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Wavicle

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Everything posted by Wavicle

  1. I'll amend. I could see it becoming situationally useful in the new Challenge Mode encounters.
  2. Unless I'm missing something, I see no real value for this power whatsoever in either PvE or PvP. No one should ever waste a power slot on this.
  3. To me it seems like the power is still just as useless as it has always been. The change to how it works in PvE made it slightly less useless but overall still basically useless. This PvP change makes it almost entirely usless in PvP as well.
  4. Is Minerals really supposed to have 30 points Confuse protection? Seems very, very high.
  5. I have to agree with this. The animations on Encase, Shatter, and Entomb (that's all I've tried so far) are very strange and seem kind of unfinished.
  6. It’s true though. There ought to be like as many Epics as there are Primaries and Secondaries.
  7. although I would love to have more Epic sets, like lots more, they can’t just be proliferated, they have to be designed.
  8. Scrappers only get taunt auras on powers that have a “per foe” buff.
  9. But that is not how Defiance works. Buffs last only a few seconds.
  10. I’m fine with even just 1.
  11. Right but what IS that? The text description of the power doesn’t indicate anything about damage buffs.
  12. Give 👏 Hand 👏 Clap 👏 Damage 👏 👏
  13. I love that Merit Rewards mean that Giant Monsters get repeat attention from everyone. I wish the same was true of the various zone events, Paladin, Steel Canyon Fires, Skyway Rave, Brickstown Prisoners, and more. Just seems like those events don't get the attention they deserve.
  14. A question from my small amount of testing thus far: Is Stone Prison for Blasters really supposed to be Mag 4 Immobilize? Seems better than it should be.
  15. The info text for Meteor is missing a space. "You call down a meteor strike from the sky at a specified location. All targets within 30' are caught in the blast radius, taking extreme damage and being knockedback." Knockedback (emphasis mine) should be two words.
  16. Seems this comment did not age well. XD
  17. This is a very nice change, but it would be great if one could Dismiss the contact from the Contacts window instead of having to go to the contact in person.
  18. I wonder if there's a simple fix possible: Add a substantial Damage buff to Serum, make Serum affect all your Henchmen at once, and lower Serum's recharge?
  19. Except you have no control over Shockwaves. If you choose Seismic Blast a PBAoE Sleep is simply impossible for you to make use of in most situations.
  20. I forgot Mercenaries specifically. They aren't the only MM that needs help, but they need it the most. and I still think Sentinels need a bit of a boost, but I'm not sure how much.
  21. I’d still call that a problem for thematically paired sets to go against each other.
  22. it’s still a problem if it’s shockwaves, I guess just not as much of a problem…
  23. Seems to me the basic choice of giving a Blaster a Sustain Toggle with a PBAoE effect that wakes enemies AND a PBAoE Sleep is kind of questionable. Does Mud Bath really wake enemies? If so how is one supposed to make use of Bath Salts--I mean Salt Crystals?
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