Wavicle
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Everything posted by Wavicle
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Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
The Escape key ought to be usable to exit screens like Enhancements, Respec, Levelling, Icon, etc, and should be usable to open the Menu, and to activate (but not confirm) Quitting. -
Which one of you jokers dumped a bunch of cheap LotG on the Market?
Wavicle replied to sbloyd's topic in The Market
Got it, your a philanthropist. -
Which one of you jokers dumped a bunch of cheap LotG on the Market?
Wavicle replied to sbloyd's topic in The Market
In the real world, there are actually laws against colluding with others to set higher prices. But this isn't the real world, so have a blast! -
Which one of you jokers dumped a bunch of cheap LotG on the Market?
Wavicle replied to sbloyd's topic in The Market
I will be even more clear: Someone else was able to provide the goods at a lower price than you did, while still making what is, to them, a sufficient profit. This, naturally, undercuts your sales. Welcome to capitalism. -
Which one of you jokers dumped a bunch of cheap LotG on the Market?
Wavicle replied to sbloyd's topic in The Market
This would be what is classified as an SEP. Someone Else's Problem. You are not OWED a particular price. If you want a stable sale price, the Vendor is right there. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
Just needed to chime in one more time re: the Primal EARTH and Praetorian EARTH labels. The design is emphasizing the wrong parts of the name and as a result the buttons are confusing. Instead of appearing to be two different flavors of the same thing, the buttons ought to clarify that they are Two Very Different things. -
Focused Feedback: Team Badges
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
It WOULD be good to include an explanation of punchvoke in the brute description in character creation, so that new players understand that when you play as a brute on a team you really don’t have any choice but to tank because all of your attacks have taunt on them. -
Focused Feedback: Team Badges
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
this is the part I agree with. But I think the solution is to make the Character Creation playstyle tab include what is in the team badges bonus. Not be restricted to it, but not directly contradict it either. -
Only the /Ninja Blaster gets crits
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Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
Another thing that came up recently for a friend of mine, re: new player experience. There is nothing for the Pet summoning classes that tells them +/- Recharge doesn't work on pets, and that would be useful information to have when choosing a secondary. There could be other similar things, but that stood at as one that should probably be easier to figure out. -
Today on Beta I am unable to drag to resize my chat window.
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Which one of you jokers dumped a bunch of cheap LotG on the Market?
Wavicle replied to sbloyd's topic in The Market
It saves me time. Please explain how "it messes up the market"? -
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Where were you when you tried this? If there are several clickables nearby (mission doors, base portals, etc) somethings they can block your cameras line of sight.
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CoH (apparently): "I'm Marvel Jesus!"
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Focused Feedback: Team Badges
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
Making each badge unique to each TF would make it into a lot more badges anyway, such as "Moonfire's Mirror Image" and "Lord Recluse's Variety Act". -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
yes, the next arc sends you north to another area with too many longbow and another with too many legacy chain -
Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
One hopes that ultimately, the new CoT and Council will be roughly balanced with Malta, Knives, Carnies, etc. If they really are a lot harder, then I expect some slight adjustments might happen after they go live. -
Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
It's also definitely better to go Live with the new mobs slightly too hard and then have to Nerf them, than it is to go with them not hard enough and have to Buff them. -
Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
It will take a few missions to get used to the changes. Once you know which mobs to target first it will go back to being fairly easy. -
Focused Feedback: VEAT Updates
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
Except Banes get two offensive debuffs already, Venom Grenade and Surveillance. Widows have none. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
both WoW and FFXIV have a system like this, in addition to their more basic queue systems. I'm not sure a regular queue system would ever work here simply because there aren't enough people, but a Party Finder might. They are handled differently in those two games though. In WoW, the person who starts the Party Finder group gets to decide who is allowed to join their team on an individual basis. In FFXIV anyone who the game deems eligible automatically gets to join. I definitely prefer the FFXIV version, and would for CoH purposes as well. If it was done right, you could check a couple boxes when you make the Party Finder entry. One would include the new Team Composition badge options, so the game would know which roles are eligible to join. Another would be the event you were all joining for, so the game would know what levels were eligible.