracy/Damage (19) Superior Blistering Cold - Damage/Endurance (21) Superior Blistering Cold - Accuracy/Damage/Endurance (46) Superior Blistering Cold - Accuracy/Damage/Recharge Level 10: Build Momentum (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 12: Adaptation Level 14: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 16: Ablative Carapace (A) Preventive Medicine - Heal/RechargeTime (21) Preventive Medicine - Heal/RechargeTime/Endurance (23) Preventive Medicine - Heal (23) Preventive Medicine - Heal/Endurance (25) Preventive Medicine - Endurance/RechargeTime Level 18: Combat Jumping (A) Luck of the Gambler - Recharge Speed (27) Reactive Defenses - Scaling Resist Damage Level 20: Evolving Armor (A) Gladiator's Armor - TP Protection +3% Def (All) (31) Steadfast Protection - Resistance/+Def 3% Level 22: Rend Armor (A) Hecatomb - Damage/Endurance (31) Hecatomb - Chance of Damage(Negative) (33) Hecatomb - Damage (33) Hecatomb - Damage/Recharge (33) Hecatomb - Accuracy/Damage/Recharge (34) Achilles' Heel - Chance for Res Debuff Level 24: Maneuvers (A) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 26: Boxing (A) Kinetic Combat - Accuracy/Damage (43) Kinetic Combat - Damage/Endurance (45) Kinetic Combat - Damage/Recharge (45) Kinetic Combat - Damage/Endurance/Recharge Level 28: Whirling Smash (A) Armageddon - Damage/Endurance (34) Force Feedback - Chance for +Recharge (36) Armageddon - Chance for Fire Damage (36) Armageddon - Damage (36) Armageddon - Damage/Recharge (37) Armageddon - Accuracy/Damage/Recharge Level 30: DNA Siphon (A) Panacea - Heal/Endurance (31) Panacea - Hea/Recharge (37) Panacea - Endurance/Recharge (37) Panacea - Heal/Endurance/Recharge (39) Panacea - Heal Level 32: Arc of Destruction (A) Superior Scrapper's Strike - Damage/Recharge (39) Superior Scrapper's Strike - Accuracy/Damage/Recharge (39) Superior Scrapper's Strike - Damage/Endurance/Recharge (40) Superior Scrapper's Strike - Accuracy/Damage (40) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (40) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 35: Genetic Contamination (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (42) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Accuracy/Damage/Endurance (42) Superior Avalanche - Damage/Endurance (43) Superior Avalanche - Accuracy/Damage/Recharge (43) Fury of the Gladiator - Chance for Res Debuff Level 38: Parasitic Aura (A) Recharge Reduction IO Level 41: Defensive Sweep (A) Luck of the Gambler - Recharge Speed Level 44: Tough (A) Unbreakable Guard - +Max HP (48) Unbreakable Guard - RechargeTime/Resistance (48) Unbreakable Guard - Resistance (50) Unbreakable Guard - Resistance/Endurance Level 47: Weave (A) Luck of the Gambler - Recharge Speed Level 49: Super Jump (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (9) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Degenerative Core Flawless Interface Level 1: Momentum ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1596;765;1530;HEX;| |78DA65944B4F13511480EFB453612AD0D65287575B284F5B28545DA85189806094C| |62A4657A60EED5826A99D66061259BA70E70301C3C6D7523726FA0FDCE26B6F54F0| |95F8D6448DBA1A4FEF3994C669D27CE79E7B5EF7DE73267976A4E6EED8B94126D40| |DE715D34C4F640CA558540D5752C96919063FCFB03E632839559F315BC734235F05| |BA9635B37452CDAB6AFC9836AD14D22754A5A817CC487973443DAD164C353EA4E9E| |9C3464E296899F43EE38C6E30774AD7F3F189A2AA666BB8380EBE5A21E7595B6455| |C39CD28AB57C3DAAE5A6A661D7B7BFA865E2437A76369D54CC69D5986D806212F0B| |F2833FA592E96024444E638423C8AEC9D40F6AD3AC109F8C0C1985F64CFDB412F70| |5F27FB53DA9398F89BF80BB9E127F205D80A682B0A2DB417445687900DAD183FD18| |6BC04B539A9366746E436EE49A282AC394554917559E44BC8E7C27C2E5740C0BD51| |CCE31D43361DC43C2D0788879097216F15E5ADBA8AF1BC8BC84D73C42BC8FA7964D| |F82C87DE7C057C2BC4CBAE3E07B2B50CB46D45911085C8BB2501B63DCA79FF80AEC| |3C74479E4F584BFD67AC75F37BE207BAAB8FB486783E8AE7A37336FD40DFD710CFC| |F2FDD12FC5BD13E24C33A28B179A83340670C44B1CE500CD9DA45EC26F620DBF8BB| |4BCC073965CCE99029675B3D32E115786E016C1A31BEB391FA2A4A7DD5FB5F5F2D4| |02DCD544BF36ECA751ED9BE87B883B813D9B10BF906CE18445F31487D150AE1F93B| |82C430B28BFA6B11F285295FF821FA743D223E46762F139F109F22DF42BE08F555E| |416BEFD966BC41BC4EBC8E84DE220FABE03DF4E3E3016EBE46F2EB10B504B0FE97A| |0278774EB8BB18CD55EC2FFAF6D35CF5D33C2568BE44B08D53BFC5E92D64D00DE0F| |9D8C03307F6B6589EF3521B5A160B8BE5E9B5A2B6DD019B2661D36CB369B6DB34E3| |364D4AA4B4A011B846F296E7DCFAE22E7F2768F7DBBA46108EE309ABF762177FB55| |97FAFD42C618FDC2BCD1FC55FAD90EF57CCE5B81F4C495EF2E3B7B124DF8E946417| |9753EE520DA83F59212B15F264853C2AAFC75C91D76FFB1F49CF15BF| |-------------------------------------------------------------------|
  8. This happened to me tonight: When you start a TF and you can't enter any doors for missions. You try logging out and back in, but it never lets you enter the missions. The team is nearly done with the TF and after everyone on the team has been throwing out ideas all throughout, you finally realize you were still on an AE mission when you started the TF, but the game let you start a TF, anyway.
  9. You buy a full set of Scrapper ATOs and when you go to slot them, you realize you already bought these and slotted them.
  10. You two are going to make me cry.... *tear*
  11. This is purely anecdotal, but it seems that people don't charge for farms nearly as often as they did back on Live. Of all the times I didn't feel like PL'ing myself, it was rare I had to actually pay for the runs. Maybe it's because inf is so easy to make now and the builds are comparatively cheap to make, too. Personally, I've never charged for farms, but I don't judge anyone that does. My approach is I'm doing runs anyways, I'll be bring someone along.
  12. Leaving the team is a missed opportunity to create chaos. At that point, it's to find out what will it take to get me kicked.
  13. This. One could use the test server to test out a build to see if it's viable for what they want to do, but any long term playing on the test server would be frustrating with the information being wiped.
  14. ....and? When you are fighting a mob, do you think about these people and become upset? I'm failing to see something here.
  15. I'd have to agree. I have a tw/bio that I didn't really build for farming, but it handles it just fine. It packs so much damage that everything just melts. And there's nothing squishy about /bio. It has a lot of utility to survive because you can soft cap defenses and then throw in the heals and regen. It's a fine choice if you want to dabble in some farming with a tw/bio.
  16. I'm not sure I read that, but the build I posted is about a second from perma hasten. I put +5 boosters in the recharge IOs for Hasten. Maybe if you were pretty far off, it could be debated, but I can't imagine skipping it entirely if it were 4 or 5 seconds off. YMMV.
