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Everything posted by Display Name
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So a basic strategy would be: 1) Log into the game on the toon you want to badge 2) Create a tab in the chat window for Hero/Villain Zone Events 3) Determine that you will play for at least three hours 4) Keep an eye on the "Zone" tab and check it every time it lights up 5) Haul ace to the first zone you see 6) Join a league for the fun or hide under a rock somewhere (no seriously; if you are visible from directly above you will spawn Nemesis enemies; see Event link in the OP for verification) 7) Open your Badges window to "Most Recent." *AS SOON* as you badge, check zones messages and decide if you have time to badge another. This requires you to read the link in teh OP and learn what the messages mean. And stop whining! Having the Badges window blocking your screen isn't going to kill you! Just keep hitting the Tab key! Despite not being required to participate, you can't reliably hang around in one zone afk waiting on the invasion. There's no guarantee that you'll pick the right zone. It's possible, of course. But the advantage of paying attention to the invasions is that I've successfully badged 3 toons on the longer ones. Sometimes I'll join in the fun and sometimes I'll hide under a rock (for my lowbies.) I've also encountered the "glitch." Someone in our league mentioned that it was a hidden timer that ran out before we could defeat him, but this person didn't seem to have "inside knowledge."
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The Paragon wiki seems to confirm it: https://paragonwiki.com/wiki/A_Nemesis_Plot_Badge Edit: it's confirmed on Homecoming. A friend of mine received the badge in Steel Canyon at approx 4pm EDT and she was shopping in a store. Edit: Confirmed on Homecoming. I was awarded the badge by simply arriving in Steel Canyon at approx 6:35pm EDT. I did nothing. I engaged nothing. Not even the Nemesis enemies that popped up and engaged me (I ran away.) Edit: One more change. Nemesis doesn't invade all of the previously referenced zones simultaneously. He only invades the zones announced in the Zone Events channels. This *can* be multiple zones, but not always. In order to properly farm the badge, it's important to monitor the blue and red zone events (I keep a separate tab) and travel to whichever is preferred. By interpreting the zone messages, a player can determine if they have a chance to badge a second toon.
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I'm sorry to disagree, but I believe the participation in defeating Nemesis requirement is not completely correct. I believe that anyone present in the zone will get the badge as long as Nemesis is defeated. I was afk in Peregrine Island just now (about 11am EDT?) and I got the badge. Unfortunately, I didn't confirm immediately upon arriving at the keyboard so I can't say for certain if my subsequent activities provided the badge instead.
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tracker Badger - CoH Badge Tracker Website
Display Name replied to KeyboardKitsune's topic in Badges
This description isn't quite correct: https://n15g.github.io/badger/homecoming/badge/a-nemesis-plot The player has to get credit for defeating Nemesis in order to be awarded the badge. To get credit for (any) defeat: The members of the team that the player is on must collectively do at least 10% of the total hit points of the enemy in damage in order to get credit for the defeat. If you're solo or on a team, this is easy because the team efforts count for everyone. But if you are part of a league this becomes a matter of strategy because each team must do at least 10% damage to get credit for that team. This is why some teams don't get the rewards in a league: they didn't do enough damage. EDIT: The "defeat" requirement is unconfirmed! -
1) I've heard that you only have to be in the zone in order to get the badge. Is this true? 2) Is there any way to tell when the event has ended so that the next event can be estimated?
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Hmmm... Something else went wrong while teaming on a different toon. I was doing a mission the team lead called "Take Control of Sinclaire" in Night Ward. During the mission I needed to quit, but when I quit the team I was still inside the mission!? It was an instanced mission with a building you had to enter. I was inside the building when I quit the team. Normally, I expect it to dump me to the entrance of the mission but it just left me there! I had to find my way out manually (well, I guess I could have used base tp or Ouro.)
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Today a friend invited me to join an AE mission already in progress. I was in the Cosmic platform superbase when I was invited, so maybe that has something to do with it? Anyway, my team menu looked as shown in the picture from the moment I accepted the invite. I entered the mission and took a screenshot in front of the team lead. Edit: while I was in here wasting time on the forums, the team lead sent another invite while I was still in the task force and in the mission. I accepted it and was kicked out of the mission but now everything was working normally. I suspect that being inside of the superbase when I was first invited was the cause of the glitch (not to mention, the mission was already in progress.)
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I have a Willpower/Psionic Melee/Energy Mastery Tanker. Her design is for "pure" tanking: low damage, high defenses and resistances, high regeneration/recovery and of course Taunt. Perfect! The only powers I'm not using are Concentration and Boggle (low damage, so attacks aren't a priority.) I don't necessarily want to waste my efforts increasing damage since most teams can handle the dps for me. Are there any Incarnate powers that are good for playing like a Tanker?
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Can we have a Farming forum, please?
