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Wavicle

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Everything posted by Wavicle

  1. A few questions came to mind, and I noted some things, while I was looking at character creation today. I can SORT OF get my mind around why Tankers are listed in Melee Damage and Defenders are in Ranged Damage, and similarly I can SORT OF understand why Kheldians are not listed in Melee Damage and why Dominators are not listed in either Melee or Ranged. But I'm confused about why Arachnos Soldiers are listed among Pet summoners, but Arachnos Widows are not similarly listed among Crowd Control archetypes. I also note that the Kheldian archetypes descriptions STILL say "they take more damage from most sources" which hasn't been true since like issue 4. I assume there are other discrepancies that I missed.
  2. It would be nice if there was a button on the last screen of the respec process that allowed you to move All enhancements (or at least the first 70, I guess) from "Unassigned" to "Enhancement Inventory". I mean, there are a lot of things that I wish were different about respecs, but that seems like it might be doable, no?
  3. I encountered something in Praetoria recently that I wonder if it could be related. I ran the arc in which Crow betrays you and then you kill him. But even after he had betrayed me and was no longer visible in the world Calvin Scott kept trying to introduce me to him, but of course I couldn't meet him because he was gone.
  4. Don't AE them to 50. Make them play the game. Otherwise they will get to 50 and not know wth they are doing.
  5. Dull Pain is a powerful +HP buff. The heal is only a small part of the power. Comparing to heals without +HP is wrong. Comparing it to Earth's Embrace is fine, and you'll notice they are very, very similar. Calling it little better than a medium inspiration is just flat wrong. No inspiration gives +HP, let alone a Permaable effect. Again, with current stats and with a fairly typical lvl 50 build this is a perma huge HP buff. It absolutely in no way needs to be buffed.
  6. Doing the Spelunker badge mission through Oro on a level 50 Fire/Ice Blaster. After successfully completing and receiving the badge, when I clicked Exit Mission the client crashed.
  7. I know, I know, necro thread, but here we are in December and I had the same experience. No notification, but I clearly did receive the badge.
  8. The problem being if you do that then they really do become Defender-lite.
  9. It sounds like I should take a look at the possibility of creating a new kind of set, I don't have a name yet, but others have suggested something like this, a hybrid of Buff and Armor.
  10. I will take a few minutes to try to reword the OP to describe the capabilities of the AT without so much reference to other archetypes.
  11. Although I feel like that would work much better for some sets than others.
  12. ok, I see your point, although it might be noted that in the current game, towards the end anyway, Scourge, Fury, and Domination (when perma) are all basically passive. However, since I was envisioning this as a support focused archetype it seems like, similar to Defenders and Controllers, a passive inherent is acceptable since Buff sets already tend mostly to be Not very passive. But I see what you mean, the game's design did evolve somewhat. Ok, so here's my thought process in regards to this idea: The Buff sets are already some of the most fun powers in any MMO. They really don't need much alteration. I didn't want it to be Defender-lite. I wanted it to be competitive with Defenders for team support. So maybe that's not clear in the OP. Corruptors are already more redundant, it seems, since they literally have the same powers. Soooo...maybe if instead of passive mez protection and shielding they got a tiny stacking mez protection (and maybe some kind of shielding) buff each time they used a Primary power?
  13. It was important to me that Buff be Primary and Melee secondary. Some of them would do very good damage, depending on their Primary. Some would do mediocre damage. I'm ok with that. That's how Defenders work and it seems to be fine.
  14. It stands currently where the OP is. I'm vague about exact numbers in the OP intentionally. When I say "similar to corruptor numbers" that doesn't have to mean Exactly the same.
  15. That's literally what inherents are for. Inherents are "archetype spackle". I didn't come up with that. I forget who it was, Arcanaville maybe.
  16. People enjoy Defenders, in fact they are more popular than Corruptors. So if this AT had buffs almost as good as a Defender and damage almost as good as a Corruptor, but with a little mez protection and better hit points than either, would that not be fun?
  17. It’s possible that hit points would need to be slightly higher, but I would rather keep hit points low and be able to tune damage up. Why I suggested keeping their defenses fairly light, so that damage wouldn’t have to be too low.
  18. The way my design is set up now is with buffs slightly better than corruptor, but not as good as defender, but they all are getting Power Placate (haven't discussed what kind of timer this would be on). Their damage should NOT be better than a defender, but around the same. Only their self defense would be better.
  19. That's all! Let Rooted and Granite have heavy debuffs to jumping but not ban it entirely. I'm not saying to allow Leaping powers (they're exclusive right?), just let the character jump with Rooted or Granite just enough to get over curbs and stuff.
  20. I think in combination with their Buff set the inherent won't actually have to be that powerful. But yes, that is a concern. If necessary that could be addressed, for example by putting the power in an ability they are required to take like a stalker does.
  21. Yea, I'm looking for something closer to a Defender in terms of buff power.
  22. Fighting mezzed mobs without mez protection is not a big risk. Pbuckley818: if you give them buff and Armor they will have Way too low damage to be fun. That's why I've kept the protection in the inherent pretty minimal. It could be tuned up if it turned out to be not enough.
  23. I want to use the existing buff sets, with minor modifications. The armor is the inherent.
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