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Wavicle

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Everything posted by Wavicle

  1. BUT...if it really is WAI Then the answer @Black Zot is be aware certain powers activation can temporarily lower your stealth and don't go in expecting to be invisible when you're actually just stealthy, but you don't in fact need SS or an IO. seems like a bug
  2. It certainly doesn't Feel like it should be WAI. That simply Activating CJ temporarily reduces my stealth for 15 seconds?
  3. I just submitted a bug report: Activating Combat Jumping OR Super Jump OR Double Jump temporarily reduces my Stealth from 55 to 36 for about 15 seconds. Maybe other travel powers too?
  4. Using the Stealth power: Activating Combat Jumping OR Super Jump OR Double Jump temporarily lowers my stealth from 55 to 36 for about 15 seconds. Seems like activating just about anything lowers my stealth from 55 to 36, maybe it's only 10 seconds, not sure.
  5. Yes, turning on Super Jump reduces my Stealth radius from 55 to 36.
  6. Actually I just discovered something, @Black Zot you may have stumbled on a bug. In my radio mission when I turned on SUPER JUMP my Stealth became suppressed. @Bopper Does that sound WAI to you?
  7. What I found just now is that in a radio mission I am Fully invisible with just Stealth. In Brickstown I had one group not able to see me and one group that was, but I have found that Brickstown specifically has some weird mob interactions where certain mobs can see through even a Stalker's Hide. So, @Black Zot if you are seeing lots of mobs can see you through Stealth then you should submit a bug report, because I'm pretty sure that's not supposed to be happening.
  8. No, you don't. That was changed in this patch... I am wrong, and now very confused. I thought the whole POINT of this change was that now Stealth IS Invisibility? Was I wrong all this time in believing that Invisibility made you fully invisible? EDIT 2: or am I right? I'm going to test this some more.
  9. Is the new Stealth really intended to not have any recharge if you detoggle it?
  10. The Double Jump icon begins blinking the moment I turn it on.
  11. While you're renaming things, might I re-suggest changing Warshade's Shadow Slip to Shadow Fold?
  12. Stealth now makes you invisible. I agree it should have been called Invisibility. No one explained why it wasn't.
  13. Apparently making changes to Kheldian animations is harder than normal because of the swirlies. 😞
  14. You DO have the hover if you STOP moving. You hover for up to 15 seconds.
  15. I do agree with this statement. But, I am not ignoring their defensive powers. It's true that solo the Force Fielder has Dispersion Bubble. But on a team the Blaster has Dispersion Bubble AND the little shields. Nevertheless, I think I still basically agree with you on that point. These actually AREN'T the situations I am thinking of. It's the mid-range teams where sometimes fights can take much longer that I'm really thinking about. My suggestion (in the OP) is NOT intended to fix the problem of the endgame being completely unbalanced.
  16. I'm not sure what else there is to say, but I did want to chime in again with WHY I made the suggestion. It's 2 things really, one has been mentioned already. 1. Soloability. Yes, this is one of the things. 2. On teams the defender is usually the squishiest one there, because of the combination of low hp and, in some cases, buffs that don't effect the caster. But I do appreciate the argument that when you Stack at least 2 support they very quickly become incredibly powerful. That is true.
  17. Dwarf step still gives you hover. I just tested it yesterday 15 seconds hover. If you move you lose the hover effect though. That is by design. So that you can move right away. Try doing it without moving and you’ll see.
  18. Anyway, I’m not here to argue over whether Support needs buffs. I’m not completely convinced in either direction. Thanks for reading my suggestion!
  19. There is a solution, making harder enemy groups worth more xp.
  20. I wasn't around before i3, but it sounded like a very likely history based on what I am aware of.
  21. I definitely don't think they suck or are gimped. But I don't think Blasters were gimped or sucked before i24 or the latest round of changes, yet they got a buff. What changed my mind, because I used to agree that support sets were fine as is, was this history shared by @Luminara in one of the beta threads: "Support archetypes are forced to adhere to a rule set which was modeled around and based on toggle mutual exclusivity being the standard in the game. The purpose of support sets containing ally-only buffs was specifically to complement toggle mutual exclusivity, and the purpose of toggle mutual exclusivity was to promote teaming. Toggle mutual exclusivity was removed and the game was redefined around an entirely different set of rules, except for support archetypes. The archetypes with the lowest HP, lowest damage output, no status protection and slowest progression were left with the legacy restriction of not being able to use their own powers on themselves, for no reason beyond Cryptic's determination that they weren't unplayable as they were, so there was no reason to bring them into the new rule set unless or until they reached that point."
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