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Everything posted by Without_Pause
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First time stalker, playing with dedicated group.
Without_Pause replied to Gobbledygook's topic in Stalker
I don't like long animations. I really did enjoy playing my StJ Stalker to 50, and really need to finish off the T4 aspect at some point. While not one of your picks, I would take Savage over Elec due to the better animations. Both do well in AoE, have TP type attacks, and being a Stalker helps their ST damage. I concede Savage has a less desirable damage type. -
WM pretty much begs to use EA with it although if you got SS/sr to work, then SS/ea would be even easier.
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FYI, I need to update the Claws side of the build, but if one were to use a melee set which is able to skip two attacks along with Taunt, see Savage, then it is a quite easy to Swap in the newer melee set. Changes for Claws would be swapping in purples sets as needed. The biggest one would be Focus with adding the Gladiator's Javelin: Chance for Toxic Damage instead of the Damage IO. Without Remorse - Brute (Claws - Energy Aura).mbd
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- 3-way splitting out the UF ATO set is a bit odd. It just gives you a 4% Damage bonus, which isn't as great as one thinks for a Brute. - I also didn't split either ATO set. - The Damage IO in Hecatomb is overkill. - You have some odd stopping points for set bonuses. See Rib Cracker as going back to my first point. You could lose out on 2% Damage and get 16% Regen instead. See Spinning Strike as well. - You also want to check if bonuses are doing much for you. The 6-slotting of Sweeping Cross is giving you extra F/C Def when you are already decently over the soft cap. - Once you get Def soft capped, you want to look for Res. I have a Claws/ea which takes one less attack, so it isn't easy to swap in StJ, but my Res stats for S/L/E/N are 75%, 75%, 56.7%, and 44.8%.
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I've enjoyed my DP/martial. Zoom in and PBAoE away.
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"He wrote the song The Sounds of Silence." "OMG. He's in Disturbed."
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Convinced a friend to join *IF* I get him a build to start with!
Without_Pause replied to Grizlee's topic in Sentinel
3-slotted LotG would boost Regen and HP. I'm not sure how that would impact Res. If Healing Flames, which as you have pointed out recharges in 14 seconds, alone isn't covering healing then there are problems elsewhere which need to be fixed. I have a Dark/sr Scrapper, and I only slot Siphon Life with 1 Heal. To add, I have a Dark/elec Brute who isn't planning on slotting any Heal in Siphon Life. -
Convinced a friend to join *IF* I get him a build to start with!
Without_Pause replied to Grizlee's topic in Sentinel
Are you the one who is giving him the currency to afford this build? Level 53 HOs aren't cheap. The HO in Assault gives less End Reduc than a simple Level 50 common End Reduc IO. The Damage aspect isn't boosted. Again, I'm not even sure you are getting any added Damage from the HO in Molten Embrace, but I'm not sure on that since you can't slot it for Damage directly. I'm not really sure the bonuses from Clouded Senses is really worth it in Gloom. Also, fast recharging powers will proc less. You are only really getting mule like set bonuses from Aegis in Healing Flames. I think I would rather load up on more Healing as Healing Flames is a significate part of your mitigation. Life Drain should be slotted for Damage. You have enough Healing elsewhere. Plus, the procs are in a ST attack, so there's not that much of a benefit in them. I mean, a chance for more End when you already have Consume? Speaking of which, I would be tempted to slot it for Damage versus End Mod. I would stick a ToHit/End in Tactics and then 3-lot Weave with LotG. -
Or just flagged the Critic's Choice missions as earning normal rewards.
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To be fair, the argument isn't simply Crits versus 15% more Def. The issues are lower Res cap, no Taunt aura, damage aura doesn't Crit as where Brutes add in Fury to boost it, and I find FA to be one of the weakest armors in the game, and then you stick it on a Scrapper. Again, you have your idea and are happy with it. If you find something you love, go for it. I would at least try out FA on a Brute at some point just to see.
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The game hasn't caught up with the current Incarnate system. Adding any additional slot due to it seems a bit much.
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The issue with doing AE missions for the sake of leveling and not farming is the rewards have been peeled back due to farming so leveling is slower. I still find going through regular missions at a decent diff setting while solo is more tolerable than any farming. I'll take soloing RWZ, Cim, or DA at +2-+4 and x8 with the Banker day job accolade over repeated farming. I've gotten a Vet level from doing a single rather difficult Cim mission which is roughly what I get from doing a single tunnel mission with EBs. To be fair, the Cim mission also had multiple EBs. DA with its ability to generate such an ease for builds to solo at +4x8 is a virtual goldmine. Red side also doesn't lack content to challenge players.
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Don't understand how to play most controllers
Without_Pause replied to Diantane's topic in Controller
It can be a nice source of extra AoE damage when you add in the Control Incarnate since it doubles containment damage. -
HT's -Regen FTW.
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AH isn't as great as it used to be, but there are things out there which can be flipped for still decent profit. I have a pre-Page 5 build for my Rad/fire and I don't really ever use my heal on a map which I try to position myself to take on as much as I can all the time. The map has EBs in it as well. It's a Page 5 road tunnel map by Xtomic. A map without EBs will be faster, but I prefer doing fewer runs.
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I'm rather ignorant about the minis and don't really ever see them on teams. So take that for what it is worth.
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I pop a respec at 27 and 50. 27 is when you essentially can slot the best of the lower level IOs. You get 5 respecs as you level, so I have done more than just the two.
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The salvage bit is just a character who can solo at x8. There are many characters who can do it. You can make a regular build for them and not even worry about a farming build. You were doing on Brute. That would work.
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Now that Ice Slick does damage. Is it worth slotting for damage ?
Without_Pause replied to Heatstroke's topic in Controller
If I'm reading City of Data correctly, the damage is very minor. I wouldn't slot for it unless you are doing so as a mule. One Recharge should be enough to cover that aspect. -
You might need to see a doctor about that. 😉
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If one does a search on YouTube for Mids Reborn, there are three videos within the past 1-8 months. There is a 7 video series covering it as well. While the series is two years old, it still should be good enough to get going. I honestly use a sliver of what the tool does.
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I feel like many have chugged brain bleach in regards to at least one of them. 😉
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I should clarify and say he's had multiple runs, but the one I am referencing is this one. https://www.avclub.com/how-did-hawkeye-become-marvel-s-best-comic-1798235313
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Because that's lost DPS. Skipping a nuke at level 26 before teams start steamrolling +4 content? Yeah, that matters.
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I look at the final build like this. It would raise an eyebrow, but that's about it. The more correct answer is I hardly team, I'm on speed runs for TFs so any build matters little, I likely won't even bother to look at the build, and there are very good odds I'm in front of said character even on a squishy because I play aggressive so I'm not even paying attention to what they are doing. As mentioned, there are going to be numerous teams doing +4 where a few players can carry the rest. Hell, if I had a dime for every under leveled character on a +4x8 PI team, I could put some cheese on some Whoppers. Again, concept builds are fine. They can generate blowback depending on the build. I would lean on rolling a build on the RP sever as they would likely be more forgiving.