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Wavicle

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Everything posted by Wavicle

  1. There is absolutely zero reason there should be easy mobs in this level range. "Because it has always been this way," is an awful justification.
  2. Give Masterminds a button at level 1 that summons all their Henchman at once but only works outside combat. Heck, make it only work when outside of combat for a good while, like 120 seconds or something.
  3. Final mission of Levantera's first arc in RWZ. The Rikti that are already on the map and the Rikti that spawn to ambush you after you rescue Fusionette and Faultline are fighting each other. They are not confused, they are not different factions, but for some reason they are attacking each other.
  4. I have CoH set to like 2 or 3 in my System Sound Mixer. It's insanely loud compared to other applications.
  5. An increase in your resistance of 34% reduces duration by that much.
  6. I know, but it's the general idea that Fort's don't need their attacks to be quite as high dps as widows because they have ways of holding off the enemies response.
  7. I think you’re supposed to weigh in the fact that the Fortunata has psychic wail, total domination, and aura of confusion. not saying I think it shouldn’t be changed, but it seems likely that was the reasoning in the first place.
  8. Any Mag 3 Stun/Hold/Sleep is capable of detoggling a Sorcerer's Hurricane, regardless of duration. That ability should NOT be available at level 4 with no prereqs. Improve t1 pool attacks, yes agreed, but not by giving them Mag 3 controls.
  9. maybe it was supposed to say like defenders with more damage?
  10. I agree it should be done, but I caution against seeing it as a "trivial" change. The pets would have to be rebalanced to account for the change.
  11. And traps and any other set with things like that, yea. You should NEVER be able to trap another player in a room in PvE intentionally or by accident
  12. Every Mastermind primary is decent now, in my opinion. Most of the secondaries are good too, but I'm not a big fan of Poison or Empathy for Masterminds.
  13. This is wrong in several ways. First, Sentinels are not Ranged Tanks, they are Ranged Scrappers. They do less single target damage than Scrappers, but tend to do slightly more AoE. Second, telling new players in a new player guide "nobody plays this" is not good guidance. If you don't play them, that's fine, ask someone who does what is fun about them. Third, Vulnerability is NOT passive. Sentinels passive ability is called Opportunity, and gives them slightly increased Perception, an increased Perception Base and Cap, a little Perception and Tohit Resistance, and fills their power meter passively over the course of a minute. They can spend half of the meter to ACTIVELY cast Vulnerability, which is an autohit, no endurance cost, almost no animation time ability that debuffs Stealth, Defense, and Resistance to almost everything, and that is not reduced in strength by enemy level.
  14. it absolutely is stealth. It’s just not as strong as the power Stealth which gives you full invisibility. It is similar in strength to other stealth powers that don’t give you full invisibility.
  15. Pretty sure it’s only In Set stealth powers that suppress auras.
  16. I suggest checking each version of the power on each tier. While it wouldn’t rule out a bug completely, if they all have the same “feature/bug“ it reduces the likelihood that it is a bug.
  17. Speed pool is already incredibly valuable. The only justifiable buff to Flurry is to reduce animation time.
  18. Mag 3 on a t1 pool power? No. Absolutely not. Just because you don’t understand why Power creep is a legit concern doesn’t mean it’s not.
  19. I don’t think the current devs have any idea. You’d have to ask the dev who designed it. But are there any examples of “per enemy” buffs that Don’t notify?
  20. yeah I agree we’re going in circles. But basically this is your interpretation, but it isn’t inarguable. There’s no way to know whether it’s a bug or not.
  21. but it does have a justifiable rationale, the power draws strength from the enemies, and they notice you doing it. Totally justifiable. Assumptions are being made in this thread that it is not justifiable because it doesn’t have some sort of debuff attached, but it’s still a justifiable rationale.
  22. I do agree that there's enough evidence to hypothesize that there may be a bug. That's all.
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