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Wavicle
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Everything posted by Wavicle
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Ridiculous exaggeration. You’re the one being toxically positive about this nonsense article complaining about a patch that’s STILL IN DEVELOPMENT. If they’re allowed to criticize the game in their article, then we’re allowed to criticize the article.
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Criticizing is one thing, talking shit is another. The article and the comments are primarily the latter.
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Focused Feedback: Powerset - Plant Control
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
When you try it again in the new build, consider using Roots, which does better damage than most other aoe immobs. -
Focused Feedback: Powerset - Plant Control
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
do you mind saying which powers in Plant and Marine you were using? Or if it’s easier, which did you not have yet or were not using? -
I think “plant feels sluggish prior to the last couple powers” is valuable feedback.
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Not totally sure, but I think the ingame numbers are the slow version? Someone correct me if I am wrong.
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- stalker
- assassins strike
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(and 2 more)
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Sure, but there’s a big range potentially between “not entirely insignificant” and “slog”. I certainly haven’t noticed any slog in my testing, using SOs and a few specials.
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Has anyone playing on test ACTUALLY found it to be a slog? Or is that simply an assumption based on the patch notes?
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Focused Feedback: Powerset - Plant Control
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
This doesn’t sound right. To my understanding, AoEs check unlimited enemies in their area until they hit their target caps. -
Focused Feedback: Powerset - Plant Control
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
In which case you have teammates. A tank doesn’t tank a whole spawn using only one power. Why should a dominator or controller? -
Focused Feedback: Powerset - Plant Control
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
The game is not, has never been, and should not be balanced around soloing team content. -
Why in the world WOULDN’T you try to maximize damage, recharge, etc? THAT’S the game! This was always true! Kinetics was always great, destroying things fast was always the best safety (also true in most other games). It’s an accurate description, to say that people try to maximize enemies defeated per minute, but to position that description as a problem makes zero sense…because that’s the game!