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What kinds of badges would you like to see added?
Display Name replied to EmperorSteele's topic in Badges
I have a suggestion for a badge! Being the first toon to reach level 50 in a new powerset on the server after it's introduced! Lolololol! -
Allow us to skip TF Cutscenes
Display Name replied to dragonhawk777's topic in Suggestions & Feedback
Then why does the cutscene skip when all players have seen it? Your point is invalid. -
I see various requests/discussions for modifying the storage capacity of these two things and I just wanted to go ahead and do the request RIGHT. Lol! 1) Can we have storage units that would store items the same way a toon's inventory works? Basically, anything a toon could carry could be stored in a storage unit. Including Incarnate Salvage and those "brilliant idea" things, etc. 2) Can we increase storage units to hold up to 1E+24 items and call it "done?" I mean, if I'm going to ask for more storage I may as well think big, right? At LEAST 1000 (same as the number of alts, which is a completely random and unrelated point.) 3) Can email be changed so that an email can hold six items? This will allow an entire set to be sent through email. 4) Oh, and while I'm on email: can the "Influence" box be set to reset to 0 automatically when sending an email?
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Restrict Judgment powers during regular play.
Display Name replied to Darkneblade's topic in Suggestions & Feedback
Not at all. But turning off something "you" (the OP) doesn't like comes across extremely wrong. Maybe if the OP went to the General forum and asked HOW to have fun while surrounded by Judgement, the message would come across as anything other than the standard "whiner" celebrating their "victory" over "those d**** farmers" by requesting ANOTHER, even MORE crippling nerf. -
Increase recipe drop rates please
Display Name replied to TheSpiritFox's topic in Suggestions & Feedback
This is a panic request. Breathe! It will all be ok! -
Restrict Judgment powers during regular play.
Display Name replied to Darkneblade's topic in Suggestions & Feedback
Can we add a feature that will restrict silly requests like this? -
Discussion: Disabling XP No Longer Increases Influence
Display Name replied to Jimmy's topic in General Discussion
I've heard that some people are sensitive to the sound effects and it causes them discomfort. However, if any sounds are considered for change can you add control features that allow player x to turn sounds down and player y to max them out? Edit: whoops! You said "visual" effects! -
Discussion: Disabling XP No Longer Increases Influence
Display Name replied to Jimmy's topic in General Discussion
I'll just wait and see. My money is still there, and my other "exploits" are still working: playing the market, farming, you know the drill. I'll just keep doing those until they're taken away. I've seen an unstable market since Feb, also (forget who mentioned it.) I suppose that will continue for a lot longer now. Oh well. It allows me to really highball sales and lowball purchases, although it takes a little more patience. Dont worry about me! I'll be fine! Lol! Really nice updates! Thank you for your hard work! -
Discussion: Disabling XP No Longer Increases Influence
Display Name replied to Jimmy's topic in General Discussion
Please, just stop. We have a wonderful update here, and the have-nots simply turned off another chance to be like us. I *won't* be giving away money now to new people, random people, etc. -
Discussion: Disabling XP No Longer Increases Influence
Display Name replied to Jimmy's topic in General Discussion
The menu option for "exp while exemplared" looks ridiculously redundant now that it just says "No Exp." Since this harmless feature that was hurting no one has been taken away from us too, I will obviously no longer use it. In the past, I have always enabled this feature at level 50 to SLOW my growth and give me a financial incentive to do so. This was PERFECT for nearly ALL of my stories, 'cuz Incarnates is not really a part of that. The menu option looks ridiculous now. Can you please remove it so that I don't have to be reminded of the whiners who ruin everyone's fun and interfere with my stories? Edit: Thank you for your hard work! -
When I said "update" I didn't mean "recently."
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Sister SOlaris' arc..hoqw to reset her last mission
Display Name replied to Razor Cure's topic in General Discussion
Hmmm... Last time I wanted to reset a single mission in an arc, someone told me to simply log out to character select and log back in. You dont have to wait at all to log back in. It worked for me. And it reset the mission as if I hadn't entered it yet. -
I've only ever used Regen on a Sentinel and she's nearly unstoppable! When I described Regen to a Brute player, she was surprised by how easier it was.
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What is the most fun tank combo you have played and why?
Display Name replied to Infinitum's topic in Tanker
Willpower/Psionic Melee. This is the first Tanker I've played, so I'm really enjoying it! A friend designed a build for me so that she's "a Tanker with a capital 'T!'" Lol! I frequently hear comments to the effect that Tankers aren't needed anymore, but no seems to mind when I come along (well, except for the haters!) Lol! -
Lol! Ok, so no. I was a teammate on Lady Grey task force and we didn't review the notes!? I had trouble keeping up! Thanks for the pointers! It seems like I need to solo the LGTF!?