  17. This is the build I've been running with. It's an offensive juggernaut as that was the intention. Kill things before the kill me. But, even with that mentality, it's extremely survivable with the regen, heals, and KD mitigation. I really enjoy playing this thing. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Courageous Girl: Level 50 Magic Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Hero Profile: Level 1: Crushing Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(45), OvrFrc-Acc/Dmg/End/Rech(46), AchHee-ResDeb%(46) Level 1: Hardened Carapace -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam(7) Level 2: Inexhaustible -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal(25), Pnc-Heal/+End(50) Level 4: Titan Sweep -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(11), SprCrtStr-Dmg/Rchg(11), SprCrtStr-Acc/Dmg(13), SprCrtStr-Rchg/+50% Crit(13), SprCrtStr-Acc/Dmg/EndRdx/Rchg(15) Level 6: Environmental Modification -- LucoftheG-Rchg+(A), ShlWal-Def/EndRdx(15), ShlWal-Def/Rchg(17), ShlWal-Def(27), ShlWal-EndRdx/Rchg(29), ShlWal-ResDam/Re TP(29) Level 8: Follow Through -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Acc/Dmg(19), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(46) Level 10: Build Momentum -- GssSynFr--Build%(A) Level 12: Adaptation Level 14: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 16: Ablative Carapace -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(21), Prv-Heal(23), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25) Level 18: Combat Jumping -- LucoftheG-Rchg+(A), Rct-ResDam%(27) Level 20: Evolving Armor -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31) Level 22: Rend Armor -- Hct-Dmg/EndRdx(A), Hct-Dam%(31), Hct-Dmg(33), Hct-Dmg/Rchg(33), Hct-Acc/Dmg/Rchg(33), AchHee-ResDeb%(34) Level 24: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(50) Level 26: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(45) Level 28: Whirling Smash -- Arm-Dmg/EndRdx(A), FrcFdb-Rechg%(34), Arm-Dam%(36), Arm-Dmg(36), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(37) Level 30: DNA Siphon -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(31), Pnc-EndRdx/Rchg(37), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(39) Level 32: Arc of Destruction -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Rchg/+Crit(40) Level 35: Genetic Contamination -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), FuroftheG-ResDeb%(43) Level 38: Parasitic Aura -- RechRdx-I(A) Level 41: Defensive Sweep -- LucoftheG-Rchg+(A) Level 44: Tough -- UnbGrd-Max HP%(A), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(50) Level 47: Weave -- LucoftheG-Rchg+(A) Level 49: Super Jump -- BlsoftheZ-Travel(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), RgnTss-Regen+(9) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Degenerative Core Flawless Interface Level 1: Momentum ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1596;765;1530;HEX;| |78DA65944B4F13511480EFB453612AD0D65287575B284F5B28545DA85189806094C| |62A4657A60EED5826A99D66061259BA70E70301C3C6D7523726FA0FDCE26B6F54F0| 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|82C430B28BFA6B11F285295FF821FA743D223E46762F139F109F22DF42BE08F555E| |416BEFD966BC41BC4EBC8E84DE220FABE03DF4E3E3016EBE46F2EB10B504B0FE97A| |0278774EB8BB18CD55EC2FFAF6D35CF5D33C2568BE44B08D53BFC5E92D64D00DE0F| |9D8C03307F6B6589EF3521B5A160B8BE5E9B5A2B6DD019B2661D36CB369B6DB34E3| |364D4AA4B4A011B846F296E7DCFAE22E7F2768F7DBBA46108EE309ABF762177FB55| |97FAFD42C618FDC2BCD1FC55FAD90EF57C8E37E30A5DB58F2E3B7B124DF8E946417| |97536E7E0A2E9FAC90950A79B2421E95D763AEC8EBB7FD0F489815BA| |-------------------------------------------------------------------|
  18. Part of the fun for me now has been finding things to do that were once unheard of in the past. My buddy and I duo'd the STF with our scrappers. We've solo'd other TFs. This has been a new game now that we have all this power. We are super and I feel super.
  19. I did this several times last night, but I decided to try again today and it appears to have fixed the issue. It did download some extra things this time around. Thank you for the suggestion.
  20. My FPS has crashed since the patch. The character select screen is at a crawl, as well. Once I finally zone, it's a power point presentation and then the game crashes. No messages pop up, either. The window just closes out. I have tried this on both 32 and 64 bit and have re-validated. Any suggestions?
  21. My FPS has crashed since the patch today. At that character select screen it's barely moving and once I finally load into the zone, the game soon exits without any message. Just closes out. I have re-validated and this happens on both 32 and 64 bit. Any other suggestions? I know I can re-install, but would like to know if there is another fix before doing that.
  22. I built for one purpose, too. To inflict as much damage as possible on anything or anyone around me.
  23. Sorry for the confusion. Those are in seconds. Man, I wish I could break the game and get 1111 DPS!
  24. After adding more Incarnate tiers I figured it was time for more runs. Courageous Girl TW/Bio T4 Alpha Musculature Core T4 Hybrid Assault Core T3 Destiny Ageless Partial Core T4 Interface Degenerative Core Runs: 1 - 1:08 2 - 1:04 3 - 1:08 4 - 1:02 5 - 1:03 6 - 1:06 7 - 1:02 8 - 1:05 9 - 1:07 10 - 1:04 I don't know how much of a difference it will be once I get the T4 Destiny, but I'll certainly be running again once I have it. Either way, I'm happy with the results.
  25. That's a shame. I'm curious why, though. But, regardless, I agree, it's a good pairing. Not boosting the damage aura isn't exactly a deal breaker, IMHO. You still have bio's offensive stance to pair with Soul Drain for and even more added damage boost on a primary that can have some high ST damage.
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